It's the most laughable claim.
Ok so what is your definition of a GPU?
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It's the most laughable claim.
more Rroffle
LOL come on Rroff, everyone here knows what your all about.
Ok so what is your definition of a GPU?
Of all the nVidia lies that is one of the least problematic - Jensen Huang initially under AMD (where he was a microprocessor designer) and later at nVidia was instrumental in creating what is ultimately a proper GPU - while earlier graphics processors might have been called GPUs in name they all had only a subset of the functionality of a true graphics processor in hardware and relied on software doing a lot of the actual processing. I mean its a bit of an inflated claim but not without some merit.
Though if you want to be really picky about it then GPUs weren't complete GPUs until the unified shader model https://en.wikipedia.org/wiki/Unified_shader_model
Determining that the Geforce 256 is the start of gpus because of an arbitrary line in what can be done on a GPU is crazy
Please don’t bait posters. The past few of your replies have been awful and have simply not added to the debate.LOL come on Rroff, everyone here knows what your all about.
This is the actual claim http://www.nvidia.co.uk/page/geforce256.html it isn't an outright lie - though it isn't wrong to call pre-GeForce cards GPUs they technically don't (ignoring some aspects like tris rates nVidia seems to have made up as the definition of a GPU) have the full functionality of a GPU but do provide some subset of that functionality.
Before the GeForce and later cards if you wanted to do much in the way of manipulation of the data you had to download it from the GPU (or keep copies in physical memory, etc.) process it then upload it to the GPU again - with the GeForce onwards it was possible to do much of this in hardware on the GPU.
Can this one add up correctly then ?
Sorry mate but what you referring was to something like the Voodoo 2 and other accelerators.
By the time Nvidia released their first GPU the Riva TNT, ATI already had released the full blown ATI Rage 3 years earlier.
techspot said:GeForce 256’s status as the first to incorporate programmable pixel shaders with the use of T&L has long been the subject of debate. That’s because a number of designs also incorporated T&L either at the prototype stage (Rendition VéritéV4400, BitBoys Pyramid3D, 3dfx Rampage), at a level approaching irrelevancy (3DLabs GLINT, Matrox G400’s WARP), or through a separate on-board chip (Hercules Thriller Conspiracy).
None of these achieved commercial functionality, however. Moreover, by being first to adopt a four pipeline architecture, Nvidia had an inbuilt performance lead over the competition. This combined with the T&L engine enabled the company to market the GeForce 256 as a professional workstation card.
Please don’t bait posters. The past few of your replies have been awful and have simply not added to the debate.
Anyone can rubbish a claim without backing it up. Responding with “some spam” adds nothing to the conversation and only antagonises posters attempting to engage in the thread.
By awful, I mean nonsensical and unintelligible crap.
Yup considering some of the whoppers that Nvidia have told that one is at least somewhat accurate as they say, it was the first GPU to be able to do it all onboard.
Google says otherwise so you are wrong, nothing unusual thereThat fact remains Nvidia didn't invent the GPU.
Well that fact is one we will have to disagree on.That fact remains Nvidia didn't invent the GPU.
Google says otherwise so you are wrong, nothing unusual there
Got those links to Nvidia's CEO specifically lying yet?
http://lmgtfy.com/?q=who+invented+the+GPUThat fact remains Nvidia didn't invent the GPU.
No I'm right on both counts. Nvidia never invented the GPU. They may have coined a phrase first. And Jen-Sun has told a lot of lies
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