• Competitor rules

    Please remember that any mention of competitors, hinting at competitors or offering to provide details of competitors will result in an account suspension. The full rules can be found under the 'Terms and Rules' link in the bottom right corner of your screen. Just don't mention competitors in any way, shape or form and you'll be OK.

The New Ashes of the Singularity Bench

No. Just launched it again; no steam window popup; no option on the startup screen, no options in settings. Only thing I can think of is if it's on the startup/home screen I may not be seeing it because I'm running an old standard monitor with an old resolution, but it seems to be supported.

You have to launch it from your game library not an icon or tile.
 
Single 780 @ 1228/1500
4690k @ 4.5
1080p

== Hardware Configuration ================================================
GPU 0: NVIDIA GeForce GTX 780
CPU: GenuineIntel
Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz
Physical Cores: 4
Logical Cores: 4
Physical Memory: 16332 MB
Allocatable Memory: 134217727 MB
==========================================================================


== Configuration =========================================================
API: DirectX 12
==========================================================================
Quality Preset: Custom
==========================================================================

Resolution: 1920x1080
Fullscreen: True
Bloom Quality: High
PointLight Quality: High
Glare Quality: High
Shading Samples: 16 million
Terrain Shading Samples: 16 million
Shadow Quality: High
Temporal AA Duration: 0
Temporal AA Time Slice: 0
Multisample Anti-Aliasing: 8x
Texture Rank : 1


== Total Avg Results =================================================
Total Time: 60.005081 ms per frame
Avg Framerate: 29.685232 FPS (33.686783 ms)
Weighted Framerate: 28.365286 FPS (35.254360 ms)
CPU frame rate (estimated if not GPU bound): 80.005775 FPS (12.499098 ms)
Percent GPU Bound: 59.157867 %
Driver throughput (Batches per ms): 7685.589844 Batches
Average Batches per frame: 15887.421875 Batches
==========================================================================

Do you have the screenshot please.:)
 
Fury X @1170/545
5960X @4.5
16.2
1080p

GMAV4er.jpg

==========================================================================
Oxide Games
Ashes Benchmark Test - ©2015
C:\Users\Keve\Documents\My Games\Ashes of the Singularity\Benchmarks\Output_16_02_28_1919.txt
Version 0.90.17585
02/28/2016 19:23
==========================================================================

== Hardware Configuration ================================================
GPU 0: AMD Radeon (TM) R9 Fury Series
CPU: GenuineIntel
Intel(R) Core(TM) i7-5960X CPU @ 3.00GHz
Physical Cores: 8
Logical Cores: 16
Physical Memory: 16253 MB
Allocatable Memory: 134217727 MB
==========================================================================


== Configuration =========================================================
API: DirectX 12
==========================================================================
Quality Preset: Custom
==========================================================================

Resolution: 1920x1080
Fullscreen: True
Bloom Quality: High
PointLight Quality: High
Glare Quality: High
Shading Samples: 16 million
Terrain Shading Samples: 16 million
Shadow Quality: High
Temporal AA Duration: 0
Temporal AA Time Slice: 0
Multisample Anti-Aliasing: 8x
Texture Rank : 1


== Total Avg Results =================================================
Total Time: 60.000805 ms per frame
Avg Framerate: 54.279240 FPS (18.423250 ms)
Weighted Framerate: 52.501194 FPS (19.047186 ms)
CPU frame rate (estimated if not GPU bound): 108.017891 FPS (9.257726 ms)
Percent GPU Bound: 25.016302 %
Driver throughput (Batches per ms): 7693.006836 Batches
Average Batches per frame: 16357.935547 Batches
==========================================================================


== Results ===============================================================
BenchMark 0
TestType: Full System Test
== Sub Mark Normal Batch =================================================
Total Time: 71.008545 ms per frame
Avg Framerate: 62.062954 FPS (16.112673 ms)
Weighted Framerate: 58.997360 FPS (16.949911 ms)
CPU frame rate (estimated if not GPU bound): 133.250168 FPS (7.504681 ms)
Percent GPU Bound: 58.696461 %
Driver throughput (Batches per ms): 5843.875977 Batches
Average Batches per frame: 6373.634277 Batches
== Sub Mark Medium Batch =================================================
Total Time: 55.973183 ms per frame
Avg Framerate: 56.777191 FPS (17.612707 ms)
Weighted Framerate: 54.788319 FPS (18.252066 ms)
CPU frame rate (estimated if not GPU bound): 105.712570 FPS (9.459613 ms)
Percent GPU Bound: 14.555170 %
Driver throughput (Batches per ms): 7177.960449 Batches
Average Batches per frame: 13291.517578 Batches
== Sub Mark Heavy Batch =================================================
Total Time: 53.020683 ms per frame
Avg Framerate: 46.415848 FPS (21.544365 ms)
Weighted Framerate: 45.579723 FPS (21.939579 ms)
CPU frame rate (estimated if not GPU bound): 92.516502 FPS (10.808883 ms)
Percent GPU Bound: 1.797277 %
Driver throughput (Batches per ms): 9209.666016 Batches
Average Batches per frame: 29408.650391 Batches
=========================================================================
 
Ok cool, which part of the log file, it's really long!!

Will this do it?

==========================================================================
Oxide Games
Ashes Benchmark Test - ©2015
C:\Users\Matt\Documents\My Games\Ashes of the Singularity\Benchmarks\Output_16_02_28_1307.txt
Version 0.90.17585
02/28/2016 13:10
==========================================================================

== Hardware Configuration ================================================
GPU 0: NVIDIA GeForce GTX 780
CPU: GenuineIntel
Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz
Physical Cores: 4
Logical Cores: 4
Physical Memory: 16332 MB
Allocatable Memory: 134217727 MB
==========================================================================


== Configuration =========================================================
API: DirectX 12
==========================================================================
Quality Preset: Custom
==========================================================================

Resolution: 1920x1080
Fullscreen: True
Bloom Quality: High
PointLight Quality: High
Glare Quality: High
Shading Samples: 16 million
Terrain Shading Samples: 16 million
Shadow Quality: High
Temporal AA Duration: 0
Temporal AA Time Slice: 0
Multisample Anti-Aliasing: 8x
Texture Rank : 1


== Total Avg Results =================================================
Total Time: 60.005081 ms per frame
Avg Framerate: 29.685232 FPS (33.686783 ms)
Weighted Framerate: 28.365286 FPS (35.254360 ms)
CPU frame rate (estimated if not GPU bound): 80.005775 FPS (12.499098 ms)
Percent GPU Bound: 59.157867 %
Driver throughput (Batches per ms): 7685.589844 Batches
Average Batches per frame: 15887.421875 Batches
==========================================================================


== Results ===============================================================
BenchMark 0
TestType: Full System Test
== Sub Mark Normal Batch =================================================
Total Time: 70.974060 ms per frame
Avg Framerate: 31.898979 FPS (31.348967 ms)
Weighted Framerate: 29.746241 FPS (33.617695 ms)
CPU frame rate (estimated if not GPU bound): 93.691719 FPS (10.673303 ms)
Percent GPU Bound: 53.047329 %
Driver throughput (Batches per ms): 4665.773438 Batches
Average Batches per frame: 6231.674316 Batches
== Sub Mark Medium Batch =================================================
Total Time: 56.004726 ms per frame
Avg Framerate: 29.711779 FPS (33.656685 ms)
Weighted Framerate: 27.987381 FPS (35.730389 ms)
CPU frame rate (estimated if not GPU bound): 85.118568 FPS (11.748318 ms)
Percent GPU Bound: 60.298180 %
Driver throughput (Batches per ms): 7420.953125 Batches
Average Batches per frame: 12747.382813 Batches
== Sub Mark Heavy Batch =================================================
Total Time: 53.036453 ms per frame
Avg Framerate: 27.735640 FPS (36.054691 ms)
Weighted Framerate: 27.461218 FPS (36.414993 ms)
CPU frame rate (estimated if not GPU bound): 66.332031 FPS (15.075672 ms)
Percent GPU Bound: 64.128090 %
Driver throughput (Batches per ms): 10037.966797 Batches
Average Batches per frame: 28683.208984 Batches
=========================================================================

Thanks and on the Scoreboard.:)
 
Single TitanX @1501/2002
5960X @4.0
1440p
361.91


Fw6EDKL.jpg

==========================================================================
Oxide Games
Ashes Benchmark Test - ©2015
C:\Users\Keve\Documents\My Games\Ashes of the Singularity\Benchmarks\Output_16_02_29_1707.txt
Version 0.90.17585
02/29/2016 17:11
==========================================================================

== Hardware Configuration ================================================
GPU 0: NVIDIA GeForce GTX TITAN X
CPU: GenuineIntel
Intel(R) Core(TM) i7-5960X CPU @ 3.00GHz
Physical Cores: 8
Logical Cores: 16
Physical Memory: 16253 MB
Allocatable Memory: 134217727 MB
==========================================================================


== Configuration =========================================================
API: DirectX 12
==========================================================================
Quality Preset: Custom
==========================================================================

Resolution: 2560x1440
Fullscreen: True
Bloom Quality: High
PointLight Quality: High
Glare Quality: High
Shading Samples: 16 million
Terrain Shading Samples: 16 million
Shadow Quality: High
Temporal AA Duration: 0
Temporal AA Time Slice: 0
Multisample Anti-Aliasing: 8x
Texture Rank : 1


== Total Avg Results =================================================
Total Time: 60.002113 ms per frame
Avg Framerate: 45.483288 FPS (21.986097 ms)
Weighted Framerate: 43.946152 FPS (22.755121 ms)
CPU frame rate (estimated if not GPU bound): 103.618828 FPS (9.650756 ms)
Percent GPU Bound: 25.142139 %
Driver throughput (Batches per ms): 6861.323730 Batches
Average Batches per frame: 18100.597656 Batches
==========================================================================


== Results ===============================================================
BenchMark 0
TestType: Full System Test
== Sub Mark Normal Batch =================================================
Total Time: 70.978302 ms per frame
Avg Framerate: 51.339634 FPS (19.478128 ms)
Weighted Framerate: 48.860912 FPS (20.466257 ms)
CPU frame rate (estimated if not GPU bound): 144.010071 FPS (6.943959 ms)
Percent GPU Bound: 53.465034 %
Driver throughput (Batches per ms): 5170.926270 Batches
Average Batches per frame: 6552.774902 Batches
== Sub Mark Medium Batch =================================================
Total Time: 56.058918 ms per frame
Avg Framerate: 45.148930 FPS (22.148920 ms)
Weighted Framerate: 44.041634 FPS (22.705788 ms)
CPU frame rate (estimated if not GPU bound): 101.801506 FPS (9.823037 ms)
Percent GPU Bound: 16.554399 %
Driver throughput (Batches per ms): 6251.614746 Batches
Average Batches per frame: 13722.001953 Batches
== Sub Mark Heavy Batch =================================================
Total Time: 52.969116 ms per frame
Avg Framerate: 41.099419 FPS (24.331244 ms)
Weighted Framerate: 39.851250 FPS (25.093317 ms)
CPU frame rate (estimated if not GPU bound): 82.066292 FPS (12.185271 ms)
Percent GPU Bound: 5.406987 %
Driver throughput (Batches per ms): 8082.617188 Batches
Average Batches per frame: 34027.015625 Batches
=========================================================================
 
2 x TitanX @1492/2002
5960X @4.0
1440p
361.91

WsDr6yc.jpg

==========================================================================
Oxide Games
Ashes Benchmark Test - ©2015
C:\Users\Keve\Documents\My Games\Ashes of the Singularity\Benchmarks\Output_16_03_01_0209.txt
Version 0.90.17585
03/01/2016 02:13
==========================================================================

== Hardware Configuration ================================================
GPU 0: NVIDIA GeForce GTX TITAN X
GPU 1: NVIDIA GeForce GTX TITAN X
CPU: GenuineIntel
Intel(R) Core(TM) i7-5960X CPU @ 3.00GHz
Physical Cores: 8
Logical Cores: 16
Physical Memory: 16253 MB
Allocatable Memory: 134217727 MB
==========================================================================


== Configuration =========================================================
API: DirectX 12
==========================================================================
Quality Preset: Custom
==========================================================================

Resolution: 2560x1440
Fullscreen: True
Bloom Quality: High
PointLight Quality: High
Glare Quality: High
Shading Samples: 16 million
Terrain Shading Samples: 16 million
Shadow Quality: High
Temporal AA Duration: 0
Temporal AA Time Slice: 0
Multisample Anti-Aliasing: 8x
Texture Rank : 1


== Total Avg Results =================================================
Total Time: 60.000942 ms per frame
Avg Framerate: 80.475647 FPS (12.426119 ms)
Weighted Framerate: 79.399559 FPS (12.594528 ms)
CPU frame rate (estimated if not GPU bound): 100.078705 FPS (9.992136 ms)
Percent GPU Bound: 0.000000 %
Driver throughput (Batches per ms): 3950.214600 Batches
Average Batches per frame: 18245.164063 Batches
==========================================================================


== Results ===============================================================
BenchMark 0
TestType: Full System Test
== Sub Mark Normal Batch =================================================
Total Time: 70.984299 ms per frame
Avg Framerate: 89.808594 FPS (11.134792 ms)
Weighted Framerate: 87.941895 FPS (11.371145 ms)
CPU frame rate (estimated if not GPU bound): 108.838882 FPS (9.187893 ms)
Percent GPU Bound: 0.000000 %
Driver throughput (Batches per ms): 1697.081299 Batches
Average Batches per frame: 6676.688477 Batches
== Sub Mark Medium Batch =================================================
Total Time: 55.997238 ms per frame
Avg Framerate: 80.003944 FPS (12.499384 ms)
Weighted Framerate: 79.057770 FPS (12.648978 ms)
CPU frame rate (estimated if not GPU bound): 98.744339 FPS (10.127163 ms)
Percent GPU Bound: 0.000000 %
Driver throughput (Batches per ms): 3587.263184 Batches
Average Batches per frame: 13970.930664 Batches
== Sub Mark Heavy Batch =================================================
Total Time: 53.021282 ms per frame
Avg Framerate: 73.291321 FPS (13.644180 ms)
Weighted Framerate: 72.656143 FPS (13.763461 ms)
CPU frame rate (estimated if not GPU bound): 93.796753 FPS (10.661349 ms)
Percent GPU Bound: 0.000000 %
Driver throughput (Batches per ms): 7515.744629 Batches
Average Batches per frame: 34087.875000 Batches
=========================================================================
 
2 x TitanX @1492/2002
5960X @4.0
1600p
361.91


2jlc3go.jpg

==========================================================================
Oxide Games
Ashes Benchmark Test - ©2015
C:\Users\Keve\Documents\My Games\Ashes of the Singularity\Benchmarks\Output_16_03_01_1333.txt
Version 0.90.17585
03/01/2016 13:37
==========================================================================

== Hardware Configuration ================================================
GPU 0: NVIDIA GeForce GTX TITAN X
GPU 1: NVIDIA GeForce GTX TITAN X
CPU: GenuineIntel
Intel(R) Core(TM) i7-5960X CPU @ 3.00GHz
Physical Cores: 8
Logical Cores: 16
Physical Memory: 16253 MB
Allocatable Memory: 134217727 MB
==========================================================================


== Configuration =========================================================
API: DirectX 12
==========================================================================
Quality Preset: Custom
==========================================================================

Resolution: 2560x1600
Fullscreen: True
Bloom Quality: High
PointLight Quality: High
Glare Quality: High
Shading Samples: 16 million
Terrain Shading Samples: 16 million
Shadow Quality: High
Temporal AA Duration: 0
Temporal AA Time Slice: 0
Multisample Anti-Aliasing: 8x
Texture Rank : 1


== Total Avg Results =================================================
Total Time: 60.000877 ms per frame
Avg Framerate: 78.692299 FPS (12.707724 ms)
Weighted Framerate: 77.640533 FPS (12.879870 ms)
CPU frame rate (estimated if not GPU bound): 101.393082 FPS (9.862605 ms)
Percent GPU Bound: 0.000000 %
Driver throughput (Batches per ms): 3653.220459 Batches
Average Batches per frame: 16909.039063 Batches
==========================================================================


== Results ===============================================================
BenchMark 0
TestType: Full System Test
== Sub Mark Normal Batch =================================================
Total Time: 71.023331 ms per frame
Avg Framerate: 88.914444 FPS (11.246767 ms)
Weighted Framerate: 86.911667 FPS (11.505936 ms)
CPU frame rate (estimated if not GPU bound): 108.983398 FPS (9.175710 ms)
Percent GPU Bound: 0.000000 %
Driver throughput (Batches per ms): 1506.598877 Batches
Average Batches per frame: 5915.696777 Batches
== Sub Mark Medium Batch =================================================
Total Time: 55.997246 ms per frame
Avg Framerate: 78.771736 FPS (12.694909 ms)
Weighted Framerate: 77.905487 FPS (12.836066 ms)
CPU frame rate (estimated if not GPU bound): 101.043159 FPS (9.896761 ms)
Percent GPU Bound: 0.000000 %
Driver throughput (Batches per ms): 3349.938965 Batches
Average Batches per frame: 13029.861328 Batches
== Sub Mark Heavy Batch =================================================
Total Time: 52.982048 ms per frame
Avg Framerate: 70.514450 FPS (14.181490 ms)
Weighted Framerate: 69.941750 FPS (14.297612 ms)
CPU frame rate (estimated if not GPU bound): 95.099106 FPS (10.515347 ms)
Percent GPU Bound: 0.000000 %
Driver throughput (Batches per ms): 7192.922852 Batches
Average Batches per frame: 31781.556641 Batches
=========================================================================
 
Single TX @1501/2002
5960X @4.0
1600p
362.00

O7G2ux7.jpg

==========================================================================
Oxide Games
Ashes Benchmark Test - ©2015
C:\Users\Keve\Documents\My Games\Ashes of the Singularity\Benchmarks\Output_16_03_02_0615.txt
Version 0.90.17585
03/02/2016 06:18
==========================================================================

== Hardware Configuration ================================================
GPU 0: NVIDIA GeForce GTX TITAN X
CPU: GenuineIntel
Intel(R) Core(TM) i7-5960X CPU @ 3.00GHz
Physical Cores: 8
Logical Cores: 16
Physical Memory: 16253 MB
Allocatable Memory: 134217727 MB
==========================================================================


== Configuration =========================================================
API: DirectX 12
==========================================================================
Quality Preset: Custom
==========================================================================

Resolution: 2560x1600
Fullscreen: True
Bloom Quality: High
PointLight Quality: High
Glare Quality: High
Shading Samples: 16 million
Terrain Shading Samples: 16 million
Shadow Quality: High
Temporal AA Duration: 0
Temporal AA Time Slice: 0
Multisample Anti-Aliasing: 8x
Texture Rank : 1


== Total Avg Results =================================================
Total Time: 60.003395 ms per frame
Avg Framerate: 44.453751 FPS (22.495291 ms)
Weighted Framerate: 43.064079 FPS (23.221210 ms)
CPU frame rate (estimated if not GPU bound): 107.869011 FPS (9.270503 ms)
Percent GPU Bound: 27.423599 %
Driver throughput (Batches per ms): 6633.995117 Batches
Average Batches per frame: 16763.087891 Batches
==========================================================================


== Results ===============================================================
BenchMark 0
TestType: Full System Test
== Sub Mark Normal Batch =================================================
Total Time: 70.993355 ms per frame
Avg Framerate: 49.413078 FPS (20.237558 ms)
Weighted Framerate: 47.016544 FPS (21.269110 ms)
CPU frame rate (estimated if not GPU bound): 151.652954 FPS (6.594003 ms)
Percent GPU Bound: 61.299938 %
Driver throughput (Batches per ms): 4916.112305 Batches
Average Batches per frame: 5944.561523 Batches
== Sub Mark Medium Batch =================================================
Total Time: 56.032906 ms per frame
Avg Framerate: 44.955727 FPS (22.244106 ms)
Weighted Framerate: 43.857346 FPS (22.801199 ms)
CPU frame rate (estimated if not GPU bound): 105.038116 FPS (9.520353 ms)
Percent GPU Bound: 14.964544 %
Driver throughput (Batches per ms): 6038.964355 Batches
Average Batches per frame: 12844.078125 Batches
== Sub Mark Heavy Batch =================================================
Total Time: 52.983913 ms per frame
Avg Framerate: 39.993271 FPS (25.004206 ms)
Weighted Framerate: 39.072693 FPS (25.593321 ms)
CPU frame rate (estimated if not GPU bound): 85.490898 FPS (11.697152 ms)
Percent GPU Bound: 6.006313 %
Driver throughput (Batches per ms): 7868.844238 Batches
Average Batches per frame: 31500.621094 Batches
=========================================================================
 
1080p Maxed
GTX970 @1253/1752
6700k @ 4.4
dr 361.43


picture host
==========================================================================
Oxide Games
Ashes Benchmark Test - ©2015
C:\Users\Dave\Documents\My Games\Ashes of the Singularity\Benchmarks\GPU Overclockers 970.txt
Version 1.00.18769
05/26/2016 16:55
==========================================================================

== Hardware Configuration ================================================
GPU 0: NVIDIA GeForce GTX 970
CPU: GenuineIntel
Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
Physical Cores: 4
Logical Cores: 8
Physical Memory: 16304 MB
Allocatable Memory: 134217727 MB
==========================================================================


== Configuration =========================================================
API: DirectX 12
==========================================================================
Quality Preset: Custom
==========================================================================

Resolution: 1920x1080
Fullscreen: True
Bloom Quality: High
PointLight Quality: High
Glare Quality: High
Shading Samples: 16 million
Terrain Shading Samples: 8 million
Shadow Quality: High
Temporal AA Duration: 0
Temporal AA Time Slice: 0
Multisample Anti-Aliasing: 8x
Texture Rank : 1


== Total Avg Results =================================================
Total Time: 60.001503 ms per frame
Avg Framerate: 34.635445 FPS (28.872158 ms)
Weighted Framerate: 32.173416 FPS (31.081560 ms)
CPU frame rate (estimated if not GPU bound): 95.462692 FPS (10.475297 ms)
Percent GPU Bound: 95.014511 %
Driver throughput (Batches per ms): 5861.796875 Batches
Average Batches per frame: 15795.057617 Batches
==========================================================================


== Results ===============================================================
BenchMark 0
TestType: Full System Test
== Sub Mark Normal Batch =================================================
Total Time: 71.016228 ms per frame
Avg Framerate: 37.864586 FPS (26.409903 ms)
Weighted Framerate: 35.108910 FPS (28.482798 ms)
CPU frame rate (estimated if not GPU bound): 115.017014 FPS (8.694366 ms)
Percent GPU Bound: 97.194305 %
Driver throughput (Batches per ms): 4126.055664 Batches
Average Batches per frame: 5779.439453 Batches
== Sub Mark Medium Batch =================================================
Total Time: 55.977615 ms per frame
Avg Framerate: 33.370480 FPS (29.966604 ms)
Weighted Framerate: 30.980370 FPS (32.278503 ms)
CPU frame rate (estimated if not GPU bound): 96.034134 FPS (10.412964 ms)
Percent GPU Bound: 97.147072 %
Driver throughput (Batches per ms): 5250.043457 Batches
Average Batches per frame: 12479.777344 Batches
== Sub Mark Heavy Batch =================================================
Total Time: 53.010654 ms per frame
Avg Framerate: 33.068821 FPS (30.239964 ms)
Weighted Framerate: 30.784977 FPS (32.483376 ms)
CPU frame rate (estimated if not GPU bound): 81.178329 FPS (12.318558 ms)
Percent GPU Bound: 90.702164 %
Driver throughput (Batches per ms): 7159.434570 Batches
Average Batches per frame: 29125.957031 Batches
=========================================================================
=========================================================================
======

For the scoreboard you need

Terrain Shading Samples: 16 million
 
Back
Top Bottom