Caporegime
'Ham and Mayoooooo, Ham and Mayo'
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Most would have finished by now!
At 640x480 and 3fps
*runs for cover*
Still waiting
RTX patch for Shadow Of The Tomb Raider was finally released today.
Just played first time for 2 hours now, very impressed with ray tracing shadows, up to 100 fps at 1080p with ray tracing shadows quality at Ultra so I really do not need DLSS.
Techpowerup tested RTX and DLSS.
https://www.techpowerup.com/reviews/NVIDIA/Shadow_of_the_Tomb_Raider_RTX_DLSS/
DLSS quality seemed very good but some textures looked blurred so a few more DLSS learn data trainings should fix it.
RTX for shadows, what about the rest of the features
That we've seen so far, reflections in BF5 and global illumination in Metro exodus.Shadows were what was demoed about RTX in the game 5 months ago at launch. That was all I expected of RTX in the game therefore from the first moments of having the 20 series confirmed. DLSS is there as well which I don't think was mentioned would be there in the game at the launch.
What other multiple of features of RTX are there?
Wow, massive performance difference.Did a vid between Ultra and Medium and I actually prefer medium Raytracing shadows over Ultra.