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Which games need a faster GPU to run it then crysis

crysis warhead runs at silly smooth FPS ultra @ 2560 (no AA, stupid lack of VRAM, and medium sound, for some reason it lags to hell on ultra sound) for me, crysis I havent tried in years, ran fine on 3GPU, but 4GPU wouldnt work at the time so i gave up on it).
Metro I played in high I think, very high/ultra was unplayable, turning Physx on made my cards cry though lol. Turn the res down to 1920 and ultra (dx10 obv) was totally playable.

Fallout 3 would tax one gtx 295 enough so that it would drop to 55fps when viewing the entire world @ max everything. So I got another one and it ran at 60 fps :)

Lots of games would push one of my 295's enough to be under 60fps @ 2560, but with two theres very few that can, except for things like Metro. Shame I cant do dx11 to test proper things. Main problems are just lack of VRAM for my native res.....stupid moving to a different country then moving back discovering I had a child.....I need to get paid from my new work already so I can upgrade to tri sli 580s :)
 
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Fallout 3 would tax one gtx 295 enough so that it would drop to 55fps when viewing the entire world @ max everything. So I got another one and it ran at 60 fps :)

With the right mods you can make fallout 3 much more demanding than stock. High res texture packs, weather effects and mods which increase NPC spawning all contribute. It's possible to add so much stuff even really high-end pc's fail to maintain a decent framerate.
 
Keep it in your pants then or covered ;) lol

lol, err yea. she was supposed to be on the pill but meh, its all good, cept I loved it in iceland. Once the consultancy money starts to kick in I will be able to upgrade at will again, Dont mind waiting, makes more sense for me to wait till the 680 is out anyway, then I will see a nice and big perf jump :)
 
Metro on the other hand is very dark looking god knows why it takes up so much gpu power , now that could be poor coding ok its dx11 but hell crysis still looks better than it by far imo
Imo Metro2033 is in league of its own when it comes to technologies or "eye-candy-ness". For one thing - the lightning model is so much more refined in Metro. Crysis doesn' look bad but you can immediately notice it's just engine rendering that is miles away from photorealism. In Metro2033 there are moments that look much closer to "real thing" than in any other game I've played. There is of course still long way to photorealism but in 2010 / early 2011 there imo is just no contest when deciding about best looking game.


Damn I thought the recommended was 8GB?
Officialy yes but the .exe is still only 32bit. So even on 64bit OS it could use max 4GB of address space. But I am not sure if there is some scenario when the game could really hit the 4GB limit. I haven't seen it go above 2GB with everything maxed - maybe could be different with SLI setups and extreme resolutions.
 
Officialy yes but the .exe is still only 32bit. So even on 64bit OS it could use max 4GB of address space. But I am not sure if there is some scenario when the game could really hit the 4GB limit. I haven't seen it go above 2GB with everything maxed - maybe could be different with SLI setups and extreme resolutions.

I saw it using like 3-3.5 gb on my system when running it.
 
Metro on the other hand is very dark looking god knows why it takes up so much gpu power , now that could be poor coding ok its dx11 but hell crysis still looks better than it by far imo

I 100% agree. Everything I've seen so far of metro looks just like any other PC game out now. I really don't understand where all the computational power is actually going in this game other than the volumetric effects
 
Officialy yes but the .exe is still only 32bit. So even on 64bit OS it could use max 4GB of address space. But I am not sure if there is some scenario when the game could really hit the 4GB limit. I haven't seen it go above 2GB with everything maxed - maybe could be different with SLI setups and extreme resolutions.
Cheers for clearing that up mate.
 
Think I'll have a look into getting Metro2033 to see what it's like on mine... I'd imagine low/medium settings from the sounds of it as it seems to struggle on ultra on some of your i7's :eek:
 
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