What is the maximum level in Oblivion?

Soldato
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I can't post this in the Story/help thread since it's chock-a-block full of spoilers. I can't find an anwser for this anywhere :confused:

Cheers.
 
Oh, I just found out; It's done using a skill/attribute calculation, which essentially results in the max level being anything from 50 to 80, depending on how you have leveled up.
 
da_mic_1530 said:
im sadly still level 1 after about 12 hours is that bad?
After one week I was at Lv2 :p Turned out that the game had defaulted the difficulty slider to easy mode, which was why I wasn't getting any skill increases - me enemies would die in one hit!
 
da_mic_1530 said:
im the wood elf fella born under the sign of the thief, all i do is nick things so i thought it would be a laugh

damn dude, what do you do all day ? Do you just sit on a horse making horsey noises till something happens ? Bizarre
 
da_mic_1530 said:
eee god am cracking up wif laughter here, god i must be bad, lol av made sum right stupid posts recently like.

*Aww bless his cotton socks.*

Do me a good price on that Tombraider: Legends that you just bought when you are finished with it :p

I wanted that grrrrr grrrrrr.
 
Chads said:
Oh, I just found out; It's done using a skill/attribute calculation, which essentially results in the max level being anything from 50 to 80, depending on how you have leveled up.

It told me that for my character the max level is 48. :p
 
Kainz said:
After one week I was at Lv2 :p Turned out that the game had defaulted the difficulty slider to easy mode, which was why I wasn't getting any skill increases - me enemies would die in one hit!

The game scales some enemies with you, and introduces new (higher level) enemies to replace the ones that don't scale. In short, the trouble you have no will more or less continue and possibly get WORSE as you level up. Best level seems to be 4, its right before a new set of enemies are released in to the world.
 
Doubt my problem will get any worse. I'm lv17 now and advancing much quicker due to enemies lasting longer (higher difficulty) raising my chance to get in some good hits to increase my skills.

Earlier on I was struggling because I couldn't for the life of me find a single thing to kill out in the wilderness. Aside from bandits and deer. The game opens up a lot more as you level, and right now it's amazing, such a vast array of weaps and armours to be found.
 
I wouldn't worry too much about not levelling up, thanks to the strange levelling system the game uses it's quite possible, and it doesn't neccesarily mean you've not been getting your skills up either.

Basically, your character levels up every time you improve all your major skills by a certain amount, while improving your minor skills will do nothing to your level. Which means that if your athletics, or blade, or sneak, or light/heavy armor are in your major skills, you'll likely be levelling up fairly quickly (as those are the most used skills), whereas if they aren't (and your major skills are set to ones you rarely use) you'll instead take quite a long time to level up.

Now this system itself I don't have a problem with really, it's the fact that the game auto-levels itself to your level as well that annoys me. One or the other would be fine, but both together creates some annoying gameplay for me. My first character in the game, I'd spent about 15 hours or so playing with, and had rushed fairly quickly up to level 12 with, but the game just became more and more difficult for me, until I couldn't even beat the most basic enemies with my strongest weapons without a massive long battle with. All because I had things like athletics, acrobat, sneak and speecraft as my major skills. Skills that I was using all the time, that I considered important, but that meant that while I was levelling up, I wasn't actually getting any stronger (as my blade/marksman skills weren't really being used as much as the others), but my enemies on the other hand, were (thanks to the auto-levlling system). Thus, the game got impossible, and I just had to start again and rejig my major skills to, stupidily, skills that I actually use less.

Nice idea for a system, but quite flawed. So just because someone is on a higher level than you doesn't neccesarily mean they've been playing more than you. Or that they're stronger than you.
 
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