Ultima Online Vets - See how bad it is now for free

I wouldn't say Trammel ruined the game, maybe split the community up a little... Trammel was just a safe haven for role players who loved to craft/sell. You could still PvP if you were in a faction, order/chaos or in a guild war. I would say 90% of the population remained in Fellucia...

The only difference was PK'ing...

Pre-Pub16/Pub16 is what slowly killed the game, with the introduction of instances for the power scrolls, where a balanced game became unbalanced... Then the introduction of Age of Shadows completely changing the mechanics of the game play from skill based to item based.
 
I wouldn't say Trammel ruined the game, maybe split the community up a little... Trammel was just a safe haven for role players who loved to craft/sell. You could still PvP if you were in a faction, order/chaos or in a guild war. I would say 90% of the population remained in Fellucia...

The only difference was PK'ing...

Pre-Pub16/Pub16 is what slowly killed the game, with the introduction of instances for the power scrolls, where a balanced game became unbalanced... Then the introduction of Age of Shadows completely changing the mechanics of the game play from skill based to item based.

Must have been a different server to the one I was on, we were part of a Roleplaying "circle" comprising about 40 guilds and several hundred players, we all remained on Felucca but I would say that on our server it was 90% of the population who moved to Trammel rather than the other way round. Different from server to server I expect, certainly for our server and its brilliant community Trammel was a nail straight through the heart of UO life.

Factional/guild PvP was all very good and well but it went completely against the concept of the game and heavily removed the freedoms and dangers that should be present in an RP fantasy world. For us and many other rpers, things were just never the same again and the population of our server dwindled from Trammels introduction onwards. I left long before power scrolls even existed, at least I dont recall them.

Having said all that, UO (pre-trammel specifically) was and is still the greatest game I've ever played.
 
Last edited:
What server was you on?

Europa was fantastic, had PvP 24hrs a day!

Catskills, US server east coast. Excellent PvP in Felucca, both RPed PvP and PKers slaughtering the innocents, Trammel though was simply dull in comparison and the suspense and surprise was largely gone compared to Fel.

Was on Catskills from 1997 to 2001
 
Catskills, US server east coast. Excellent PvP in Felucca, both RPed PvP and PKers slaughtering the innocents, Trammel though was simply dull in comparison and the suspense and surprise was largely gone compared to Fel.

Was on Catskills from 1997 to 2001

I'm guessing you didn't/don't live in the UK?

If you do, why the hell didn't you play a European server?

:confused:
 
I'm guessing you didn't/don't live in the UK?

If you do, why the hell didn't you play a European server?

:confused:

Because when UO came out in 1997 there werent any European servers :D

The euro servers didnt come into existence until 2 years later in 1999 and obviously after 2 years of building up friendships I wasnt going to move :)
 
Last edited:
Because when UO came out in 1997 there werent any European servers :D

The euro servers didnt come into existence until 2 years later in 1999 and obviously after 2 years of building up friendships I wasnt going to move :)

Wait, oh yes. Silly me.

Been that long I totally forgot that I came back to UO when the Europeans servers launched due to the fact the American ones were unplayable on my 56k connection! :)

Oh the days when I first got a 256k/512k cable connection! :D
 
Wait, oh yes. Silly me.

Been that long I totally forgot that I came back to UO when the Europeans servers launched due to the fact the American ones were unplayable on my 56k connection! :)

Oh the days when I first got a 256k/512k cable connection! :D

When I started on UO I was on a 28k connection :D , 410ms ping. Was ok though and worth every minute :)

Then of course when I left and went to Daoc, I then played Daoc on a US RP server (Guinevere) because I was with a couple hundred of the people I met on Catskills. Then likewise when I went to WoW I was on a US server with them.

Also flew out to Indianapolis and Denver for 2 player meets for the player run town that we were part of, then flew to Vienna, Stockholm and Rome for guild player meets. Great days :D
 
Started playing in October 1997.

Trammel killed UO.
It flooded the servers with resources - when it was originally conceived it was supposed to have 1/2 or 1/3rd the resource rate of Fellucca, it reduced PvP to the 'hardcore' of players so there was no graduation from trader -> PvM -> PvP, and because the amount of items leaving the economy through natural decay basically stopped, it turned into a pack rat's wet dream.

They always talked about bringing back fellucca-only shards but what we got was Siege, ie, nothing of the sort.

EA, I am disappoint.
 
Of course it was Trammel that killed UO.
Why?
Because there was as much reward as you liked with absolutely no risk.

You could go wherever you like, collect the most magical of weapons and millions of pieces of gold and all without fear of losing it.
Before Trammel there was always the chance of being killed, of losing everything you were carrying, everything you'd collected.

After Trammel nobody had less than millions of gold.
People were spending that on "rares" or "server glitches".

You speak to any of the old players, yes even those that hated PK'ers and they will tell you of Trammel and the way it killed the game.

There is no point playing a game where there is no risk - and it's one of the reasons I really cannot get into the current crop of MMORPG's.
There is no real penalty for death and so there is no tactics - run in, get killed, doesn't matter just respawn with all your stuff.
 
whats this new enhanced beta client? o.O gunan go back on for a few days and see if old guildies are about still xD

and i remember the good ol days when i joined. was a few months before AoS was released and i must say i didn't like all the new system stuff they brought in, mainly as i just learnt the T2A style :p then everyone had amazing stuff and really rich and rares and crazy mounts. i likes the added land mass because there was no room for us newbs as all the vet players had castles and other houses but i remember the day of the AoS release, the crazy lag of trying to log on for about 3 hours as everyone was trying to get a house spot, i managed to get one :D wooooo but its long gone now i imagine xP


oh btw.... have i just missed the return for free thing?
 
Last edited:
oh btw.... have i just missed the return for free thing?
I think it's still going as I managed to log in on Monday prior to uninstalling UO. I hit Skara, Vesper, Nujelm and finally West Brit Bank and only the latter had some players around it all wearing odd things that looked completely out of place in the game. Come to think of it, I really should have visited Delucia - I loved that place almost as much as Vesper.

What always annoyed me is how Seige Perilous never received the attention it deserved. It was an amazing shard and I played there part time at around the time when I returned to UO thanks to that stupid asian expansion. That was the last expansion I ever bothered with.

I think I began playing in '98 as I still have the cloth/hankercheif UO:R box and it's lovely manual. I lasted till 2004 or so before moving to Dark Age of Camelot - my fav 3D MMO.
 
LOL those galad comics are AWESOME, i wish wow was like this! That is the one thing ive always wanted, the ability to mess with and kill your fellow alliance...

oh god my hero
 
Last edited:
I ended up programming stuff in easyUO. I ended up enjoying the programming more than I enjoyed playing tha actual game! I'm not entirely sure why, I had never done any programming before then, and haven't done any since!
 
2542575896_140417ae27_o.jpg


2542576056_afcfdf5b13_o.jpg


:)

And of course...
http://www.askcorran.com/flash/soulharvester.htm
 
Back
Top Bottom