*** The Official Destiny Thread (now includes 2.0 and TTK) ***

Do you do PvP too?

If so, once you get DO up to rank 3, you're better off sticking with them to rank them up level by level quickly as you gain more reps from bounties than just Vanguard's.

I enter the Crucible occasionally but I prefer the PVE elements of the game. I have a few bounties I can do which will net me quick marks / reputation, but I keep thinking; every minute I spend in the Crucible is a minute I could be farming Shards... :o


People who join strikes and just sit there and do nothing should die in the face. That is all.

One video I saw of a farming spot suggested starting a strike / daily mission to get you to the area quicker (I think it was the Devil's Lair). Whilst loot chest farming is somewhat benign, this approach makes me want to rage.

EDIT: or people who wait until you are half way through the Nexus end boss and quit... Just as the additional Goblins spawn. We had this the other evening. A chap joined our two man fireteam and played right the way through the mission and then quite as the final boss was nearly dead. Why not stay to the end and quit afterwards?!
 
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I am level 28 but have never done anything harder than 24 strikes. I don't have any friends that play Destiny on the XBOX One.

My character name is GraysPatriarch and I would love to help out on some of the other content. I am on most evenings.

Feel free to just send me an invite
 
People who join strikes and just sit there and do nothing should die in the face. That is all.

I’ve noticed a few doing this now, at least on the lvl 24 strikes it doesn’t effect it much (unlike the afk’s in PvP which throws the team balance right out the window :mad:), but is still annoying, and its not like they take long to run either, especially if your skipping through the linear bits.
 
I enter the Crucible occasionally but I prefer the PVE elements of the game. I have a few bounties I can do which will net me quick marks / reputation, but I keep thinking; every minute I spend in the Crucible is a minute I could be farming Shards... :o
But there's where most fun can be had!

Yes, the RNG reward isn't the best but I enjoy it, it also allows me to rank up new guns fast thanks to some simple bounties on PvP.

EDIT: or people who wait until you are half way through the Nexus end boss and quit... Just as the additional Goblins spawn. We had this the other evening. A chap joined our two man fireteam and played right the way through the mission and then quite as the final boss was nearly dead. Why not stay to the end and quit afterwards?!

Some people might have Shemikabab's style of connection, just disappears right in front of you. Bungie is doing something about it last I heard.

I am level 28 but have never done anything harder than 24 strikes. I don't have any friends that play Destiny on the XBOX One.

My character name is GraysPatriarch and I would love to help out on some of the other content. I am on most evenings.

Feel free to just send me an invite

Give me an add too, Dr Pharmacology

Also, you should try doing Nightfall level 28, solo for good practice?
I find I can rush through level 24 strike, but have to slow myself down when doing something closer to my level e.g. Nightfall level 28.
 
People who join strikes and just sit there and do nothing should die in the face. That is all.

Tell me about it! I was levelling up an alt and had the "don't die in a strike" bounty to complete. I was only level 14 in the nexus but I was going for it, the other two randomers on the team just sat there doing nothing! Really rustles my jimmies when that happens :(
 
I had two quit at the end of a strike last night, not sure why. Was the servitor one which tbh is the easiest of them all. Two people joined with one min left so they got the easiest marls and rep ever
 
Can anyone tell me what the big deal about the Vanquisher VIII is? I have a Shadow Price which I'm happy with but just been hearing a lot of people talking about this New Monarchy gun and I'm wondering if it's worth going to level up my New Monarchy rep to get it. I watched a stream over the weekend and the guy was using a gun with an extremely high rate of fire but there was little to recoil on it, not sure what the gun was.
 
It goes quite quickly on patrol as long as you get 3-4 "kill annoying enemy" missions which give you 25 points instead of the usual 10. I get lucky (sometimes) with the missions and have no luck at all with the drops... :o

I think you will find that they are the kill one enemy missions, at least I have never had to kill more than one enemy to complete it. I don't know if you know this but what type of mission you get isn't random.

Boss kill: Icon has a star surrounded by a flower shape. Seem to be rarer than the others but give more rep.
Scouting mission: Icon looks like a compass.
Missions to activate some object are represented by an icon that looks like a square pokeball, they play out very similar to scouting missions.
Kill missions: Icon looks like a diamond surrounded by 4 triangles. Kill x amount of enemies, these are probably the fastest to complete on average
Recover object missions: Icon is in the shape of a triangle. Similar to kill but you have to get objects from particular enemies, avoid them if you don't know the spawn locations on the map.

As long as you know the map well I would prioritise
Boss>Kill>Object>Pokeball>Scouting

EDIT: or people who wait until you are half way through the Nexus end boss and quit... Just as the additional Goblins spawn. We had this the other evening. A chap joined our two man fireteam and played right the way through the mission and then quite as the final boss was nearly dead. Why not stay to the end and quit afterwards?!

I can assure you this is not intentional, I used to disconnect near the end of strikes. There's nothing to gain from leaving near the end of a strike now that queens bounties are finished.
 
Lvl 27 Hunter ready to join in with raiding and nightfalls please can usually get on from about 19.30 if I let the mrs know in advance and United arent playing haha. Ofc happy to do strikes or PvP groups whatever more fun in a fireteam. Hoping they create an in game LFG/Clan list.

Add me [PSN ID: Dancula]
 
How do i get 'light'?

I have a few knight and legendary armors that say 'light' on them but 0??? Do i have to find 'light' in boxes or something?

You need to get reading

http://www.reddit.com/r/DestinyTheG..._to_hit_level_20_heres_what_to_do_next_minor/

http://www.reddit.com/r/DestinyTheG...swers_to_common_questions_stop_bloody_asking/

http://www.reddit.com/r/DestinyTheGame/comments/2ghk60/maximum_light_per_armor_tier/

Once you reach rank 20 the way you rank up is by obtaining new pieces of armor with light. The best non legendary armor you can get is from blue armor engrams, and most will decrypt as rank 14.16.18 or rank 20. At rank 20 most of your armor will decrypt at rank 16 or 18. Once you have a complete set of blue level 18 armor and start upgrading it, your rank will probably be 22 or 23 and any more armor you get will stand a chance of decrypting at rank 20. This will give you +15 light per piece of armor. The level 14,16 will give you much less light, ranging from maybe 2 up to 10. You want to aim to get all blue armor, and if you get new armor, only swap to it if it has more light, or has the same light but more desirable stats (eg quick reload for your preferred weapon type)

Where do you go from here ? you do the daily bounties to obtain reputation with the Vanguard faction. Do the Strike playlist for vanguard marks and more vanguard reputation. You can also do patrol missions and get reputation points. Do the public events that pop up also (http://destinypublicevents.com - they are on a timer and you can hop from one to another)

Once you've got your character to vanguard level 2, you can then start buying the purple legendary armor. This starts out at +18 light and goes up to +27 light when fully upgraded. You can also get exotic armor from the vendor that turns up at weekends and sells exotic armor for 13 strange coins. You can do the weekly heroic at level 22 for 3 coins, level 26 for 6 and level 28 for 9 coins. You can only do it once per week however. Get yourself to rank 23 and you can have somebody carry you round the level 26 heroic. That's 6 coins, do that twice a week and you'll likely have the required 13 coins by now to purchase one.

Also remember that blue engrams have a chance to decrypt into strange coins as well, which can gift you unexpected coins.

EDIT: or people who wait until you are half way through the Nexus end boss and quit... Just as the additional Goblins spawn. We had this the other evening. A chap joined our two man fireteam and played right the way through the mission and then quite as the final boss was nearly dead. Why not stay to the end and quit afterwards?!

these people are either getting disconnected and thrown back to orbit, or possibly have to turn off their xbox and go somewhere ? I've had to do that before.
 
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Just to reopen an old can of worms. I completed VOG twice this weekend, both with complete pick up groups - the second run in a little over an hour. Who was it again who was saying that matchmaking for the raid is ridiculous as it's far too hard to be done with pug's? Absolute nonsense.
 
There should be matchmaking available for all modes/missions. There really isn't an excuse & it's a much better game when played with others.

Faffing about on forums trying to get a hand with the weekly/daily/raid is a total pain in the backside.
 
pick up groups are different to match making where you get idiots using it as a shortcut to do chest runs, people who quit halfway through when they can't be bothered etc.., don't use comms, won't list, won't play as a team and insist on doing their own thing etc..

Pickup groups are made up of like minded people all with a serious intent of following up on the raid. Pickup groups are the reason match making isn't required.
 
Just as easily as people will drop out, they can be replaced by single players after a game...

Don't see why it can't be added to all modes as an option..
 
Hah, amazing. When I hadn't done the raid it was "it's too difficult to do with a pug". Now I have done the raid, and many others have, with pugs, your saying "well you didn't do it with a proper pug"?
 
I think you will find that they are the kill one enemy missions, at least I have never had to kill more than one enemy to complete it. I don't know if you know this but what type of mission you get isn't random.

I know this I meant getting lucky and having 2-3 of those missions in a row, or in a row of say 10 missions (specifically the Vandal and Servitor ones near the beginning).

I got lucky with them (tipped me over VM3) and bugger all after strikes.

The disconnects point is fair enough (can't help that) but the example I mentioned was someone actively choosing not to finish it (bringing up their ghost and leaving). It was just the weird timing that got me (well that and the Goblins that nearly over run us!). Oh well a proper fire team is better anyway.
 
Hah, amazing. When I hadn't done the raid it was "it's too difficult to do with a pug". Now I have done the raid, and many others have, with pugs, your saying "well you didn't do it with a proper pug"?

He's right though, matchmaking with randoms and 'pugs' are two entirely different things. He actually explained the difference, what are you not seeing here?
 
Hah, amazing. When I hadn't done the raid it was "it's too difficult to do with a pug". Now I have done the raid, and many others have, with pugs, your saying "well you didn't do it with a proper pug"?
I think you've just proven what we all said about some form of organisation rather than matchmaking - while the previous page is littered with people bemoaning matchmaking in strikes where randoms just don't help/go zombie/or leave part way through the strike...

LOL

ps3ud0 :cool:
 
Hah, amazing. When I hadn't done the raid it was "it's too difficult to do with a pug". Now I have done the raid, and many others have, with pugs, your saying "well you didn't do it with a proper pug"?

nobody ever said you couldn't do it with a pickup group.

The argument was always about match making and about the **** randoms you get thrown in with who take the ****.

Look at all the posts raging above about people who join strikes in match making then proceed to not do anything at all and expect to be carried around the strike while they sit in a corner and watch.

This doesn't happen with pick up groups because you have to meet the people, be on voice comms with them. You get to know the people in your pickup group, possibly even play with them again. With match making however, you're just a faceless person on the screen, hiding away with no comms and quite content to take all the hate being thrown at you through the screen when you don't attempt to help.

The only way match making teams would work would be if the team had 4 strong players randomly assigned to it who knew the raid and were high enough level and good enough to carry around 2 dead weights. But with match making anybody can join, all the teams with 3, 4 or even 5 dead weights would never get past the confluxes.

Lets not forget, you can physically enter the raid at level 23. How the hell do you propose to succeed when you end up with a team of 6 where nobody apart from you is higher than rank 24 ? You'd be lucky to open the gate as the minotaurs will just wreck them. One of the key issues with match making is that nobody is the team leader and as a result nobody can be kicked,. If you did, the fire team leader could easily kick everybody off just as atheon is about to die and be the only one to get any loot.

These are issues you don't have with pickup groups.
 
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