The Division. Are we interested?

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Is there any non video guides to what to recalibrate? i tend to forget whats what very quickly so prefer a website with written instructions to follow :)

If not has anyone any advice? like hit 75% armour first and reroll armour on xxx pieces to achieve this, then focus on xxx stat etc?

Bascially i would like to know what i should be aiming for Statswise

i want to run Predators Mark set with an AR and prob an SMG backup, should i just focus on getting the 4 set, do i need a 2 set to go with it? if not what pieces should i use instead etc? i know a lot of this is subjective but a rough idea would help no end.

It depends what kind of build you are looking for really. Tank, support etc. Whichever you go for I would advise hitting the 75% cap first. I would also look at increasing the following stats as best you can -

Crit damage - 100+

Crit chance - Not sure how 1.3 is going to affect this, but mine is at the 60% cap presently

Exotic resistance - This really comes down to your play style. If you are going up against cleaners, a high resist is advisable

Another good one I find (can't quite remember the name of the exact stat) is self heal efficiency. This is very useful if going solo, and can be rolled as an additional stat on level 32 stamina gear mods.

Ammo capacity can also be usefull especially if using a high rpm smg. Anything that gives you over 1000+ rounds is great.

Lastly, make sure to get a high capacity mag blueprint. If you manage to hit 97%+ mag capacity and rate of fire, you are onto a winner when it comes to increasing your DPS.
 
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Yeah true lol! As long as we have a 3 man group ready to run it consistently, we can swap and change the 4th person as we go.

Or tbh, even if we had two people ready to run whenever.



Basically, you lose the money, but when you go back, it doesn't cost anymore to roll again. Quite good.



Yep :)

CM CS is quite fun as its short and a good way to make money. Also the weapon drops are always appreciated.



i want to be added to that list ;)
 
Aaaaand just had my first ever kick from a group when the end boss was killed, before I picked anything up :(

Can only imagine it is 10x more frustrating on incursions mind.
 
Is there any non video guides to what to recalibrate? i tend to forget whats what very quickly so prefer a website with written instructions to follow :)

If not has anyone any advice? like hit 75% armour first and reroll armour on xxx pieces to achieve this, then focus on xxx stat etc?

Bascially i would like to know what i should be aiming for Statswise

i want to run Predators Mark set with an AR and prob an SMG backup, should i just focus on getting the 4 set, do i need a 2 set to go with it? if not what pieces should i use instead etc? i know a lot of this is subjective but a rough idea would help no end.

For both my gearsets my first aim was to get gear that would take me to the 75% armour cap, or very close to it, without gear mods being added or rerolling anything into armour.

This then allowed me basically free reign over the majority of the stats and gear mods so I had a lot of flexibility.

The problem with the above method is that finding a replacement piece that is better "overall" is quite hard as if the armour is less, than what you are wanting to replace, you would need to roll armour in (or change gear mods) and that sort of defeats the purpose.

Also, your play style should dictate everything which I had to remember when doing tankticians as I was used to seeing high dps so seeing it drop so much bothered me until I realised that is not the aim of a tanktician build.

It can be complicated at parts to really push the limits of gear sets.


i want to be added to that list ;)

haha OK! Looks like tonight is CM FL/CS runs :) I am down for whatever, I love the tanktician build for both so can be on the list as one of the constant runners of these.
 
I went from this (old build):

RnHRPNc.jpg


To this (unmodded, not yet recalibrated):

zmhbZ3Y.jpg


DPS (Primary) fully modded:

NDupi68.jpg


DPS (Secondary) fully modded:

0Ub4G1v.jpg


Final Measure (Primary) fully modded:

ooyGzUW.jpg


Final Measure (Secondary) fully modded:

5thXuWJ.jpg


Final Measure DMG Resilience's:

TrLHrYE.png



Commentary: All in all not as good as I had hoped for but certainly not bad. I rolled around 30 mods to get those that I wanted. All stamina mods with +Skill Power, except in the Final Measure vest, which has one with additional armor on it because it didn't meet the mitigation cap and now sits at 74.71% which is just fine by me. The DPS build obviously sits at 75%. I'm going to stand in the mortar fire tonight. The Striker's vest will need to be replaced for a Sentry's one, upping the DPS because of the third bonus. Don't need a Holster (Gamble).

Now let's do it all again with 268! I'm farting rainbows from excitement :p

For 1.3 I am going to do a 4 piece B.L.I.N.D. build with 2 ??

Thanks to all for the suggestions on the forums earlier and a special thanks to Momo who's invested a lot of time in me today; it's much appreciated! :)
 
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Any Sentry's vests and holsters go to me. :p


Same boat as me lol although I need backpack and holster - got one holster already but it was a terrible roll on pretty much everything.

Messed around with my setup after watching that youtube video.

Now on;

154/345/11k, pre messing about I think I was about 165/230/10

Edit: almost did CM on both incursions with randoms but last minute deaths on both put paid to that. Did one round of hard with beermonster though who I think was off here :)
 
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I went from this (old build):

RnHRPNc.jpg


To this (unmodded, not yet recalibrated):

zmhbZ3Y.jpg


DPS (Primary) fully modded:

NDupi68.jpg


DPS (Secondary) fully modded:

0Ub4G1v.jpg


Final Measure (Primary) fully modded:

ooyGzUW.jpg


Final Measure (Secondary) fully modded:

5thXuWJ.jpg


Final Measure DMG Resilience's:

TrLHrYE.png



Commentary: All in all not as good as I had hoped for but certainly not bad. I rolled around 30 mods to get those that I wanted. All stamina mods with +Skill Power, except in the Final Measure vest, which has one with additional armor on it because it didn't meet the mitigation cap and now sits at 74.71% which is just fine by me. The DPS build obviously sits at 75%. I'm going to stand in the mortar fire tonight. The Striker's vest will need to be replaced for a Sentry's one, upping the DPS because of the third bonus. Don't need a Holster (Gamble).

Now let's do it all again with 268! I'm farting rainbows from excitement :p

For 1.3 I am going to do a 4 piece B.L.I.N.D. build with 2 ??

Thanks to all for the suggestions on the forums earlier and a special thanks to Momo who's invested a lot of time in me today; it's much appreciated! :)

Not bad mate, not quite Gamble levels of toughness but you can't have it all :)

Reckon a roll on the gloves (if you haven't already re-rolled) to SMG damage or crit damage could give you a few bonus DPS points.
 
Not bad mate, not quite Gamble levels of toughness but you can't have it all :)

Reckon a roll on the gloves (if you haven't already re-rolled) to SMG damage or crit damage could give you a few bonus DPS points.

Ha ha, but Gamble is a tank build and I prefer to stay alive long enough to do DPS - or rather; a balanced build with slight emphasis on DPS.

I'm leaving the gloves alone; they have Crit CHC, Crit DMG and AR DMG. I'm waiting until the weapon balance to see what I want to do with the AR DMG (But I do love my AR).
 
Not bad mate, not quite Gamble levels of toughness but you can't have it all :)

Reckon a roll on the gloves (if you haven't already re-rolled) to SMG damage or crit damage could give you a few bonus DPS points.

I'm assuming you mean my dps build with 450k?

My tanktician is a different setup entirely so not comparable.
 
Ha ha, but Gamble is a tank build and I prefer to stay alive long enough to do DPS - or rather; a balanced build with slight emphasis on DPS.

I'm leaving the gloves alone; they have Crit CHC, Crit DMG and AR DMG. I'm waiting until the weapon balance to see what I want to do with the AR DMG (But I do love my AR).

One set is a tank build ;)

Nice progress f34r, I'm glad you are happy with it as that's the important thing. :)

Some nice pieces there, very good!
 
One set is a tank build ;)

Nice progress f34r, I'm glad you are happy with it as that's the important thing. :)

Some nice pieces there, very good!

Go away with your numbers Gamble :p 450K - well jealous :D

Well I'd hoped for higher numbers but at the end of the day you have to make due with what you've got - and it's what you do with it that's important.

- Oh, we're going to get 268 gear blueprints (jeeh!)
- FrontLine will be nerfed before release with 99% certainty; no ballistic shield + SMG
 
Go away with your numbers Gamble :p 450K - well jealous :D

Well I'd hoped for higher numbers but at the end of the day you have to make due with what you've got - and it's what you do with it that's important.

- Oh, we're going to get 268 gear blueprints (jeeh!)
- FrontLine will be nerfed before release with 99% certainty; no ballistic shield + SMG

I'm running 4 Pred Mark and 2 Sentry's with 220k DPS/365k Toughness and 22k Skill.

I kinda don't mind the lowish DPS, mainly because the Predator's Mark bleeding ability makes up for it a fair bit :)

I'm struggling to find a better combo tbh, but I think I'm going to stick with this until the new sets drop :cool:
 
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