Soldato
Isometric view / strategy games that don't involve Rock X Beating Scissors Y.
The last real one was Sim City 4.
The last real one was Sim City 4.
Emergent gameplay - by which I mean, there's no attempt at AI in games anymore, it's all scripted sequences.
I miss games that just give the computer a set of rules to act by in a game and then let it loose to see what happens![]()
The AI was quite cunning at times.Manuals. Huge manuals with lots of really interesting game background information and tips. Especially in RPGs where the manuals would really flesh out the world, and were often in the style of magic books, or encyclopaedias. The Ultimas were the classic example of this.

I miss the manuals the type you could beat a whale to death with. I too enjoyed the Ultima games, I liked the manual and the tea towel map and some even had coins in with them! When you picked the box off the shelf and it lands on the couter with a thud! you knew you were buying a quality game.


)How games used to cripple cards within month of launch.. Remember the fuss that HL2 and Doom3 created? Not that i miss that but the developers firmly have the ageing consoles in mind, not the latest bleeding edge that PCs have to offer.
Final Fantasy XIV's recommended specs are Core i7 2.6Ghz, 4GB RAM, GeForce GTX 460
o_o
I miss how games actually felt original even though they were very similar. Doom 1 and 2 felt completely different to say Duke Nukem 3d, Quake 1 or other good shooters.
Nowadays everything mostly just feels like Call of Duty or Halo.
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