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Yeah I noticed the min fps has gone up though.
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Hello everyone,
Our Catalyst 14.3 Beta driver and the Thief patch by Eidos Montreal, which features our Mantle and TrueAudio technology, are available today. The patch will automatically download on PCs that have the game installed already; you can download the beta driver from here: http://support.amd.com/en-us/kb-articles/Pages/latest-catalyst-windows-beta.aspx
In addition, I’m happy to inform you that we have also included the fix for the audio Vsync bug you have reported. I’d like to thank you again for your patience and a special thank you to those of you who have provided me thorough details about the bug – very helpful
Please remember to check out the Feature Highlights and the Known Issues sections for more information about this version of the driver.
It uses as much as it wants. If it goes over what you have, it starts to use pagefile/dram and stuttering or fps drops occur. Mantle uses around 3.5gb of vram at 1440P ultra preset in BF4 and stays there, unless i alt tab out.
thx for letting us know warsam
the casual way it mentions we should dust off our occulus rift tho lol
i would like to know what are the best type of headphones to try trueaudio with ><
Hello Mei,
I'm using the Razer Kraken 7.1 headset for all my games...works great
Hello everyone,
Just wanted to let you know I'm tracking this thread and taken lots of notes. Thank you for posting by the way.
We are planning to release another driver, the WHQL, next month; and I will make sure to keep you informed on this topic.
Sam are they proper 7.1 or do they have sound processing to create virtual 7.1?
I think this is more one for our resident 290X guru. but one thing i can tell you is CCC interferes with my overclock, it keeps trying to set it back to stock and my power limit back to 0
My solution was to unistall CCC, you don't need it anyway, just select change drivers in the unistall, advanced, unistall CCC. reboot.
Better Mantle vRam optimisation for 2GB cards would be great.
At the moment Mantle uses a lot more vRam than DX, this is a problem for those 2GB cards, it means they can't run BF4 Texture quality above Medium.
In doing so the vRam soon fills up to 2GB + resulting in stuttering.
Other than that Mantle is perfect.
It's worth pointing out that memory management is almost exclusively down to the dev now and I'm under the impression from the BF4 slides from Johan's talk at GDC that in fact the memory issue is down to Dice not AMD(or at least one or two were) and that they were considering or needed to rewrite their memory management to work better.
It could be down to the drivers, or it might be down to Dice.
Yes RE: Matson, thats one other thing. to explain the problem i have.
http://forums.overclockers.co.uk/showpost.php?p=26060575&postcount=2
Its been doing that since 13.12.
Any point upgrading from 13.12 to this? I don't have BF4.