i sit 8ft away from 55'' and the faults only show up in cut scenes or anything shown at close range..... but his arms/ weapons look fine as they do in other games too. it doesn't really spoil the game it's just worth mentioning.
so if the guns look fine etc.... on a 55'' screen... why dont the walls, doors, windows, objects, textures etc...... sorry guys but something here doesn't make sense does it.
because on my screen i can see scratchers on the gun metal, the Manufacturers writing/ flipping everything...... (you can even in Borderlands) but the door handles/ flower pots etc look Krap... so yet again i say, the tv resolution is fine, it's the game... it's not optomised for a large screen, you look at the tables/ chairs they look awfall, but the Assult rifle on the floor looks great and it's at the same range isn't it.
the game developers are only detailing the guns/AI, the tables/ chairs etc are only modelled very basically, stored in a library and cut and paste into the map, this cheap and nasty slack arse junk really shows, i want to see the Wood Screws, the wood grain etc.
CRYSIS 3 is already made.... yea' they're useing the same maps as Crysis 2 or maps they havent used, and simply importing the vegetation from the 1st Crysis and showing New York as a semi jungle/ Far Cry..... ok it looks way more interesting than the 2nd game, but it's a bit of a bloody cheek isn't it, too bloody lazy to make a new game