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Tomb Raider Legend 'performance'

Soldato
Joined
18 Apr 2003
Posts
2,686
Location
England
There is a demo of this game...
Tomb Raider Legend with HDR runs very badly on my system (see sig.).
With all effects on except AA; FPS are: min=15, average=25, max=70
HDR & full screen effects really kill the FPS and my system is no slouch; I can't afford another £660 for graphics cards -wtf.
Turning off AA only improves things by 2 FPS.
FPS remain the same at all resolutions -this suggests a lack of CPU power even though I'm at 2.75 now (with dualcore patches) -the game appears to be using both cores.
Booting up on only one graphics card actually speeds things up by 3 FPS :confused: , I can't believe 16x PCI-e has such an impact -only in this game.
The FPS are erratic as in: the same viewpoint can give wildly different FPS at different times :confused:
When e.g. jumping for the first time or walking round a corner the game freezes for 2 seconds, eh -isn't 2 gig of RAM enough or 256mb local texture memory enough?
Tried different drivers etc. with no joy :(

Farcry with HDR in xp64 runs really sweet, even with a 5km view distance, is there an XP64 bit version of Tomb Raider Leged ?.

Before anyone says to turn off HDR, I think the game looks WAY WAY better in HDR and the thought of playing without this would be like driving a Skoda with a Porsche engine. :rolleyes: (no offence to Skoda owners).
 
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some of the textures are really high res. :D , perhaps its like ultra high in quake 4 & a 512mb card would help ?, anyone try a 512mb card with the game ?
I got a speed boost by stopping depth of field.
I'm at a bit in the game now & with extra content the fps dropped to 9 :eek: at any resolution, but when stopping extra content fps go up to 140 :confused:
Holy crap -for the first time ever at default clock speed my 7800's just past 115c & I got thrown back to Windows with a message stating that my clock speed had been lowered :eek: :eek: . The side of my case is soo hot I can't touch it & thats with a 12cm fan bowing out.
I find the game runs faster by booting up on 1 cpu.
 
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8BaLL said:
Well i am running the full game at the moment i have with nothing overclocked for now

Gigabyte KN8
Athlon 64 3700+
1 gig of ram
ATI X800 GTO 128mb

And it runs like a gem
No lag and all settings are on high but res 1024x768

But is not europe version (Imported)

Mine runs like a gem with no next gen content / full screen effecs; giving 200fps but it looks like a ps2 then. A lot of scenes with all effects on it drops to 9fps but looks fantastic.
 
FPS

spec as in sig now though now clocked at 2.75 (giving 8000 in 3dmk06).

(lower resolution has little effect on FPS & no AA gives extra 2 FPS -wow)

1 cpu / 1 graphics card -All effects =20fps


2 cpu / 2 graphics cards -All effects =20fps


2 cpu / 2 graphics cards -All effects on except next gen content =96fps


Check out the higher res textures with next-gen on (could post more screenies to show).
The game obviously does not take advantage of multi-threading or 2 graphics cards as older games like COD2/Quake4 do.
A 64bit version would help as well as good programming.
I've sen the 360 version in the shops on an LCD & it looks to have blurred textures (like the PC with no next-gen) but with excessive HDR. I have
I tried the 1.1 update & found no difference, I'd guess its just an attempt to kerb the use of copied versions with extra protection.

Farcry on the 360 & the textures are really low res -like playing an xbox1, the water is good though, the 64bit PC version with HDR+5km view distance is far superior !
 
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