******Official Star Citizen / Squadron 42 Thread******

Don’t get me wrong I think this could be something very special. There’s not any other game I’ve refunded, to buy again within 48 hours to try and work around bugs and performance issues. It has real potential. I just hope they continue improving it to the point where these silly bugs aren’t so frequent.
TBH, the only problems I've seen with any frequency are the 30ks, and server lag that means framerate drops when in a player-busy area or mission objectives take ages to update.
I've had a few vanishing floors and the like, but again that's just assets taking ages to load in busy areas. My only other gripes are with the inventory interfaces, really.
 
hhmmm....

Someone asked.

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What this is is increasing the GPU memory pool the engine allocates to 16GB (16384MB) the standard is 8GB (8192MB) and with that less System RAM, i'm not sure what he means by better quality but given that GPU memory is much faster than system RAM one of the effects of this would be better or smoother performance.
 
So no live 3.18 till most likely end of May hahaha. And 3.19 is really 3.18.1 as same code base but they just changing the name lol.

Taken 5 weeks and haven't even updated the progress tracker. Joke of an update.

4.0 is deffo not coming till at least mid to end next year now.
 
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