Soldato
Been playing saints row a bit and I must admit that whilst GTA is still the Daddy, there are a few bits and bobs which it could borrow from it.
I like the way that when you walk into a mission marker thingy you have to press a button to activate it - this especially annoyed me in San Andreas as it was quite easy to walk into your wardrobe again after you just left it and it takes you straight back in without the courtesy of asking first!
I also like the way you can modify vehicles but actually recall them again and get them repaired - it seemed a bit pointless doing any vehicle mods in San Andreas as you inevitably would write the car off within a few minutes and it was just a waste of cash!
Can anyone else think of things from previous clones like The Getaway, Streets of LA/NY, Mafia etc, which could enhance the GTA experience? Aftrer all, these games borrowed enough from GTA so maybe Rockstar are entitled to take a little back
I like the way that when you walk into a mission marker thingy you have to press a button to activate it - this especially annoyed me in San Andreas as it was quite easy to walk into your wardrobe again after you just left it and it takes you straight back in without the courtesy of asking first!
I also like the way you can modify vehicles but actually recall them again and get them repaired - it seemed a bit pointless doing any vehicle mods in San Andreas as you inevitably would write the car off within a few minutes and it was just a waste of cash!
Can anyone else think of things from previous clones like The Getaway, Streets of LA/NY, Mafia etc, which could enhance the GTA experience? Aftrer all, these games borrowed enough from GTA so maybe Rockstar are entitled to take a little back