*** The Official Destiny Thread (now includes 2.0 and TTK) ***

Each to their own I guess. I've had loads of fun with the Crota raid. Completed it way more times than I ever did VoG. Weapons wise, Hunger of Crota and Black Hammer are two of the best in their class in the entire game. Word of Crota and Abyss Defiant are very good also.

As for whether to buy the DLC or not, the best advice has already been given: play the main game; if you like it and want more, buy the DLC.

Didn't you join kinda late into the destiny thing though? I may be mistaken but i seem to remember you popping up a few months after release along with a few other members on here. I was one of the first to hit level 30 on here so i've definitely played the game too much retrospectively. I'll still be up for playing the vault of glass, crotas end however is a no go once all the loot is acquired.

black hammer is up there as being one of the best snipers in the game (unlimited ammo if your a good shot which has zero regen time, i'm looking at you icebreaker with your 5 day regen time)

my top 3 snipers are black hammer, p&t and icebreaker (the only one which isn't an exotic is the new raid sniper)


the raid rocket launcher, hand cannon and pulse rifle are all worth a mention too but only the pulse has dropped for me so far, abyss defiant is crap apart from omnigul strike, i don't understand why people like it so much.

raid weapons tend to be better than anything else in the game bar exotics and iron banner or any other specially acquired weapons (murmur).


crota's end raid isn't as much fun as VOG but it's still fun none the less, i like the lamps section a lot as well as deathsinger section. hard mode crota is too hard though, they should nerf it a little, too much pressure on swordbearer and newbies without health regen perks means your going to spend days before you get that perfect run.

No point explaining the weapons to me, i've got all of them except the arc scout and i don't use any of them. The word of crota is broken so we'll leave that as being pretty rubbish. The black hammer is okay damage wise, but the ammo perk is only useful in a limited number of situations and it was released.... broken. Hunger of crota i never use because gjallarhorn and truth are better, if i'm using anything else it'll be for a burn so won't be using HoC over gjallarhorn or other arc/void rockets anyway. The guns are all boring to look at as well, i've heard them described as being normal guns with cancerous lumps stuck to the tops of them. While raising a smile, it did highlight the fact that at least the VoG weapons looked different from each other (even if not any different to basic game weapons), the new ones have had the differences masked by the stupid lumps stuck on top.

Like i said, the guy wants to know if he should buy the game and DLC or just the game. The levels are play once only, the strike is tedious at best and the raid has so many problems most people are giving up with it now. Compared to the vanilla game the extra content - for this raid at least - simply isn't worth the money. He'd be better off playing vanilla game and if he likes it, skip the crotas end DLC and get house of wolves when its out.
 
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Thats some great feedback from all, :) I didn't realise it was such a contentious issue. Ill stick with the normal game I am enjoying it so far. I thought all of you lived playing it in here? I was hoping to join in the community :)
TheDeadStark on xbox one
 
How is the Word of Crota broken?

Black hammer is one of the best PvE snipers in the game, I'm desperate to get another two for my alts.

You seem overly critical of the Crota's end Raid & rewards. Most of the Raid weapons are great alternatives to exotics, allowing you to mix up your load out when needed.

The raid itself is glitchy, can be cheesed & is a bit more straightforward than the VoG but I'd rather run it as the rewards are better/more consistent.
 
How is the Word of Crota broken?

Black hammer is one of the best PvE snipers in the game, I'm desperate to get another two for my alts.

You seem overly critical of the Crota's end Raid & rewards. Most of the Raid weapons are great alternatives to exotics, allowing you to mix up your load out when needed.

The raid itself is glitchy, can be cheesed & is a bit more straightforward than the VoG but I'd rather run it as the rewards are better/more consistent.

The hive disruptor perk and the explosive rounds perks break the main perk of the gun. The black hammer was the same, but they removed the hive disruptor perk from the gun so it didn't break the unlimited ammo perk.

I'm not overly critical, just telling it how it is. After having a couple of weeks of not really playing destiny you soon lose the gambling addiction of playing it and wanting more stuff and you realise just how worthless it all is given the large lack of content. The guy originally asked whether he needed the DLC and whether it was worth it. The ease of obtaining armour and weapons in the new raid and the lack of replayability means that it really, really isn't. especially as vendor gear is just as good as most of the raid stuff.
 
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I dislike most of the CE weapons purely on the cosmetics, they look awful to me. Don't quite understand the fuss over the more popular ones either. My favourite is probably black hammer but even then, that's only the Devils Lair and the Winters Run strikes really. It's high damage but the low ammo capacity kills it for me, and making white nail activate isn't really that easy in most situations. The scout rifle is pretty good too, but the target mark perk while cool is a bit crap, it should make that marked enemy take more damage or slow them down or something.

Regarding word of crota, the explosive rounds break the main perk and that perk isn't actually that cracking. Also suffers from the same problem black hammer did before they remove the hive disrupter from it.
 
The amount of content in the game is not that bad if you actually put it into context with the amount of hours you play it.

I occasionally pick up other games, but before long I am jumping back into Destiny to run some strikes, VoG or something....not because I need to grind for gear, but because the gameplay itself is awesome. Vault Of Glass IMO stands as one of the best co-op experiences ever made.

It's a real shame CE is such a disjointed, short, badly flowing mess. VoG start to finish is a masterclass in design. I really hope they have better ideas for House of Wolves and I'm glad they waiting until May instead of just shovelling something out the door in 3 months.
 
The amount of content in the game is not that bad if you actually put it into context with the amount of hours you play it.

I occasionally pick up other games, but before long I am jumping back into Destiny to run some strikes, VoG or something....not because I need to grind for gear, but because the gameplay itself is awesome. Vault Of Glass IMO stands as one of the best co-op experiences ever made.

It's a real shame CE is such a disjointed, short, badly flowing mess. VoG start to finish is a masterclass in design. I really hope they have better ideas for House of Wolves and I'm glad they waiting until May instead of just shovelling something out the door in 3 months.

See it's those two bits i have problems with agreeing about. There's a huge difference between lots of content (handsome jack collection, gta 5, master chief collection) and having playability (counter strike, CoD etc). Destiny is the latter. It has a below average amount of content for a game of this type, but a similar amount to a standard single player FPS like far cry. It has a basic story that can be done in less than 6 hours, challenges that require you to repeat that content and a multiplayer aspect.

The VoG was not a design masterpiece. Half the encounters could be cheesed into completion, it's riddled with bugs and the loot system could be damn unforgiving at times. It was good, but a masteriece it was not.

The thing this game does exceptionally is commit people into a gambling addiction without them knowing. Give people a hunger for wanting something and they keep coming back. Having a reward system like this one where the guns you want are completely random keeps people playing. Selling the best weapon in the game in the first 2 weeks then removing it from the loot table is a prime example. Xur is not currently scripted to sell gjallarhorn again. It gets to the point where people play it blindly because they NEED that high from getting a good drops and as soon as you get one, the previous 10 bad drops get forgiven, the lack of content is forgiven, the repetitive nature of everything in the game is forgiven. Once you step away though for a while it dawns on you the next time you log on, there just isn't anything to do. :confused:
 
The hive disruptor perk and the explosive rounds perks break the main perk of the gun. The black hammer was the same, but they removed the hive disruptor perk from the gun so it didn't break the unlimited ammo perk.

I'm not overly critical, just telling it how it is. After having a couple of weeks of not really playing destiny you soon lose the gambling addiction of playing it and wanting more stuff and you realise just how worthless it all is given the large lack of content. The guy originally asked whether he needed the DLC and whether it was worth it. The ease of obtaining armour and weapons in the new raid and the lack of replayability means that it really, really isn't. especially as vendor gear is just as good as most of the raid stuff.

Black hammer was only bugged when used against hive majors and the explosive rounds screwed with the Fatebringer too, is that a broken weapon?

Most of that post is applicable to all games. Stand back & take a look at what you're doing & it's all for nothing.

The game does hook you into playing for the chance of a good drop & it's obvious that most of the DLC is ready as it was stripped from the main game before release.

I find it's a great game to play with your mates & there's nothing quite like it out at the moment. I love helping people out in raids, missions, strikes etc for no rewards... Perhaps you were playing for the wrong reasons?

If you get into the game, & find a regular group, the DLC is really worth it.
 
Black hammer was only bugged when used against hive majors and the explosive rounds screwed with the Fatebringer too, is that a broken weapon?

Most of that post is applicable to all games. Stand back & take a look at what you're doing & it's all for nothing.

The game does hook you into playing for the chance of a good drop & it's obvious that most of the DLC is ready as it was stripped from the main game before release.

I find it's a great game to play with your mates & there's nothing quite like it out at the moment. I love helping people out in raids, missions, strikes etc for no rewards... Perhaps you were playing for the wrong reasons?

If you get into the game, & find a regular group, the DLC is really worth it.

The explosive rounds on fatebringer caused a big deal of controversy yeah, but the problem isn't nearly as pronounced (word of crota requires 3 hits to trigger perk vs fatebringers kill shot). Let alone having 2 perks that ruin it.

I play games for fun and my point is while a lot of games have the same mechanics... they don't rely on them as much as destiny. I have a great group, we've played countless raids since the game was released. But we're fed up of the newest raid and recent suggestions to play crota hard mode have been met with unenthusiastic replies at best. We've had the drops, it's buggy, players are handicapped and it just isn't fun, so now we're reverting to VoG etc. It's clear you like the game a lot, but to say i'm playing it for the wrong reasons because i find the newest raid boring/frustrating and think it doesn't add much to the original game is somewhat of a desperate counterpoint to be making, lol.

I think you somewhat missed my point a little. I never said destiny isn't a bad game to play with mates. In fact, thats it's one saving grace. But the guy asked if the dlc was worth it, hence my focus on the crota raid. He's still going to have the entire vanilla game to run through and the excitement of running through the vault of glass for the first few times. In reality the DLC doesn't add much to the game. A 20 minute raid and a frustrating strike. compared to how much you get in the vanilla game and for the price difference. It's hard to justify it if you're just starting out.

Even in this thread alone, the post counts are dwindling in the recent weeks. I've got a feeling it's going to get even more quiet in here over the next couple of months while everyone waits for HoW and does other things instead.
 
this whole black hammer being good only in certain situations is a lot of crap. yes the regen perk will only work if you get constant critical hits which can only be done in certain situations but you can still use it as you would any other sniper as in LDR, P&T, etc albeit with more recoil.

It's a lot more powerful than icebreaker so you can defeat enemies a lot quicker without needing to wait 5 seconds for ammo to regen. I think it holds 15-18 bullets which would take 90 seconds for a icebreaker to regen. I just hate that IB only holds 6 bullets and it takes so long to regen a round. A lot of the time I'm waiting for my next bullet when I'm using it.

The places it works at it's absolute best are against walkers, tanks, archon priests, servitors, phogoth, atheon and nexus strike from ledge.

that's basically a lot of situations.

i have 2 maxxed black hammers yet not a single maxxed icebreaker, this sort of shows you how much more i use black hammer than icebreaker.

PVP though you want patience and time
 
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this whole black hammer being good only in certain situations is a lot of crap. yes the regen perk will only work if you get constant critical hits which can only be done in certain situations but you can still use it as you would any other sniper as in LDR, P&T, etc albeit with more recoil.

It's a lot more powerful than icebreaker so you can defeat enemies a lot quicker without needing to wait 5 seconds for ammo to regen. I think it holds 15-18 bullets which would take 90 seconds for a icebreaker to regen. I just hate that IB only holds 6 bullets and it takes so long to regen a round. A lot of the time I'm waiting for my next bullet when I'm using it.

The places it works at it's absolute best are against walkers, tanks, archon priests, servitors, phogoth, atheon and nexus strike from ledge.

that's basically a lot of situations.

i have 2 maxxed black hammers yet not a single maxxed icebreaker, this sort of shows you how much more i use black hammer than icebreaker.

PVP though you want patience and time

LOL
 
this whole black hammer being good only in certain situations is a lot of crap. yes the regen perk will only work if you get constant critical hits which can only be done in certain situations but you can still use it as you would any other sniper as in LDR, P&T, etc albeit with more recoil.

It shows no distinct advantage over any other sniper rifle for mobs of moving small enemies (of which the majority are in this game). It comes into its own on slower moving, non shielded enemies due to the perk. Ergo, only excels in certain situations. Ice breaker you can hang back and shoot mobs without worrying about hit chains or ammo. Ice breaker won't put out continued damage as quickly on a boss but you can also switch to another weapon to maintain DPS while ammo recharges. Black hammer would require you to run around to pick some up or pop a synth.

For the majority of mobs that are running around you're using a low magazine size high recoil rifle that happens to hit hard. It's no better or worse than any other off the shelf rifle for most enemies in the game.
 
probably why i run with vex mythoclast as my primary most of the time, it chews through mobs, use black hammer to wipe up the bigger enemies and any half decent rocket launcher in reserve.

after you use your 6 bullets it feels like your waiting an eternity for another round.
 
is it not indictivate of just how little content the DLC adds that the discussion on whether to buy it or not has boiled down to "is Black Hammer any good?"
 
I play games for fun and my point is while a lot of games have the same mechanics... they don't rely on them as much as destiny. I have a great group, we've played countless raids since the game was released. But we're fed up of the newest raid and recent suggestions to play crota hard mode have been met with unenthusiastic replies at best. We've had the drops, it's buggy, players are handicapped and it just isn't fun, so now we're reverting to VoG etc. It's clear you like the game a lot, but to say i'm playing it for the wrong reasons because i find the newest raid boring/frustrating and think it doesn't add much to the original game is somewhat of a desperate counterpoint to be making, lol.

I'm not trying to provide counterpoints, neither am I desperate to disprove your opinion of the first DLC. You're entitled to your opinions & you're right in certain respects. lol :rolleyes:

Yes Crota HM is unfair because you're at an immediate level disadvantage and yes there are countless glitches to contend with but you get through it. In a couple of months the level cap will rise & we'll all be walking through Crota hard with ease. What we're doing now is akin to running VoG hard with a team of 29s but let's be honest Crota is a more forgiving raid with a level handicap.

There can be no denying that the Crota's end raid weapons are generally some of the best PvE weapons in the game. I'm running normal three times this next week, before hard, because I'm dying to get another Black Hammer or two.

As a raid the VoG is much better but the rewards for Crota's end are far superior & easier to obtain. To this day I still only have one Fatebringer across three characters! :eek:
 
Been at this a few days now, I enjoying it so far, trying to pick all the info I need so i don't'the look like a total idiot when playing. Whats the fastest way to level from level 17 on wards. Just bounties plus pvp bounties? Or completing the story mode.
 
Been at this a few days now, I enjoying it so far, trying to pick all the info I need so i don't'the look like a total idiot when playing. Whats the fastest way to level from level 17 on wards. Just bounties plus pvp bounties? Or completing the story mode.

Do your bounties and follow the story missions through, the strikes give good experience too. Usually they'll be a bounty to kill a strike boss on the planet you've unlocked when you progress, so can get two lots in one go.

Finding a public event can help too, the first one you do for the day gets you a reward package at the postmaster which contains some experience.

If you enjoy the pvp side then do some of that too, it shouldn't take long to get to level 20!
 
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