Soldato
All good here with 353.12. No problems at all. Well, besides poor SLI scaling in W3 as mentioned above!
I'm trying different SLI bits at the moment.
I'm trying different SLI bits at the moment.
Please remember that any mention of competitors, hinting at competitors or offering to provide details of competitors will result in an account suspension. The full rules can be found under the 'Terms and Rules' link in the bottom right corner of your screen. Just don't mention competitors in any way, shape or form and you'll be OK.
The last 2 driver releases from NV have been doing this to me... I've rolled back to
350.12
and all is working fine.
Another positive
On this end, computer has been on since 4pm, still no driver has stopped responding in chrome/games when fixing the polling rate
Yep exactly same here, only last 2 drivers have this issue. 350.12 works perfectly fine. I really want the new features for nvidia control panel g-sync/ulmb being application controlled, unfortunately that will have to wait untill NVIDIA sorts this out. I am confident they will though.The last 2 driver releases from NV have been doing this to me... I've rolled back to
350.12
and all is working fine.
Gregster also had issues after installing AB. Seems it's probably the route of a lot of the crashing for people. Such a small fix for a hugely widespread problem.
Nobody besides NV should look into driver related issues. Neither me in AB, nor w1zzard in GPU-Z, ASUS in GPU tweak, Gigabyte in OC Guru or EVGA in Precision (and each of tools is reported to be affected) use anything but NVIDIA's own official NVAPI to display graphics card state in realtime. And NVAPI is build special to provide graphics card state reporting to vendor specific software.
The only thing you achieve by increasing polling rate in AB and similar tools from 1000ms to 6000ms is reducing the amount of access to NVIDIA driver via NVAPI with 6x factor. The amount of NVAPI calls during 10 minutes of testing with 1000ms polling period is equal to 1 hour of testing with 6000ms polling. If there is a problem randomly occurring in driver once per let's say 10000 NVAPI calls and you needed roughly 3 hours to reproduce it with 1000ms polling rate, then you'll need roughly 18 hours with 6000ms period to have comparable chances to reproduce it. It is not a fix by any means, it is a placebo that makes the problem harder to reproduce. If those who follow the guide of "fixing" it via altering polling rate don't get it - that's not my problem.
Sounds like he's getting a bit defensive. Nobody is asking him to fix it. There is obviously something in the recent build that is interfering with the polling when at it's default. I was a little surprised when they hadn't thought to install the utilities on their test beds.
Unless people are actually on his back I would have just kept quiet and recommended people inform NVIDIA of the problem. Instead, he makes MSI look bad by being in any kind of working relationship with them, because he's socially backward.
Gregster also had issues after installing AB. Seems it's probably the route of a lot of the crashing for people. Such a small fix for a hugely widespread problem.