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Sony Vegas Multiple Cores?

Discussion in 'Photography & Video' started by kalvindeane, Nov 6, 2018.

  1. kalvindeane

    Wise Guy

    Joined: Jan 13, 2010

    Posts: 2,021

    Location: A box in the Astral Plane

    Hello

    I've got an old dual Xeon x5650 system arriving soon that I plan to use as my rendering slave for Sony Vegas.

    What I want to know is if it's possible to utilise all the 12 cores of the two CPUs in Sony Vegas when rendering.

    At the moment I've been using the Mainconcept AVC/AAC format. It's mostly just 1080p@60 content for YouTube that I'm editing with the occasional 4k project.

    I read something about using Frameserver from DebugMode when rendering the project for ffmpeg/x264 but I don't understand the differences between that and the SVP codecs. Both in terms of project quality and multi-threaded performance.

    Total noob at this whole video editing thing so if somebody would be so kind as to enlighten and advise me it would be greatly appreciated.
     
  2. WoodyUK

    Soldato

    Joined: Dec 29, 2009

    Posts: 6,173

    Yup, you just set the amount of threads to use, I've had no problems maxing many cores out before.
    Options -> Preferences -> Maximum number of rendering threads.

    No idea on the formats or codecs though tbh, I generally follow YouTubes spec!

    Never forget to disable re-sample.
    Also "View Transform: Off" in Project and Render settings

    Also using MainConcept AVC/AAC.
     
  3. kalvindeane

    Wise Guy

    Joined: Jan 13, 2010

    Posts: 2,021

    Location: A box in the Astral Plane

    Thanks for the info Woody.

    If anybody has experience with Frameserving and could chime in too, that'd be great.