Hi All,
Our new version 1.0 should make Zombies a lot more reasonable. Their health bonuses are much lower, but the infected ships now get shields and armor (not the ones hatching from eggs) This means that your weapon tech remains viable late game depending on your focus.
We also made zombie critters (the little guys) need to chew through 75% of your armor and 50% of your hull before invading your ships. This gives a little more of a breather, and makes it more fair for people who have specialized in armor instead of shields.
We seem to be on track for the August 15th release. I am actually just adding achievements today. The version 1.0 has a ton of changes from 0.9.007 that I hope you all will enjoy![]()
That sounds more like it!