——The Official Battlefield 6 Thread——

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Exclusive: Vince Zampella Confirms Next Battlefield Will Use Modern Setting, First Concept Art Revealed

All of it points to a back-to-basics approach for the next Battlefield. Indeed, Head of Respawn & Group GM for EA Studios Organization Vince Zampella is quick to shout out Battlefield 3 and 4 in the course of sitting down with IGN to talk about these new reveals. On the decision to return to the modern era, Zampella says, "I mean, if you look back to the peak or the pinnacle of Battlefield, it's that Battlefield 3... Battlefield 4 era where everything was modern. And I think we have to get back to the core of what Battlefield is and do that amazingly well, and then we'll see where it goes from there. But I think for me, it's that peak of Battlefield-ness is in that Battlefield 3 and 4 days. So I think it's nostalgic for players, for me, for the teams even. Those are kind of the heyday...although I would say 1942 also."

The return to the modern setting represents a course correction for the series after Battlefield 2042, which eventually found its footing but was otherwise widely panned for features like Specialists — characters that made it seem as if Battlefield was trying to be a hero shooter. Its ambitious 128-player maps also proved unpopular with fans who preferred a more focused experience. Battlefield 2042 eventually went back to supporting 64 players per maps, and the next Battlefield plans to stick to that approach.

I'd rather have nice, dense, really nice, well-designed play spaces. Some of them are really good

"Yeah, the 128 player, did it make it more fun? Like...doing the number for the sake of the number doesn't make any sense. We're testing everything around what's the most fun. So like you said, the maps, once they get to a certain scale, become different. It's a different play space, and I think you have to design around that. So we are designing something that is more akin to previous Battlefields," Zampella says. "I'd rather have nice, dense, really nice, well-designed play spaces. Some of them are really good. I can't wait for you to see some of them.

Specialists are also out this time around. "So I wasn't there for 2042. I don't know what the rationale was, but for me, it's like the team tried something new. You have to applaud that effort. Not everybody liked it, but you got to try things. It didn't work. It didn't fit. Specialist will not be coming back. So classes are kind of at the core of Battlefield, and we're going back to that," Zampella says.

He's careful to stress that Battlefield 2042 wasn't a "failure of a game" despite not doing as well as hoped. He notes that the development team "really spent a lot of time learning how to adapt it and getting things back." Still, he says, EA doesn't want a repeat of the experience it had with 2042. "We want it to be good out of the gate."

The Battlefield teams have prioritized what they call their "green initiative" which means they're focused on software stability and the game is ALWAYS playable for playtesting.
They're already testing with players and they plan to introduce a new LARGE SCALE, community driven testing "early next year"
This will give the teams more feedback on "gameplay, performance and fun factor."
  • Modern setting (Battlefield 3 / Battlefield 4 era).
  • All-out warfare (air, land and sea).
  • Maps: Well-designed play spaces that are more akin to previous BFs.
  • 64 players.
  • NO Specialists. Class system is back.
  • Natural disasters/events.
  • It's being developed by DICE, Motive, Ripple Effect and Criterion.
  • They're expanding Battlefield universe.
  • EA is playtesting the game every week.
  • EA plans to launch a community program next year.
  • Concept art revealed.



(2025 release)
 
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official details on the next #Battlefield


The #Battlefield teams have prioritized what they call their "green initiative" which means they're focused on software stability and the game is ALWAYS playable for playtesting.

They're already testing with players and they plan to introduce a new LARGE SCALE, community driven testing "early next year"

This will give the teams more feedback on "gameplay, performance and fun factor."

  • Modern setting (Battlefield 3 / Battlefield 4 era).
  • All-out warfare (air, land and sea).
  • Maps: Well-designed play spaces that are more akin to previous BFs.
  • 64 players.
  • NO Specialists. Class system is back.
  • Natural disasters/events.
  • It's being developed by DICE, Motive, Ripple Effect and Criterion.
  • They're expanding Battlefield universe.
  • 2025 release window.
  • EA is playtesting the game every week.
  • EA plans to launch a community program next year.
  • Concept art revealed.
 
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Battlefield 6 rumour claims 98% of the series’ developers have left

While fans wait for an official reveal for the next Battlefield game, an alleged former developer claims most of its developers are completely new to the series.

With development on Battlefield 2042 wrapping up last year, fan attention is squarely on whatever EA is cooking up next for the series. But while EA has said quite a bit about Battlefield’s future, it’s yet to actually show anything.

It’s apparent that EA has big plans for Battlefield, as no less than four different studios are working on the series ‘to build a Battlefield universe across connected multiplayer and single-player experiences.’

EA CEO Andrew Wilson called it the ‘the largest Battlefield team in franchise history,’ but it’s since been claimed that all four studios are collaborating on a single game and most of the staff have never worked on a Battlefield title before.

This comes from Bluesky user Rizible, an alleged former staff member at Battlefield series developer DICE, who posted a lengthy thread about Battlefield’s recent history over the weekend.

Their most intriguing claim is that a whopping 98% of staff who have worked on Battlefield have all left EA, meaning the next game is mostly being handled by newcomers.

Aside from DICE, EA has enlisted three other studios – Criterion, Ripple Effect, and EA Motive – to work on Battlefield.

It’s a move very similar to how Activision divvies up Call Of Duty projects amongst multiple studios, which is perhaps unsurprising given that Call Of Duty veteran Vince Zampella is in charge of the series now.

With hints of a Warzone style live service game, it’s clear EA is looking very closely at Activision’s success, as something to emulate. Although that’s hardly a new aspiration for the series, from EA’s perspective.

Rather than having them all focus on different games, Rizible claims that the four studios are instead working on different aspects of the same game (unofficially dubbed Battlefield 6), which is rumoured to be launching this year.

‘I haven’t worked there since the pivot to pull in Criterion and Motive,’ says Rizible. ‘I do think it’s interesting that the four studios are splitting up work based on content areas and not each building their own game (like the [Call Of Duty] studios do).’ They also go as far as to claim EA is aiming to copy the Call Of Duty release schedule with annual releases.

They cap off their thread with, ‘If you’re a Battlefield fan, temper your expectations. This is a new era of the game made by a completely new group of people, following a new philosophy. Whether that’s good or bad depends on your personal outlook.’

EA’s own comments and actions certainly point to a massive push for the series, with previous rumours suggesting that the next Battlefield has undergone more playtesting than any other entry.

Whether that will pay dividends remains to be seen but despite many failures in recent years, EA continues to return to the Battlefield series, where other companies might already have given up.
 
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Great survey!
 
Yeah thanks went back to that page but it doesn't load. Nothing happens when I click "register your interest"

It's lagging so hard, that even clicking signing in on my side is a roll of the dice if it actually signs in!

Try again and again :p
 
They cant even make a survey page without managing to make an absolute balls of it..

I get as far as "get started" and it just sits there.

I did one better!

I got as far as entering my pronouns and put "BLOKE"

And it never went beyond that :(:cry:
 

After last nights complete *** up and being unable to sign the survey, even though I waited well over an hour to get in on launch I found another way to get back to the survey screen!

Load the link above and hammer the X button, or keep pressing escape and make sure it never goes back to the queue screen!

Then spam LOGIN or REGISTER and it should work.

That's how I did it
 
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