Got bored since my third 680 isn't in to run my 3x FW900 setup so I tested one FW900 at 2560x1600 with each applicable game having all settings maxed.
The most VRAM use I saw in BF3 was 1930 MB, Crysis 2 was 1971 MB, and the most in Skyrim was 2028 MB, all with no slow-downs with the 680's. The other games were well under 2GB usage.
I am not sure if the limit on the 8x/8x PCI-E 2.0 slots were hurting the 680's more than the 3GB 580's but the 680's in SLI only ended up an average of 24% faster than the 580's. A bit lower than I was expecting.
There was an anomaly that I reproduced having over 100% scaling in 680 SLI Skyrim. If you include that result, SLI scaling is a perfect 100%. If you exclude that result and go off the other four games, the SLI scaling is 90%. Still pretty darn good. As for the reason Skyrim was scaling so incredible in SLI, might be a driver issue with single card as in both instances the GPU's were at max utilization.
The most VRAM use I saw in BF3 was 1930 MB, Crysis 2 was 1971 MB, and the most in Skyrim was 2028 MB, all with no slow-downs with the 680's. The other games were well under 2GB usage.
I am not sure if the limit on the 8x/8x PCI-E 2.0 slots were hurting the 680's more than the 3GB 580's but the 680's in SLI only ended up an average of 24% faster than the 580's. A bit lower than I was expecting.
There was an anomaly that I reproduced having over 100% scaling in 680 SLI Skyrim. If you include that result, SLI scaling is a perfect 100%. If you exclude that result and go off the other four games, the SLI scaling is 90%. Still pretty darn good. As for the reason Skyrim was scaling so incredible in SLI, might be a driver issue with single card as in both instances the GPU's were at max utilization.