http://www.vr-zone.com/?i=3314
32XAA @ 2560x1600 3dMK05 at a playable speed- now that is awesome power.
But the amazing result is the 2560x1600 testing. The Quad SLI configuration took 7,600+ points at the maximum resolution of 2560x1600. Frame rates were quite smooth and much more consistent than when you benchmark at the default resolution of 1024x768. This gave us a lot of hope in the smooth gaming performance at Extreme HD resolutions of 2560x1600 promised by NVIDIA.
To top things off, we ran 3D Mark 05 at 2560x1600 with the maximum anti-aliasing setting offered by Quad SLI... 32x SLI AA!! We ended up with a score of 3000+, which is amazing at this kind of settings. Maximum resolution with a breakthrough level of anti-aliasing. The frame rates is definitely not liquid smooth, but not exactly a slide show either. That's pretty much the speed of getting your 6600GT to run 3d mark 05 but at image quality settings so many times better. You can say I've never seen 3D Mark 05 look this good and sharp.
We did manage to feel the card a bit during the benchmarking and frankly they don't feel as hot as I expected, probably due to the lower clock speeds, smaller die and possibly lower voltage.
NVIDIA announced that system builders and OEMs are offering Quad SLI technology in their systems today, as of launch date 9th March. We really look forward to testing out such a system! Hopefully we can get our hands on one such system soon!
32XAA @ 2560x1600 3dMK05 at a playable speed- now that is awesome power.