Terraria - Dig, fight, explore, build

It probably wouldn't be that difficult if I could be arsed to make a big arena for the fight. Spaz is probably first priority, followed by Skeletron, then whichever out of the other Twin and the Destroyer I guess. Unless dawn screwed it up in which case Skeletron would have to be last and you could hope you can dodge his instagib.

Its a shame magic still seems to be underpowered and completely impractical in most situations.

Made some Soul of Light/Night farms anyway if people want to use em. About halfway down the Hellevator on the left is a Soul of Light farm, near the bottom on the right is a Soul of Night farm. Just hang in the middle of the meteor ore with ivy whip and shoot the Meteor Heads as they approach.
 
So, question for you higher level players. If you want to stop the corruption spreading, can you just surround it with a thin layer of ash or clay blocks? Similarly, for the Hallow?

Just curious.
 
It works for hallow definitely. Corruption will be a little harder to stop since it seems to make spread normally along the ground and randomly 'infect' patches of land with seemingly no pattern. It'll randomly infect areas 20+ blocks from the nearest corrupted area but our Wyvern platform has also been infected despite being nowhere near anything. You might need a really long layer of un-corruptable material to prevent it or you might be better off just putting Hallowed ground at each side and stopping it spreading inwards.
 
That would explain a few things... such as why the ground the other side of my house keeps getting randomly corrupted since they sometimes fire spit under it.

Decided to go ahead and do the coin glitch anyway. Sometimes I got very lucky and got the best mod almost immediately, sometimes it took at least 20 platinum. Some of them (like the Magical Harp and Hamdrax) I've still not managed to get the best mod and I'm not sure if they actually can. So I've now got an Unreal Megashark, Shotgun, Hallowed Repeater and Flamethrower.
 
Dunno about well known but I'd be surprised if half the hardcore forum goers didn't know on the official forum.

Goes to show you need a stupid amount of money to get a good mod though. I must've burned through a few 300-400 plat already. Upgraded a bunch of accessories to max and a load of weapons to the best quality just to see how they were at best really. Need to go raid the dungeon on another world to get some more cobalt shields to try and max out defence (think you can get 83) and see how it goes. Same with +4% damage and +2% crits.
 
Yeh how do the different weapon stats work? I'm sure one of my swords got better stats (green text?) somehow - just it just do this if you use them more?
 
They're randomly generated when you find/craft them.

http://wiki.terrariaonline.com/Reforging

That explains it well enough. Reforge cost once you get the Tinkerer is equal to the buy price of the item which tends to be ridiculously high once you start using hard mode weapons and accessories. Plus reforging only re-randomises it so it won't necessarily upgrade it which is a bit lame.
 
I managed to find some fun stuff after exploring more last night, picked up a harpoon, starfury, vilethorn, space gun, staff or regrowth and ball o' hurt :D

The harpoon just destroys the first 2 bosses and the vilethron is ace vs most normal mobs.

What's best to do after getting full shadow armour and those weapons? I've found the dungeon but not entered it yet.
 
Yeah the Harpoon is seriously broken. You can stand in front of the Eater of Worlds holding down fire and if things go right you can kill him segment by segment in 1 long chain. Not to mention it makes short work of any melee enemy since it attacks so fast at point blank. Vilethorn is great early on but is pretty lacking once the enemies get a reasonable defence level. Main bonus is its stunlock.

Once you've done the first 2 bosses either go kill Skeletron and enter the dungeon or explore the jungle. Hornets are evil little ****ers though.
 
Yeah the Harpoon is seriously broken. You can stand in front of the Eater of Worlds holding down fire and if things go right you can kill him segment by segment in 1 long chain.

Yeah I did that by accident the first time so farmed it a couple more times to get enough stuff for the shadow set :)

Is it worth trying to get the full meteorite armour to make the space gun take no ammo? it'd probably just take one more meteor to do it.
 
Yeah I did that by accident the first time so farmed it a couple more times to get enough stuff for the shadow set :)

Is it worth trying to get the full meteorite armour to make the space gun take no ammo? it'd probably just take one more meteor to do it.

I asked the same question and the answer was no. The shadow has a defence of 19 but the meteor is only something like 10. Apparently the laser ain't enough to make up for that.
 
Space Gun does have the advantage of penetrating a few enemies and with its reforge cost of 1 copper you can reforge it as many times as you want till you get Mystical... though you need the Goblin Tinkerer first obviously.

But yeah, its damage is a little on the low side even then. Completely useless if you don't have Meteor Armour and only marginally useful if you do. Probably better off just using a Musket. Besides, if you're going to the Dungeon you'll be getting Handguns and Murasames and getting full Necro Armour if you're planning on using ranged weapons doesn't even take effort.
 
ho ho ho 1.1.1

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Quick question: is the sea infinite or can you drain it away?

Thinking of making some huge obsidian farm thing but without the splitting i.e. drain sea into (just above) hell.
 
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