Soldato
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Anshel Sag (Bright Side Of News Editor) has seen it working first hand.
And if he seen it working then that means its working on GPU's on the market today.

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Anshel Sag (Bright Side Of News Editor) has seen it working first hand.
G-sync = you have to buy a new supported monitor.
Freesync = you have to buy a new supported monitor.
Can someone explain where the free comes in? aside from AMD's marketing that is.
Well full credit to nVidia for getting this out first and good to see AMD not sitting back. nVidia took the bull by the horns and have the tech out now and AMD will have it out at some stage.
The choice is...Pay the extra for early smoothness in games now with G-Sync or save a few quid and buy when Adaptive-sync is available (Possibly a years time).
Good stuff.
Do I have this right?
VESA now define a standard (eDP) that monitor makers can create their own "gsync-like" modules around for free?
Standard confirmed. Monitors meeting it by q1-2 2015.![]()
freesync = you buy new monitor for regular price
Gsync = you buy new monitor for regular price + 250$ for gsync kit installed or alone
the free referes to the extra 250$ added to the regular price of the monitor, hope this answers your question
Yes and No.
VESA ratified a 'Variable Refresh Rate' technology that exists in eDP for laptops and the like for power saving into the 1.2a standard that extends said technology to external DisplayPort monitors.
It's an optional part of the 1.2 spec which monitor makers can integrate into their monitors if they so choose.
It's yet to be seen whether this is POSSIBLE on existing monitors through a firmware update, future monitors using the 1.2a spec with the optional implementation or otherwise.
Demos have been shown using eDP, but eDP has no real considerations that a discrete gpu <> external monitor relationship might have as it's an embedded solution.
For example - G-SYNC necessitates that there are no other connection options other than DisplayPort on the monitor. Whether this Adaptive-Sync techn0logy differs in that respect is yet to be seen.
Yes and No.
VESA ratified a 'Variable Refresh Rate' technology that exists in eDP for laptops and the like for power saving into the 1.2a standard that extends said technology to external DisplayPort monitors.
It's an optional part of the 1.2 spec which monitor makers can integrate into their monitors if they so choose.
It's yet to be seen whether this is POSSIBLE on existing monitors through a firmware update, future monitors using the 1.2a spec with the optional implementation or otherwise.
Demos have been shown using eDP, but eDP has no real considerations that a discrete gpu <> external monitor relationship might have as it's an embedded solution.
For example - G-SYNC necessitates that there are no other connection options other than DisplayPort on the monitor. Whether this Adaptive-Sync techn0logy differs in that respect is yet to be seen.
Any more questions Siny Poo's?
Yup. Nobody doubts it will work on discrete GPUs with external monitors, otherwise what was the point?
The real question is this:
Will work on current discrete GPUs with external monitors?
C'mon LtMatt, think man!
Tell me, why do you think monitor manufacturers will:
1 - Fully explore the spec
2 - R&D it's implementation into their monitors
3 - Integrate it into production models
4 - Sell them with zero marketing, price premium or otherwise?
Adaptive-Sync on Desktop PCs with External Monitors have 1 target audience that gives a damn about it. Gamers. You ARE going to pay for it.
Q: What is DisplayPort™ Adaptive-Sync?
A: DisplayPort™ Adaptive-Sync is a new addition to the DisplayPort™ 1.2a specification, ported from the embedded DisplayPort™ v1.0 specification. DisplayPort™ Adaptive-Sync provides an industry-standard mechanism that enables real-time adjustment of a monitor’s refresh rate of a display over a DisplayPort™ link.
Q: What is Project FreeSync?
A: Project FreeSync is an AMD effort to leverage industry standards, like DisplayPort™ Adaptive-Sync, to deliver dynamic refresh rates. Dynamic refresh rates synchronize the refresh rate of a compatible monitor to the framerate of a user’s AMD Radeon™ graphics to reduce or eliminate stuttering, juddering and/or tearing during gaming and video playback.
Q: How are DisplayPort™ Adaptive-Sync and Project FreeSync different?
A: DisplayPort™ Adaptive-Sync is an ingredient DisplayPort™ feature that enables real-time adjustment of monitor refresh rates required by technologies like Project FreeSync. Project FreeSync is a unique AMD hardware/software solution that utilizes DisplayPort™ Adaptive-Sync protocols to enable user-facing benefits: smooth, tearing-free and low-latency gameplay and video.
Q: Is DisplayPort™ Adaptive-Sync the industry-standard version of Project FreeSync?
A: The DisplayPort™ Adaptive-Sync specification was ported from the Embedded DisplayPort™ specification through a proposal to the VESA group by AMD. DisplayPort™ Adaptive-Sync is an ingredient feature of a DisplayPort™ link and an industry standard that enables technologies like Project FreeSync.
Q: What are the requirements to use FreeSync?
A: To take advantage of the benefits of Project FreeSync, users will require: a monitor compatible with DisplayPort™ Adaptive-Sync, a compatible AMD Radeon™ GPU with a DisplayPort™ connection, and a compatible AMD Catalyst™ graphics driver. AMD plans to release a compatible graphics driver to coincide with the introduction of the first DisplayPort™ Adaptive-Sync monitors.
Q: When can I buy a monitor compatible with Project FreeSync?
A: AMD has undertaken every necessary effort to enable Project FreeSync in the display ecosystem. Monitor vendors are now integrating the DisplayPort™ Adaptive-Sync specification and productizing compatible displays. AMD is working closely with these vendors to bring products to market, and we expect compatible monitors within 6-12 months.
Q: What AMD Radeon™ GPUs are compatible with Project FreeSync?
A: The first discrete GPUs compatible with Project FreeSync are the AMD Radeon™ R9 290X, R9 290, R7 260X and R7 260 graphics cards. Project FreeSync is also compatible with AMD APUs codenamed “Kabini,” “Temash,” “Beema,” and “Mullins.” All compatible products must be connected via DisplayPort™ to a display that supports DisplayPort™ Adaptive-Sync.
Q: How is Project Freesync different from NVIDIA G-Sync?
A: While both technologies have similar benefits, G-Sync uses expensive and proprietary hardware. In contrast, Project FreeSync utilizes the industry-standard DisplayPort™ Adaptive-Sync specification to promote wider adoption, lower cost of ownership, and a broad ecosystem of compatibility.
Q: Why should gamers purchase a system that utilizes Project FreeSync?
A: Project FreeSync’s ability to synchronize the refresh rate of a display to the framerate of a graphics card can eliminate visual artifacts that many gamers are especially sensitive to: screen tearing, input lag, and stuttering. Project FreeSync aims to accomplish this through an open ecosystem that does not require licensing fees from participants, which encourages broad adoption and low end-user costs.
Q: What is the supported range of refresh rates with FreeSync and DisplayPort™ Adaptive-Sync?
A: AMD Radeon™ graphics cards will support a wide variety of dynamic refresh ranges with Project FreeSync. Using DisplayPort™ Adaptive-Sync, the graphics card can detect and set an appropriate maximum and minimum refresh rate based on the capabilities reported by the display. Potential ranges include 36-240Hz, 21-144Hz, 17-120Hz and 9-60Hz.
because as i said above this adds value to gaming monitors, because the community have shown real interest for the technology, everybody knows it, and manufacturer also know it, so if they have any vision they will add it, the timing of 4k monitors crossing with freesync is interesting, and can potentialy increase monitors sale for the next couple years, with quiet massive upgrade from players, the dots arn't hard to connect, if i was running asus or samsung i would include it.
freesync = you buy new monitor for regular price
Gsync = you buy new monitor for regular price + 250$ for gsync kit installed or alone
the free referes to the extra 250$ added to the regular price of the monitor, hope this answers your question
Q: How are DisplayPort™ Adaptive-Sync and Project FreeSync different?
A: DisplayPort™ Adaptive-Sync is an ingredient DisplayPort™ feature that enables real-time adjustment of monitor refresh rates required by technologies like Project FreeSync. Project FreeSync is a unique AMD hardware/software solution that utilizes DisplayPort™ Adaptive-Sync protocols to enable user-facing benefits: smooth, tearing-free and low-latency gameplay and video..
Also, that tweet has a VERY concerning wording. It almost appears that DP Adaptive-Sync was "required" to make FreeSync viable.....almost that VESA are implementing DP Adaptive-Sync and AMD will CONTINUE to market the technology as 'FreeSync' and use the solution as their own which requires the VESA 1.2a spec ratification to actually work.
Hi, everyone. I know people have questions about DPAS and FreeSync, and how they're related.
I've authored this Q&A to provide more information. You'll start seeing press articles on it soon as well.
Thanks ThracksSo no need to Upgrade GPU for me. Just wait on the monitors now. 120hz or more @1440p and am sold.
Same for me.
Would be nice to know if older AMD Radeon gpu's such as the Tahiti 7970 or Cape Verde HD7770 will see support as well?
Q: What AMD Radeon™ GPUs are compatible with Project FreeSync?
A: The first discrete GPUs compatible with Project FreeSync are the AMD Radeon™ R9 290X, R9 290, R7 260X and R7 260 graphics cards.