Worst Game of the Year 2015 - WGOTY!

I played TPP and thought it was good, the story was lackluster and most of the game clearly never got finished towards the end but the issues you are brining up are 100% player choice. Personally I snook through bases strangling people with the wolf and sometimes Quiet. If you choose to abuse the tranq then you are simply limiting your own enjoyment. 'Its there so I'll use it' excuse most people use for OP things in single player games doesn't stick here either.

One thing I wish the game had was unequippable primary weapons. Never used it once and took away from the immersion of my playstyle having a great big M4 nailed to Snake's ribcage.

The boss battles were great too, as few as there was. MGS3 was a far superior game though.

But the issue in it's self is poor game design and balance. I've played 20 hours of MGS and haven't even heard Quiet mentioned. If it takes 20+ hours for a games mechanics to start to flesh out they haven't developed their game properly.
 
But the issue in it's self is poor game design and balance. I've played 20 hours of MGS and haven't even heard Quiet mentioned. If it takes 20+ hours for a games mechanics to start to flesh out they haven't developed their game properly.

Well you're not very far in then which is a good thing, mix up your playstyle and play in a way which is fun for you and then you'll love the fact the game is huge. Took me 100 hours to finish it, few side ops aside. Are you farming side ops BTW?

I never had the issue where you go to the same place and do the same thing too many times. Granted locations are occasionally re-used for sideops but the Russians have a limited amount of real estate to use in Iraq so it makes sense they'd keep sending prisoners to a few key places capable of housing them.

Do wish their defences would be upped each time though, as the prison in particular... How many times do I have to knock everyone out and steal their prisoners before they decide to not stand with their backs turned from every dark spot. :D
 
The tranquillizer does work though, as shooting people in the foot doesn't alert them. They then take a few seconds to drop, so long as you are quick enough with your aim and shooting people will fall to sleep well before they get a chance to be alerted by the other guys falling to sleep. It's quick, easy and gets you a good rank. As the rank only really accounts for time taken as nothing else really gives good score.

You just end up going to the same places, doing the same mission, with the same weapons over and over. There is loads to research but it's in most cases literally exactly the same gun but with a scope or silencer added. Which ends up pointless as if you kill enemies you are handicapping yourself as you can't staff your base.

Yes, you have choice, but only one of those choices is actually useful.

At least in Witcher 3, (my opinion) the story is actually decent, the quests differ enough to keep you interested, I literally did the same mission about 11 times in MGS, same guns, same enemies, same town and the same objective. In MGS the main story is you trying to get revenge, only maybe 5/10% of the game is actual story, the rest is knocking people out to staff a base to research pointless weapon upgrades. Yey! I rescued this same guy from this same base 5 times and recruited 30 people. Now I can finally put a silencer on this gun I never use, because if I actually use it the guy I shot will die and I can't recruit him to research a scope for another gun I never use.

Don't get me started on how much better the story, quests, characters, dialogue, environment and graphics are in Witcher 3. I had much more fun doing just the Bloody Baron quests in Witcher 3 than I did my entire time spent in MGS.

EDIT: Obviously all of this is my opinion and I respect you may like different things.

As has been said, what you do and how you play is mostly player preference. I had fun mixing up tactics, finding all the little details, doing challenges, bulding the base, listening to the tapes etc.

What you say also applies to the Witcher 3.

The Baron quest is probably the only interesting part of Witcher 3's story. Other than that, it's just a medieval RPG. I found Witcher 2's political themes a lot more engaging and focused. IMO, Gwent destroys the main storyline. I liked the dialogue, though.

It also gets repetitive like every other game and you don't ever need to use stuff because you overlevel everything very fast and the game's easy. That makes exploration pointess and you do quests just for the sake of doing quests. That certainly should be a bigger flaw in a game that's supposed to be an RPG than in a game like MGS V?

Also, most of those quests follow the same scenario: go to someone/bring something to someone/kill monster/await inevitable plot twist:p There's only so much you can do with variety.

Regarding graphics, there are a lot of naff elements like water, cardboard foliage, clunky animations and movement so I didn't really find them groundbreaking. It looks very good at times but can also look very bad and I had to use SweetFX to get rid of the cartoony colours. Still good for a game this size but I found GTA V and MGS V more pleasing to look at and more consistent.

It's a very decent game but how much better it is than MGS V is just a matter of opinion. To me, it's just different and has a lot of flaws of its own, especially as an RPG.

EDIT: Still enjoying it and it would probably go into my top 3 games this year were it not for Dirt Rally;p
 
Early access, still hasn't technically 'released'.

So maybe not WGOTY, but deserves a special mention and its own place in hell.

e: think the early access started 2 years ago at the start of this month, what a joke.

Yeah, it'll be stuck in limbo for the rest of eternity, we'll see Half Life 3 before that pathetic mess ever gets finished. BiS should be done for fraud.

MGS 3 was an unforgettable experience, I don't thing there'll ever be a Metal Gear that surpasses it, especially that Kojima's apparently gone.

I still hear the Snake Eater theme whenever I see a ladder. :cool:
 
My biggest disappointment, where I had high expectations that were not met, where I sunk nearly 100 odd hours in but couldn't finish the game was Witcher 3, I desperately tried to love it but it just become so tedious to play towards the end I just give up.

Fantastic achievement making a game like that, and I 100% respect people consider it their GOTY, and I did enjoy it a lot but I just had too high hopes and ended up really disappointed. Shame really. :)


Edit, worst game though was Black Ops 3!
 
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I'm picking something not based on a like/dislike basis but more how disgusted I am they actually managed to fluff its design up

Tetris® Ultimate

30+ year old game concept with a facelift and it still crashes, they actually released this on PC in the last month.

Runners up

Overlord: Fellowship of Evil
 
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What's with all the Battlefront hate?

I'd say Fallout 4. Initially I loved it but when I think about Skyrim and how good that was, this just comes nowhere near. The endings were boring too.
 
I wonder if the conflicting opinions on here are down to age? Is be interested to see a poll of younger then older gamers to see if their expectations were the same. I know mine are quite high these days having been around since the early Atari days. I don't necessary see that as a good thing ;)
 
Was disappointed with the walking simulator that is the Stanley parable...it felt extremely basic and shallow. Thought the different paths weren't really different paths at all. Game pretends to be kinda philosophical...but it's a gimmick....a magicians trick to make you think something is cool when it's really not. Narrator mildly amusing...but good narrator does not a great game make :p
 
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