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*** The Official Battlefield 2042 thread***

Discussion in 'PC Games' started by jonneymendoza, 13 Feb 2021.

  1. iMacMart

    Capodecina

    Joined: 8 Jun 2006

    Posts: 11,730

    Location: Hertfordshire

    Maybe its just what we all know, WZ is well patched, stable, we know the maps etc
     
  2. Delvis

    Caporegime

    Joined: 7 Nov 2004

    Posts: 29,640

    Location: Buckinghamshire

    You could ping people in BFv.

    I've noticed it doesn't in this one, but then there is spotting on the drone (maybe sniper), tank and helis.
     
  3. spiki

    Hitman

    Joined: 18 Oct 2005

    Posts: 865

    Only played an hour or so and apart from feeling like a kid who's just learned to walk, wandering randomly around the map, I just think the map is way too big. Like really too big. All those other issues with it being a beta are valid. Definitely going to wait and see on this one as so far I couldn't honestly say I've got much enjoyment out of it.
     
  4. Tombstone

    Capodecina

    Joined: 17 Aug 2007

    Posts: 22,388

    Still puzzles me, as per my earlier post in this thread, as to how people think the map is too big, you can literally get from one objective point to the next closest in 30 seconds max. I wont go over the things I have already said about flag distance and the length of time because they are right there in this thread for anyone to look at, but I will just say I am still astonished that anyone thinks the map is too big.
     
  5. iMacMart

    Capodecina

    Joined: 8 Jun 2006

    Posts: 11,730

    Location: Hertfordshire

    How do I get my FPS ingame please chaps? I have FRAPS installed but it won't show ingame for some reason
     
  6. Game

    Wise Guy

    Joined: 17 Aug 2009

    Posts: 1,339

    the squiffyness of it all would be me

    but if that is the map they are more proud off !!!

    the map is way to big for pure infantry play its very badly designed with no flow and limited cover with isolated flags

    and by infantry play I dont meen meat grinders like metro

    a couple of decent helicopters on one team can lockdown and farm the map

    but this might change if they lower the ridiculous vehical spawn times and flare recharge rates

    on the beta its pretty much pointless shooting one down it will be replaced in a minute or two max all of the vehicles should be valuable match turning resources not spamable
     
  7. chrismscotland

    Mobster

    Joined: 16 Jul 2009

    Posts: 4,452

    Same as BFV:

    Press the "~" key to open the console
    Enter "PerfOverlay.DrawFps 1" and it should appear; probably quite small though!
     
  8. Delvis

    Caporegime

    Joined: 7 Nov 2004

    Posts: 29,640

    Location: Buckinghamshire

    Aye I'm not following with them at all. It depends entirely on where you are on the map and it depends on how the opposition plays.

    Personally, I'm enjoying but then I missed BF 3+4 until recently but I played 1942, 2 and 5.

    Yeah it's buggy, it's a beta, but I would expect it to be a bit smoother this close to release but then every game is a buggy mess before release now
     
  9. Junglist

    Sgarrista

    Joined: 11 Jun 2015

    Posts: 7,838

    Location: Bristol

    When most on the internet feel the map is too big at some point you have to wonder if your opinion is the 'correct' one.

    I just think it could be 1/4 the size and still feel huge without all the dead spots in the middle. As it stands at the moment unless you sit on 1 point the action along all the hills in the middle is sort of pointless. Sure, if you're in an air vehicle the large size is probably beneficial but seeing as most people will just be infantry, the large gaps in between the control points is really boring.

    In BF3 and 4 you at least have action at all the control points and can still get into skirmishes in between. The vehicles in those maps didn't suffer.

    I just hope this is the largest map in the game and the others are a bit smaller or more focussed.
     
  10. Gerard

    Caporegime

    Joined: 18 Oct 2002

    Posts: 36,280

    Location: Ireland

    Pretty sure the largest one is that neon city map that has a desert area.
     
  11. pugheaven

    Mobster

    Joined: 22 Apr 2008

    Posts: 3,599

    Location: Bryn Celyn Wales

    I didn't think FRAPS was DX12 compatible? I use afterburner. Or, the command line still probably works as it did in all the others in a user file?
     
  12. Deluxe1

    Soldato

    Joined: 26 May 2007

    Posts: 5,988

    If you are using Origin then there is an option to enable it.
     
  13. pugheaven

    Mobster

    Joined: 22 Apr 2008

    Posts: 3,599

    Location: Bryn Celyn Wales

    Well me and a few mates all think it's fine so not sure what "most of the internet" means... anyhow for me, yeah map is perfect size yes there are some dead zones... but is that not what a map should be otherwise it'd end up being just TDM and wherever you spawn you die... I wanna be able to fly into a quiet place, get my **** together and then march on.

    For me personally I think it's fine size wise, what you have on this map are areas people wanna be involved in more... C1/C2 and the rockets at E... if there was something I'd say they could move those places around a little as they dont' seem to link well? and get them better placed on the map. F is NOT even a place I bother going for example and the rocket tbh isn't for me due to sniper fest and air fest (but others will love if you play that way)... so I end up going for C1/C2 and A1 mainly... the size is fine, it's what's on those conquest points that aren't that interesting... D/E/F are a little dull for me personally?...
     
  14. nitram100

    Mobster

    Joined: 7 Aug 2009

    Posts: 4,732

    Location: London

    Just played a few rounds of Battlefield 4 and it was amazing.....

    What happened to Battlefield? lol
     
  15. iMacMart

    Capodecina

    Joined: 8 Jun 2006

    Posts: 11,730

    Location: Hertfordshire

    Topman!
     
  16. Delvis

    Caporegime

    Joined: 7 Nov 2004

    Posts: 29,640

    Location: Buckinghamshire

    Wrong thread
     
  17. pugheaven

    Mobster

    Joined: 22 Apr 2008

    Posts: 3,599

    Location: Bryn Celyn Wales

    it got released in a beta for people to whine about... lol
     
  18. Neil79

    Caporegime

    Joined: 8 Sep 2006

    Posts: 35,621

    Location: On Ocuk

  19. Tombstone

    Capodecina

    Joined: 17 Aug 2007

    Posts: 22,388

    Oh no, I agree..in fact no opinion (on anything) is the 'correct' one because its an opinion.

    I'm sure there will be smaller maps but hopefully nothing too small, if I want small maps where I am constantly running into other players I would play Call of Duty, I play Battlefield specifically for the big maps
     
  20. Tombstone

    Capodecina

    Joined: 17 Aug 2007

    Posts: 22,388

    I would agree that the map is on the big side if it only involved infantry but it doesnt, so thats fine. Bear in mind that I hardly ever get into a combat vehicle (land or air) so most of my stuff is done on foot or in summoned light vehicles, as I say it doesnt take me longer than probably 30 secs to run from one flag to the next flag and imo thats absolutely fine. Helicopters can be quite reasonably countered by EMP drones but a lot of people havent learned that yet