Trailers looking good, some of it did look ingame that flying head thing for instance. Only thing was the voice sounded slightly off or something.![]()
Looks no better than Doom3. Just normal maps and shinyness everywhere...

The original guy who did the voice probably died in the time it took for the last duke game to come out to the release of that trailer

Im looking for some alien toilet to park my bricks, who's first

Nope it's the same guy, I recognise the name. Not that it would surprise me if he did, it's been long enough![]()
Prey (by 3D realms also) used that engine, so it was a no-brainer, though it could be slightly/heavily/extremely modified
It does look pretty good, not the best, not the worst.

It's using a modified version of the Unreal engine, not the Doom 3 engine![]()

It would mean using a different editor, learning the new tools, new problems.......wiki said:Broussard has stated several times that the only parts of the Unreal engine that are still part of their code base are UnrealScript, the networking code, and the UnrealEd. Everything else (except Meqon, the physics engine) has been written from scratch by 3D Realms. The principal technical reason given by Broussard for the extensive delays was the unstable tech base. Once it was stabilized, 3D Realms expanded their team considerably, from 22 to 31 members.
wiki said:On March 20, 2007, Scott Miller explained in an interview with YouGamers that they were still using the Unreal Engine, although what is probably a heavily modified version.