*** The Official Destiny Thread (now includes 2.0 and TTK) ***

I was a bit WTF when I started to read about the changes but having thought about the changes I think we have to accept that it is really Destiny 2 and we are able to start at level 34 with all our current Exotics etc and then gradually replace stuff with the new weapons and armour and finally be more individual rather than having to have Raid and PoE gear.

I think that the removal of the light level is a progressive step combined with the changes to the enemies and will mean patrols, strikes and bounties will have a purpose other than just leveling up weapons and armour.

I think if you are buying the Legendary disc version that all the content will be on the disc like a Game of the Year version of other games rather than separate codes but who knows with the way Bungie do things. With amount of time I have spent playing Destiny I think its worth giving it a fair chance until November when Fallout, Halo and Battlefront hit.
 
It's a shame Bungie picked Nolan North for the ghost. He's in far too many things already. They should have given you a male/female option and used Mass Effect's Commander Shepard actors as they are out of a job now.
 
I was a bit WTF when I started to read about the changes but having thought about the changes I think we have to accept that it is really Destiny 2 and we are able to start at level 34 with all our current Exotics etc and then gradually replace stuff with the new weapons and armour and finally be more individual rather than having to have Raid and PoE gear.

I think that the removal of the light level is a progressive step combined with the changes to the enemies and will mean patrols, strikes and bounties will have a purpose other than just leveling up weapons and armour.

I think if you are buying the Legendary disc version that all the content will be on the disc like a Game of the Year version of other games rather than separate codes but who knows with the way Bungie do things. With amount of time I have spent playing Destiny I think its worth giving it a fair chance until November when Fallout, Halo and Battlefront hit.

its obviously the template for things to come

Bungie had a 5 game 10 year deal.

It would be stupid if we kept upgrading all our guns to the point whereby we're still using our first legendary gun 10 years later.

Equally however, nobody wanted to have to start again when Destiny 2 came along and have everything wiped away.

So this is the template for things to come as we progress through the destiny lifecycle
 
So they've said none of the existing guns are upgradeable. Is that stuff that's in your possession now or ALL the guns? i.e. if I go and get something from the Queen's treasure chest after September 15, like "Her Right Hand", will that be stuck at 331/354 or whatever it is? Or will it be a newer version with the new values?
 
no legendaries in the game currently will be upgradable past 365 attack (current max with etheric light)

the newer guns will go all the way to cope with a max rank of 40, so they will be 400 attack +

So instantly all the current stuff starts to suffer and won't be suitable for the new high level activities.
 
Yes, so are they going to give you a new set of guns for completing the Prison of Elders and such things? Otherwise, they're not going to be even worth playing.
 
not sure.

They may not.

They didn't with the first expansion, then turned it round and let you upgrade with the second.

Now they've gone back again.
 
That's the one thing they've not made clear yet. Is vault of glass going to be relevant? Maybe they will add something useful to the loot tables of the early raids.

I think factions and foundries are going to be a much bigger things and doing raids may be part of repping them. Who knows!
 
Nice!

The way I see it with the legendaries is both a positive and a negative. On the negative side I will miss my Fatebringer & VoC for end game activities. However on the positive side I am looking forward to running with something other than the current end game "must haves".

I do however assume that our current end game elemental primaries will still be relevant for some of the TTK content.
 
4th roll, Red Dot ORS, Third Eye, Braced Frame, Headseeker.

Perfect :)

I got that on my first roll :D. I've been told it's the best roll from the countless people i asked before i rolled it. Braced frame is what everyone should be looking for in the middle slot as it has no cons (24 bullets is same as messenger and enough for potentially killing 4 people) and maxes stability.

I want another with rangefinder and and 1 of either rodeo (useful after the 2.0 patch) or outlaw to use with knucklehead radar on the hunter.

apparently rangefinder means there is no drop in damage across a map, so you can compete with snipers on the longer ranges and still 2 burst kill them from other side of map.

After the 2.0 patch it will be my go to gun in normal crucible (where level doesn't matter) unless they make one of the other exotics OP again.
 
Nice!

The way I see it with the legendaries is both a positive and a negative. On the negative side I will miss my Fatebringer & VoC for end game activities. However on the positive side I am looking forward to running with something other than the current end game "must haves".

I do however assume that our current end game elemental primaries will still be relevant for some of the TTK content.

https://www.bungie.net/en/Forum/Post/141400806/0/0/1

bungie have a community wishlist if you message Cosmo or Deej with something really good and wanted by the rest of the community they add to it.

I think Bungie are in between a rock and a hard place with where they want the game to go and what the community wants. They have a vision in place and keeping the same gun from start to finish (fatebringer) was never meant to be part of that vision.

All the people complaining should realise these changes are to make the game better overall. Yes you lost your favourites but it's no fun with everyone running the exact same loadouts. That is why people started doing crazy stuff like shotgun only nightfalls, etc. Tired of just using the same 5-6 weapons every week.
 
On the whole, I'm not fussed about them not bringing along the older weapons but I wish they'd at least bring along the Trials weapons.

Trials hasn't been going that long and people are only very recently getting to play with some of these weapons, but they're going to very quickly fall by the wayside. I still don't have a Jewel and the only elementals I have are Scholars. Do I bother continuing with Trials to try and get the other weapons when they could be superseded in a few weeks?

I guess the answer to that question comes down to how more advanced the new weapons are going to be. If it's like the jump between vanilla and TDB, all our current weapons should still be perfectly effective in this next release. I've heard talk of white and green weapons dropping in TK with higher attack ratings than the current weapons though. That sounds unlikely but, if true, no current legendaries would be effective in anything other than vanilla Crucible.
 
On the whole, I'm not fussed about them not bringing along the older weapons but I wish they'd at least bring along the Trials weapons.

Trials hasn't been going that long and people are only very recently getting to play with some of these weapons, but they're going to very quickly fall by the wayside. I still don't have a Jewel and the only elementals I have are Scholars. Do I bother continuing with Trials to try and get the other weapons when they could be superseded in a few weeks?

I guess the answer to that question comes down to how more advanced the new weapons are going to be. If it's like the jump between vanilla and TDB, all our current weapons should still be perfectly effective in this next release. I've heard talk of white and green weapons dropping in TK with higher attack ratings than the current weapons though. That sounds unlikely but, if true, no current legendaries would be effective in anything other than vanilla Crucible.

that is true about the white and greens.

it was the same with the last DLC's.

people stopped using their legendarys and testing out greens which did more damage until you got the new raid weapons.
 
that is true about the white and greens.

it was the same with the last DLC's.

people stopped using their legendarys and testing out greens which did more damage until you got the new raid weapons.
Greens did not do more damage than the older legendaries in past DLC. Even now, the highest rare weapon attack levels go to 294.

Unless you're talking about Crucible, but then it's always been the case that you can have greens doing more damage than legendaries as it's based on impact, range etc stats.
 
I think Bungie are in between a rock and a hard place with where they want the game to go and what the community wants. They have a vision in place and keeping the same gun from start to finish (fatebringer) was never meant to be part of that vision.

Not really, this is absolutely standard in game development. You don't design a game based on what players say they want. It would be like running a government with a referendum on every decision. You'd end up with no taxes and the country would descend into anarchy :P

One of the key things that matters is keeping people playing the game. People that keep playing the game, keep buying the expansions. If people don't buy the expansions, you have no money, and you have to stop development. If you gave every player everything they wanted, they would stop playing.

When it comes to limited weapons, it's worth noting that Bungie have history here. Halo 1 limited players to two weapons which was pretty strange at the time, but lended a real depth to the game. It's partly this that leads me to believe they won't massively expand vault space, they like players to have to make decisions about what gear they hang on to.

I think they need to strike a balance between vanilla (forever 29) and HoW (all 34 in a week) with regards levelling, which looks like will happen with the rumoured 40 level cap and return to <20 level mechanics. I reckon they are going to make average players take a couple of months to max out.

I wouldn't be surprised to see exotics start to be aged out, if not TTK, but in a future expansion. We want to see new exotics with each expansion, but at some point we're going to run out of space.
 
This is like reading about any mmo whenever anything is changed (Eve online comes to mind particularly). If you enjoy the game, you'll evolve with the changes and that process in itself of learning new mechanics, weapons, missions, tactics, IS the fun and 'new content' that we're craving!
 
This is like reading about any mmo whenever anything is changed (Eve online comes to mind particularly). If you enjoy the game, you'll evolve with the changes and that process in itself of learning new mechanics, weapons, missions, tactics, IS the fun and 'new content' that we're craving!

I'll certainly miss my trusty FB plus a few of the guns I'd been re-rolling that I really enjoy. Still, I'm looking forward to the new ones and how the perks are going to work, especially with the different focus on each foundry.

Should make for some interesting combos :p:D
 
As much as I will miss my old Legendaries it does make sense for them to eventually get out classed. If they didn't do that I doubt I'd ever use anything over Fatebringer/VoC/Black Hammer/Spear. I've had a great year with them and they've got me through pretty much everything. I'm actually kinda looking foward to playing with all new weapons and figuring out what the best ones are again.

I'm glad it appears that the exotics will still be relevant. It explains why Gjallarhorn is getting a nerf as well. If the current exotics wouldn't be able to be upgraded, nerfing Gjallarhorn wouldn't be necessary as it would get outclassed by new weapons anyway. As it is getting a nerf, it seems fairly certain that we'll be able to do something to ascend our exotic gear to the new levels. As much as I love Big G, hopefully some of the new weapons will be as good as it, to give me more choices in what heavy I use (outside of a Nightfall Burn anyway).

I'm definitely getting hyped for The Taken King now as well. I initially wasn't interested as I felt it wasn't enough content for the money, but the more I read and the more Bungie seem to be fixing, the more hyped I'm getting. Considering all my mates are getting it, I figure I might as well join them too!
 
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