The *Official* Eve Online Thread

theres only one - tranquility and sisi (test server), theres a china shard currently in beta, but you have to live in china to play on it
 
Might not be playing as soon as i thought.

Cant figure out how to pay for account by paypal, its listed on the PayByCash list on the EVE site, but not on PayByCash's website.

Yay :/
 
Chadd said:
Might not be playing as soon as i thought.

Cant figure out how to pay for account by paypal, its listed on the PayByCash list on the EVE site, but not on PayByCash's website.

Yay :/

They no longer offer payment by cash, if you want to pay via paypal then you are best to buy a timecode from a company eg http://www.shatteredcrystal.com/
who accept paypal and will email you the timecode.
 
For Enlgish players there is only one server and that is Tranquility.

The other servers are:

Singularity (SiSi) - Player Test server
Entropy - Internal Test Server
Serenity - Chinease Player Server
 
what skills would you guys reccomending for longer range hits?

Currently on the Brutix it has a 54km targetting limit. can get 62km in the Thorax.

But im using 200mm Medium Rails and i can't hit anything until about 35km if i fit 250's i can hit from about 40km and down.

What skills would you guys reccomend training to improve damage over distance?

At the minute im training Medium Hybrid Turret Lvl 5, as i'm training for Tech 2 Rails. Also my damage isnt all that great either, most shots score me between 30 - 70 damage with the occasional 90 and above hits. that must be pretty crap from a Battlecruiser!

So thing's that come into it?

Im guessing 2 Parts

Skills and Ammo

I was thinking sensor boosters. But still i should be scoring more that 70 damage?

Any reccomendations on what to do are appriciated :)
 
On my brutix, I used to fit 4 x 250mm scouts and then 3 x 150mm scouts. Put antimatter M in the 250mm and iridium s in the 150mm, and you'll find the range of the guns coincide nicely. Fit a decent tank (1 x medium armour repairer II and a small armour repairer II, plus hardeners) and remember to use your drones. The brutix is a good ship for doing level 3's.
 
daz said:
On my brutix, I used to fit 4 x 250mm scouts and then 3 x 150mm scouts. Put antimatter M in the 250mm and iridium s in the 150mm, and you'll find the range of the guns coincide nicely. Fit a decent tank (1 x medium armour repairer II and a small armour repairer II, plus hardeners) and remember to use your drones. The brutix is a good ship for doing level 3's.


yeh im using it for doing level 3's

yep use drones 5 x Hammerhead I's

My setup is

Hi's:
5 x 200mm Scouts
2 x Medium N.O.S

Med's:

1 x Target Painter
3 x Cap Charger

Low's:

1 x Medium Repper Tech II
4 x Hardener

With the 5 drones the setup works really well. In the gun's i've been using Irdium but i will give the antimatter a go and let you no.

Thanks :)
 
I would go with:-

4 x 250mm (AM)
3 x 150mm (Iridium)

1 x 10mn afterburner (speeds up missions no end!)
2 x cap rechargers
1 x stasis webifier (maybe drop for a cap recharger, your drones should be able to deal with anything that comes close, but it's nice to have...)

1 x medium armour repairer 2
1 x small armour repairer 2
2 x hardeners (rat specific)
1 x cap relay

With the Brutix's armour repairer bonus you should have a decent tank when NPCing. That should be a better tank - nosferatu doesn't work so well against NPCs.

There's no need to hit much further out if you can tank tbh.
 
ok i wont give it a go tonight as im abit busy but shall give it a go tomorrow, what sort of damage were you scoring with the antimatter?
 
I haven't used a Brutix lately, but Antimatter does somewhere of the order of double the base damage of the longer range ammunitions...
 
AlienWhere said:
thats wrong, nosferatu does give you the full benefit of the cap back, and will weaken an NPC tank.

Not for very long though... does it? Despite having an unlimited cap, there's a limit that you can drain from them, isn't there?
 
AlienWhere said:
thats wrong, nosferatu does give you the full benefit of the cap back, and will weaken an NPC tank.
NPC's only have 'x' amount of cap, which is divided into two at that - one for *** (from player) and one for the rest of their stuff, which is unlimited.

At least that is the case with angels.

EDIT: I have been informed I am talking testicles.

Steve - Feek doesn't post here anymore.
 
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Im not sure of the exact details of how much *** you get and how sustained, but after RMR, short on ships, I did use to NPC in a blasterthron with 2 heavy *** to sustain my rep, and it worked alright competely dependent on the *** for cap!

and Feek doesnt post here! That's a big shame :(



edit forgot *** = nosfe
 
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