***Official Wrath of the Lich King Thread***(Contains spoilers)***

It's nigh-on impossible to get hit perfectly on 289 or so. The nearer to the cap you are, the more use you are making of your gear's itemization, as a priest with 350 or so hit is wasting stats so to speak. For a time I was bouncing between 290 and 360 hit, it is ridiculously hard to balance right.

This is where I'm currently at.

If I get one of the best in slot robes or best in slot bracers for example, I'd lose hit. The +hit conundrum makes me more inflexible than I'd like to be, there's hardly any room to change gear unless I invest in getting a fair amount of drops all at once that have dim chances of dropping!

Tbh mate you need more crit and spirit.
 
I've been levelling my Druid recently - currently 49 - I'm looking to be tank - however, after a peek at the test notes, I feel I've made a bad decision going Druid as tank, as it seems they are to be nerfed quite a bit in the Feral area.

Any thoughts?

Aye, reroll Deathknight.

Then you can do what 90% of deathknights do and thats Death and DeAFK to tank.

Then if you wanted to DPS, you could just roll your face across the keyboard.

:D
 
We do sarth 3d 10 (&25) with me (unholy DK) tanking sarth.

DK tanks are OP for sarth due to AMZ AMS IBF and Army of the dead. 4 Flame breath saves and AMS is back off cooldown after 3.

Feral on the drakes to cope with Double Breaths, DK/Pala on the adds.

2 Pala Healers + Boomkin for Twilight Torment Healing

Ele Shaman x2
Warlock
Shadow Priest

3 Nights of wipes and we were done. Now taking a few more thru for the achievement (glory of the raider).

The problem with this fight tho is its heavily RNG dependant. One bad roll on flamebreath/lavawave and Void zone on the tank at the same time and your dead, almost impossible to save.

That sounds like a April fools.

We tried Sarth 10 and 25man with a DK on Sarth, has best in slot items for tanking and he gets 1 shot in phase 3.

So we do it with a druid tank. MUCH easier.
 
It was beyond a joke, all the 5 bosses afterwards were just as easy too.

This game is going to the dogs, thank god for hard mode, but the "easy" mode should still be a lot harder.

Your clearly lying or saying there easy to try and make your self look good :rolleyes:

Nearly most guilds admit that Flame Leviathan is easy, yet Ignis is completely down to luck, considering our Warrior tank is BiS and got 2 shot in 2 secs x6 before we tried Razorscale.
 
In need of some advice from the more experienced players of WotLK.

I've recently come back to WoW (2 months) and joined a guild which disbanded but set up under a different name. We've been doing and nearly finished Naxx 10man and looking to get into Naxx 25 but lacking the numbers. This last week we've had problems getting even 10 people to turn up for raids. This is immensely frustrating as I make the time to turn up for raids, as do 6 other people but there’s always something wrong and we can't raid. This has only been happening for a week.

The group that turn up are really starting to get along with each other, there is humour on vent, we enjoy ourselves but are immensely frustrated. I want to raid (i was in the top horde guild on my old server pre TBC) and love the feeling of getting the bosses down.

The advice bit: Do i continue with this guild and wait until we have the numbers (could take a few weeks)? Do i jump ship to another guild that has the numbers but are in Ulduar 25 which could mean i have a steep learning curve?

I was in the same situation but for 25man.

I was in a great guild, lots of brilliant members and some good players, but some of them would let us down during raids, raids to ulduar would get cancelled due to people not turning up and weeks had passed and nothing changed. So i applied to the 3rd best guild on the server, week later got invited for a trial and now I'm a fully fledged raid member, clearing 25man ulduar and about to start hard modes. For me it was a great change, but i'd suggest you stay in that guild until you get a confirmed invite from another guild, then anounce your leaving to the guild leaders etc and try the alternate route.

Also bare in mind its summer, so some people are more inactive during this tume then any other.
 
Freya + 1 then going to council? We have trouble with freya and one shot all the way to auriaya + hodir - ignis tonight. Council is not really too complex unless it's hard mode.

Well lets just say, leaving Ironbark? The tree to the right as you enter the chamber of life, is about 50% harder then normal freya, its so easy its stupid.

We haven't tried council because we wanted to test the players plus the lag is driving us insane.

BTW I'm a human paladin and i think they look pretty good tbh :P
 
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