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vram usage under 2560x1600 captured by GTX580 3GB x 2 SLI

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Just some random scenes (not necessarily the most stressful):

Assassin's Creed Brotherhood: 710MB

ACBSP_2011_07_14_14_29_16_551.jpg


Alice Madness Returns: 1032MB

AliceMadnessReturns_2011_07_14_14_20_01_479.jpg


BFBC2: 1314MB

BFBC2Game_2011_07_14_14_22_57_211.jpg


Crysis Warhead: 2003MB

Crysis_2011_07_14_14_15_49_436.jpg


Crysis 2: 1873MB

Crysis2_2011_07_14_14_11_20_694.jpg


Dragon Age 2: 1550MB

DragonAge2_2011_07_14_14_32_45_334.jpg


Metro 2033: 1934MB

Metro2033_2011_07_14_14_39_47_077.jpg


Napoleon Total War: 1802MB

Napoleon_2011_07_14_14_44_10_738.jpg


Shogun 2: 1916MB

Shogun2_2011_07_14_14_05_33_644.jpg


Unigine Heaven Benchmark: 1522MB

Unigine_2011_07_14_14_35_43_789.jpg


The Witcher 2: 1322MB

witcher2_2011_07_14_14_48_57_285.jpg


World of Warcraft Cataclysm: 1135MB

WoW_2011_07_14_14_51_13_447.jpg



Conclusions: to maximise everything under 2560x1600, 1.5GB isn't affluent any longer. Whenever the vram usage is slightly above the dedicated vram available on each GPU, lag spikes/stuttering occur. Unless an enthusiast of 30" monitor/multiscreen is insensitive to lag spikes/stuttering, I recommend staying away from multi-GPU solutions with less than 2GB vram per GPU.

However, keep in mind that 2-way GTX580 SLI does not have sufficient GPU computing power under 2560x1600 for some games like Metro 2033, Shogun 2 etc. It is recommended to have at least 3 GTX580s or equivalent power from 28nm cards.
 
Useful information, thanks :)

I'm using SLI GTX480s at 2560, so it's good to have a reference. I've only seen full (1500mb+) VRAM usage in Crysis2 and metro2033, but I haven't played Napoleon or Shogun 2.

Out of interest, did you have Windows aero enabled during these tests? That eats 150-200Mb of VRAM, so is well worth disabling when VRAM usage is a concern.

I don't think AERO still occupies vram as long as the game is running in fullscreen mode. Proof:

PAL4_2011_07_14_14_56_46_490.jpg



Look at them crappy FPS.....LOL

Alice Madness Returns = 24fps
Dragon Age 2 = 20fps
Metro 2033 = 20fps
Shogun 2 = 30fps
Unigine Heaven Benchmark = 34fps
World of Warcraft Cataclysm = 39fps


Who gives a crap how much Vram is being used when your getting them super low FPS

Alice Madness Returns: PhysX killing fps. Most of the time it stays at 60 fps with vsync.
Dragon Age 2: See the GPU usage. Need more explanation?
WOW: You only get the same fps in Orgrimmar even if you run it under 1024x768 unless you are on a ghost server.

The only problematic games are Metro 2033 and Shogun 2.
 
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