XBLA shmup Sine Mora will be coming to the Vita soon.
http://youtu.be/DaO1djQMhF4?hd=1
Sound shapes will be out on the 8th of August, also on PS3. Buy once, get both.
http://blog.eu.playstation.com/2012/06/04/sound-shapes-breaking-news-video-of-jim-guthries-cat/
http://youtu.be/yRsIl-pM-Ug?hd=1
Co-developed by Grasshopper Manufacture and Digital Reality, Sine Mora is a dieselpunk shoot ‘em up that provides a unique take on the genre, where time is the ultimate factor. Mixing classic shooter sensibilities with next-gen presentation, Sine Mora defines itself as a gorgeous shmup that appeals to both hardcore and casual gamers alike. Found on Xbox Live Arcade and coming soon to PlayStation®Vita, Sine Mora features over 60 combinations of planes, characters and time manipulation devices to complete every beautifully-crafted stage with scaling difficulty. All of this is set to an epic score of soaring heights composed by Akira Yamaoka (acclaimed for his works on Shadows of the Damned and the Silent Hill series) and with set pieces from boss battles designed by the legendary anime director Mahiro Maeda (Final Fantasy: Unlimited, The Animatrix segment “The Second Renaissance Parts I and II”, and the animation sequence in Quentin Tarantino’s Kill Bill Vol. 1).
http://youtu.be/DaO1djQMhF4?hd=1
Sound shapes will be out on the 8th of August, also on PS3. Buy once, get both.
http://blog.eu.playstation.com/2012/06/04/sound-shapes-breaking-news-video-of-jim-guthries-cat/
http://youtu.be/yRsIl-pM-Ug?hd=1
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