My company employs people with this skillset (not for gaming though) and all the advice here is very true. The people who apply with game centric degrees (who we have interviewed tbh we tend not to bother) can not pass the interview assessment tests however the physics and math trained interviewees can (in the main). From what I can gather from the people at work (who were previously in games development houses) then their work hours were longer and the pay considerably lower because there is an abundance of people who will do the job. Just something worth considering. I know there are good developers out there who do offer a good work life balance but they do seem few and far between.