Well this is a mixed bag for sure. Overall I am enjoying playing, happy to sacrifice some graphical intensity for a fun BF experience. But the flaws in the game are very apparent and makes you wonder yet again how a AAA title can be released in this state. Staying away from the cynical views of profit over customer, the whole title reeks of developers not being able to meet their deadlines and toning down lots of functions, just to get it out.
- The hit box is so inconsistent - one server the hit box works - I am by far from good, but I do know that unloading a whole clip for 15% damage vs one shot death is not right. Server performance might have a lot to do with a whole bunch of issues.
- Key strokes no registering - be is parachute, changing weapon, there is a distinct lag.
- The lack of cover for infantry - can compete against those boltes, choppers, actually ALL VEHICLES!
- Spawning in dead mans land - not sure if I find this amusing or frustrating - spawning right in front of a tank or 34 enemies.
Those are the big hitters for me, the rest feels like tone (odd cut scenes, no specialists, running, oh god the running!!). Still, there is a certain joy from watching 128 players throw themselves to a single objective even if I die a lot in the melee.
I do hope the devs manage to patch the big hit issues as there is a game that is worth playing for a while underneath - deep underneath, but still it is there
See you on the battlefield - I will be the one running marathons and then dying without firing a shot