Virtual Cash - Card Launched!

Soldato
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Very interesting concept this. Im tempted to go and invest serious money in this (maybe buy a house or something) and then let it out to someone. Could be very rewarding, but i feel that 10 virtual dollars = US$1 is too steep. If it was like 100 virtual dollars = US$1 that would be more like it. I could spend $10, get 1000virtual dollars, then spend it on a lot of items in the virtual world.
 
Soldato
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sunama said:
Very interesting concept this. Im tempted to go and invest serious money in this (maybe buy a house or something) and then let it out to someone. Could be very rewarding, but i feel that 10 virtual dollars = US$1 is too steep. If it was like 100 virtual dollars = US$1 that would be more like it. I could spend $10, get 1000virtual dollars, then spend it on a lot of items in the virtual world.

You can still pay in cents, and the acutal value of what you have hasn't changed. :)
 
Soldato
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My one slight concern with this, is what if the economic model devised for the in game world doesn't work too well or isn't very well ballanced?

It could see a lot of people losing money.

Also, what happens if you "invest" some money, and then the developer goes bust or something?

Interesting concept but very unproven.
 
Soldato
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PeterNem said:
Also, what happens if you "invest" some money, and then the developer goes bust or something?

Interesting concept but very unproven.

This thing has been running for about 18 months i think now and its going from strength to strength, ie. the amount of people playing is increasing and so is the amount of virtual money being used. so i dont think they are in any immediate danger of going bust.

with respect to it being unproven: one guy bought a treasure island (for real cash) and then he sold it eventually and made all his money back from the sales. This was done over a period of months, from what i can tell. So this shows that it can work and is working.

The point that was made earlier though whereby i think the developers are making much money from this, whereby its difficult for a player to turn a profit from playing this game. A case in point, the player who bought a treasure island and sold off some land and some properties on that island - the article says he just made his money back, ie. he didnt make a huge profit (or any profit).
 
Soldato
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I don't like this idea.

Following the logic through, the developer has full control over the entire economy. Its like one coorporation owning everything in the world, and possessing godly powers on top.

Just through a little tweaking, the developer could easily turn this around to make loads of money off everyone through countless possibilities of manipulations. They could raise interest rates by .05% without displaying that rate and have the profit move into their account. Or they could change the rate at which tools get damaged and need replacing and make more money through extra repairs.

The possibilities are endless, and I don't trust a company, esp. when given this much power.
 
Soldato
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I wonder if in the future this might be a way of doing things for real? I means lets say for example this thing takes off and people have stories to tell to friends and family that in the virtual universe they own x amount of properties and that own nightclubs, bars etc. And that the money they earn from these can actually be converted into real money. Obviously it will be a lot easier to buy properties/clubs/bars in this virtual universe than in the real world, so people are more likely to take chances and try their hand at running businesses in the virtual universe than in the real world.

Who knows in the future, it may actually be a way for people to try out a business in the virtual world first, perfecting their strategy and then trying it out in the real world.

This thing could be massive once someone gets it right. I can see people actually investing a lot of their time and money into a virtual universe.
 
Associate
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I just dont get why people would play this game! why dont you just do what ever you want todo for real?

Or dose that mean leaving the house? :rolleyes:

When i spend my money i would like to have somthing REAL in return...

I could be missing the point tho... its early...
 
Soldato
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I used to play this game and my girlfriend started playing it as well. I now don't play it anymore as it was a pretty expensive game if you're wanting to have fun and play around.

But my girlfriend is the kind of person to stick at it. She now has a house in the game and she started off with about 200PED which is about $20. Her house was something like 5000PED. Also she crafts stuff and sells it on and shes near broke even I think with her house after only owning it for about a month now.

I really like the economics in the game compared to a lot of other MMORPGS out there as there is a real drive and it's quite similar to the real world economics. But as said I wasn't confortable playing it like this as it can be quite an expensive game if your just playing around in it, you can't really do half playing around and half proper investment.

Also I don't trust Mindark (developers) all that well as they fairly do stick their arm in, at some places of the game.
 
Soldato
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-=Maxed=- said:
I just dont get why people would play this game! why dont you just do what ever you want todo for real?

Or dose that mean leaving the house? :rolleyes:

Yes, thats exactly the reason. Some people might not have the nohow to buy a nightclub, say, for real, and run it, employ staff, etc. However, in this virtual world, u can buy a nightclub, hire staff and run the club from the comfort of your home. If your nightclub can be successful and it turns in a good profit, then u can make money in the real world (see below).

-=Maxed=- said:
When i spend my money i would like to have somthing REAL in return...

Indeed, that is what the developers have proposed. If u make a profit in virtual money, u can withdraw that money in the form of "real" money. That is where this game differs from all the other games.

The one failing of this game is going to be the economy, i think. The developers need to make it worthwhile for the players to invest time and (real) money so they can actually turn in a profit. Judging by the comment from 'me227', it is very difficult for players to turn in a profit. The people making the profit are in fact the developers. If player can be allowed to make more money, then this will entice new players in.

Its a very similar concept to a casino. If there is a game that allows the player a good chance to win, then more players will play it and the more often the players are winning/making money from the game, the more likely they are of coming back.
 
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-=Maxed=- said:
I just dont get why people would play this game! why dont you just do what ever you want todo for real?

Or does that mean leaving the house? :rolleyes:

When i spend my money i would like to have somthing REAL in return...

I could be missing the point tho... its early...
Erm, there's a shortage of dinosaurs to kill in the town centre? (and in the house)

Plus I'm not really a drop-dead gorgeous redhead with a figure to die for IRL ;)

*touches self*
 
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