Note that on a per server there is still less players than when we had 100 player servers as there is 10 servers in a shard currently. Meaning overall the shards are costing CIG more than their previous individual servers.The latest on Chris chrising.
Its interesting, a couple of nuggets in it, for example "Our goal is to have 1,000 player shards this year, 10,000 player shards with dynamic server meshing"
We are currently on 700 player shards.
The history of it is, 25 players - 50 players - 60 players - 100 players. Static server meshing, 500 players - 550 players - 600 players - 650 players - 700 players.