*** The Official Destiny Thread (now includes 2.0 and TTK) ***

I agree, though it happened with every stage of Destiny for me. Things waned before TDB, then I took a couple months off before HoW and again waned before TTK. I have my warlock main to 313, my titan to 310 and even my rarely played hunter is something like 306. I think the problem is threefold, firstly the only thing really left to play is the raid which in a good group you could easily run 3 times a week, second once you hit 311+ and can do hard mode there is little point to grinding higher and thirdly it is a massive grind to get higher. I went in to my first HM at 306, two runs to Oryx saw that jump to 311 but since then I have done 3 runs to Oryx and 2 complete HM raids and have only scrapped up to 313. I will still raid once or twice a week but that will be it until there is some new content in whatever form that takes.

Certainly for PS4 (not quite sure about XB1) there is now other games to play. Destiny launched in to quite a vacuum of A+++ titles but since its launch we have seen games like MGS, Halo and more recently CoD and Fallout.
 
I'm glad you guys feel the same, as I hit that very same point lastnight too. It had been building up for some time and I finally snapped lastnight. The same happened to me in Destiny 1.0, I quite at level 30 just before Crota and HOW hit. I then started again at the release of TTK.

I ignore my Fiancee for hours on end sat working my way through the raid every weekend, every Tuesday it comes around and I've grown to dread it more than enjoy it. Like you guys, the absolute frustration of investing time in to the raid and not getting anything in return is now taking its toll. You then consider that yes, you may get a drop and you may just grow from light level 311 to 313 - then what? What difference does it make? The grind continues no matter what.

I'm very much ready to ditch abrasive people from LFG, I'm ready to ditch fruitless rewards and more than anything else, I want to release myself from having to play to a routine that Bungie set.

I hate COD. So thinking of trying Fallout 4, where I can play without LFG and at my own pace.
 

I wrote pretty much the same post as you about a year ago now when I stopped playing the vanilla game. After you have read that article its hard not to stop if you are feeling like you are playing too much and not getting much out of it anymore.

As it says:

Give people rewards regularly and they won't play as much.
Give people rewards too infrequently and they won't play as much.
Give them rewards in a very random but semi regular fashion and they are hooked.
 
I don't feel burned out as such...but I am playing far less. I'm actually enjoying it a lot more, I look forward to our reset HM raid rather than it being something to get done for the week. I kinda like that all I need to do to progress now is do the raid once a week, although I still dip in when I have a spare half hour to knock out a strike or two. Looking forward to playing more Destiny as new content comes out but I'm not in a hurry. I will definitely be doing the raid challenges as the feeling of beating the hard raid bosses first time is one of the best gaming experiences.

Seems most people are the same...it'd be an interesting study in game design looking at their player stats. Ultimately I have enjoyed TTK more than any other installment, but I'm playing less. I hope they don't revert to previous form in attempt to feed metrics.

Just dropped a chunk of change on a 5820k/x99 pc upgrade so I'll probably catch up on some PC titles.

Also quite enjoying the light-hearted cockney silliness of AC syndicate. Tempted by Fallout 4 but the idea of sinking vast amounts of time into another post apocalyptic american wasteland doesn't appeal that much....kinda feel like I've 'done' Fallout.

I'm very much ready to ditch abrasive people from LFG, I'm ready to ditch fruitless rewards and more than anything else, I want to release myself from having to play to a routine that Bungie set.

I'll say it again...if you've got a spare hour or two and want to do a raid, use the100.io. MUCH nicer groups on there. Never use LFG anymore....
 
I'm at the point where I only really do raids, but I reached that point previously and then moved more and more to Crucible. Since TTK launched, I've barely touched Crucible, so that's where I'll be starting to head over the next few weeks I imagine.

You can't infuse raid weapons straight into them, as you lose 20 % of the light difference when you do it. So you have to do it in stages, which takes 10 weapon parts a piece ...

I'm swimming in raid fusions and shotguns up to 309 light, so I'm happy to chuck 300+ weapons straight into a 280. I've also got duplicate 310 specials that are sitting around waiting for the right weapon to come along.

With HM, I've had decent luck with drops along the way but the real loot has dropped for me at Oryx. The last HM we did, I went from 314 light to 316 solely with the drops I got for beating Oryx (helmet and boots).
 
I think all of us are on the same page now. This week will be the last set of raids and Trials for a while, maybe I'll come back for the promised "challenge mode". But with Battlefront next week and Uncharted etc, I'd like to take a break for a while.

The KF raid was really well done IMO, loot issues aside. There is no need to be 315+ at the moment, and the next DLC will up the level to 330 etc anyway. Things will wane in Destiny, especially smashing it weekly like a lot of us have been, but that's ok. It can take a back seat until there is something new worth checking out.

At the end of the day, its all about who you play with, no one enjoys an LFG group or grinding by yourself.
 
I'm at the point where I only really do raids, but I reached that point previously and then moved more and more to Crucible. Since TTK launched, I've barely touched Crucible, so that's where I'll be starting to head over the next few weeks I imagine.



I'm swimming in raid fusions and shotguns up to 309 light, so I'm happy to chuck 300+ weapons straight into a 280. I've also got duplicate 310 specials that are sitting around waiting for the right weapon to come along.

With HM, I've had decent luck with drops along the way but the real loot has dropped for me at Oryx. The last HM we did, I went from 314 light to 316 solely with the drops I got for beating Oryx (helmet and boots).

I have only ever got the ghost shell from the Totems chest prior to the warpriest.

I'm swimming in ghost shells. But i've had naff all else from that chest and really poor drops everywhere else. I got a raid helmet which is apparently one of the rarer drops from Oryx.

It was 300 light......

Its that sort of crap that has made me give up and go play something else for a while.
 
Well another crappy maintenance job on the destiny servers meaning that can't even get on for any games. Really wanted to do the black spindle mission as it is today but **** knows how long the servers are going to be offline for.
 
anybody else feeling a little bit burnt out ?

I'm finally fed up of pulling the lever on the Destiny One Armed Bandit of Loot. Its bad enough that you do the hard mode raid, and get crap quality items, or even no items at all, but you've also got to constantly grind to find 290 + light level items to upgrade any vendor gear you buy or gunsmith items you buy. You can't infuse raid weapons straight into them, as you lose 20 % of the light difference when you do it. So you have to do it in stages, which takes 10 weapon parts a piece ...

Much preferred the etheric light system. At least with prison of elders you knew how much time you needed to invest to get the etheric light on the 32 and 34 POE. Now you can invest hours and hours and if you're unlucky not get anything but armor engrams or weapon engrams that turn into strange coins.

A poster on reddit talked about how the whole design of destiny is greared up to make you addicted to playing the game. They've done behavioral studies that show that we'll keep pulling the lever on the one armed bandit in the hope of a getting a reward if they tune the lever to give you a reward every so often, the mice will keep pulling it. Tune the lever to not give a reward often enough, and the mice stopped pulling it.

I've reached THAT point.

https://www.reddit.com/r/DestinyThe...destiny_addictive_formula_detailed_by_bungie/

I still love destiny, I've invested more time in Destiny any other single game (i'm currently nearing 1000 hours of play time)

But i need a break. There's more to life than doing the raid again in the hope of getting 320 light items.

Same here. The hard mode raid just isn't fun for me, plus the awful rewards. I have to use the same set of weapons every time too or I'll be below level, plain boring. Just feels like a mess at the moment.

Even with the taken king, it still feels very stale.
 
Now i've done the HM and most of my chars are 310+ I think my raid time will defo decrease, I may do a few HM up to Oryx as that's easily done in an hour - Oryx I find can be very RNG at times esp with how adds spawn, but I am not spending hours each week on him for probably crap rewards.

I am going to give raiding a complete break next week and focus on Tomb Raider and some more Halo and likely use Destiny more for ToO/Crucible until the next big PvE content is out.

... Well that's the plan at least XD
 
Next Iron Banner is going to be clash, will be nice for a change. The gf is a away for a couple of weeks so I'll be able to stomp through it this time :)
 
I quit when I kept logging on and realising that there's nothing to do in the game other than the do the same old missions for the daily (with little to no rewards given legendary tokens are easy to get anyway) and if you don't have a group who you can raid with whenever you're on then it's just doing pointless little tasks. Once you've done stuff like get your exotic sword and the fragments, then you're pretty much out of options other than to raid.

Once you break that habit and look back on it, you realise that actually it's a pretty poor game but has mechanics built in there that make it the video game equivalent of heroin
 
Is anyone else having problems with weapon parts. I know they nerfed the hell out of them but I haven't got any in the past 4-5 days. I should have got 20-30 from the weapons I have dismantled and I have got 0. I've dismantled about 6 legendaries and god knows how many blues and nothing.
 
Once you break that habit and look back on it, you realise that actually it's a pretty poor game but has mechanics built in there that make it the video game equivalent of heroin

'Pretty poor game' is harsh. It's a very solid shooter, as good as any I've played in recent years...and no different from any other loot-based game, MMO or otherwise when it comes to carrot mechanics.

The raids are really the heart of the game though....if you're not doing them then you're missing the best of it. Best co-op gaming I've ever played, certainly beats WoW raids which were an utter snoozefest.
 
'Pretty poor game' is harsh. It's a very solid shooter, as good as any I've played in recent years...and no different from any other loot-based game, MMO or otherwise when it comes to carrot mechanics.

The raids are really the heart of the game though....if you're not doing them then you're missing the best of it. Best co-op gaming I've ever played, certainly beats WoW raids which were an utter snoozefest.

Don't get me wrong the shooting aspect of it and the physics on it, I guess what I'm trying to say is the feel of it in combat is the best of any game I've played for years and years.

But the content they've put out, even after 3 expansions is still just so lacking. I'm not sure how they've managed to get away with it. Fair enough TTK added a fair few in the way of story missions and a very good raid, but once you've done those then it's back to doing the same old things every day

I really believe that Destiny 2 is going to be a 10/10 game and be absolutely brilliant, as they'll have learnt so much from all the development issues they've had and all the community feedback about what did and didn't work. But for now, they've gotten away with it big time up until now
 
Is anyone else having problems with weapon parts. I know they nerfed the hell out of them but I haven't got any in the past 4-5 days. I should have got 20-30 from the weapons I have dismantled and I have got 0. I've dismantled about 6 legendaries and god knows how many blues and nothing.

When dismantling is your characters inventory full? If so you get nothing at all.
 
Don't get me wrong the shooting aspect of it and the physics on it, I guess what I'm trying to say is the feel of it in combat is the best of any game I've played for years and years.

But the content they've put out, even after 3 expansions is still just so lacking. I'm not sure how they've managed to get away with it. Fair enough TTK added a fair few in the way of story missions and a very good raid, but once you've done those then it's back to doing the same old things every day

I really believe that Destiny 2 is going to be a 10/10 game and be absolutely brilliant, as they'll have learnt so much from all the development issues they've had and all the community feedback about what did and didn't work. But for now, they've gotten away with it big time up until now

When you look at the number of hours you have to put into Destiny before it gets old....it's pretty good. Just checked mine....768 hours, crazy. Apart from some obnoxious LFG groups I've enjoyed all of it.

Destiny 2 I'm sure will drop the x360/PS3 shackles....that's going to open up so many possibilities...massively bigger areas, more concurrent players, all sorts of stuff.

Many people here getting Battlefront? Don't know whether to go PC or PS4...if a lot of the Destiny crew are playing it I'll probably go PS4.....
 
I find feeling burnt out is a common issue in multiplayer games that measure progression in loot/unlocks rather than improving skills. Compare something like CoD and CS. All my interest in CoD fades away once everything is unlocked, yet I played CS for over a decade without unlocking a single thing. For the most part Destiny is the same. Nearly all the content is easy and the content that isn't is tricky for the wrong reasons. None of the raids have required decent aiming, movement, or co-operation skills. They're rinse and repeat dice rolls and have been designed as such. The one exception is pvp, and particularly Trials. I was late to the party with this but getting a team together, practising and taking part in Trials has been by far the most fun and rewarding thing in Destiny. No thoughts of reputation and drops. I found myself logging in just to improve certain skills and try out weapons - and that was more entertaining than any amount of grinding. I'm not saying I don't like collecting loot in Destiny btw - it's great - and sometimes want to relax and take it easy, but if Bungie want to get around this issue of people feeling burnt out we need more proper challenges in pve. Encounters that require team work and the ability to adapt as well as being able to shoot and move well. It's what I imagined the game would be when it was announced, particularly the raids, but we ended up with a fps shoehorned into WoW mechanics.
 
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