http://xboxfamily.com/xf/index.php?option=com_content&task=view&id=1107&Itemid=2
It's like I said to some of the OcUK guys in the Warcraft guild, the Wii may have done the gaming industry a lot of damage by introducing the money-making waggle feature to gaming, drawing in the money but totally ignoring the gameplay and substance stakes. The other developers would start to see that interactive motion sensing controls on short-term games are where the cash is at, then they would start investing and getting similair equipment out. I hate to exagerate, but this is it, if Microsoft really does go this way - then bye bye hardcore gaming experiences, nice knowing ya!
Before you start going 'oh you're a complete loony, trolling as usual', think about it - a money-centric company taking a look at the Wii and seeing just how much money it rolls in, and just how massive the audience reach are. They lost their first position already, despite a year head-start. If I was a fat exec at Microsoft with no clue about gaming, and don't care what gamers think - I would do the same right now and tell the people below to stop making such expensive games and copy the thing that's kicking my ass right now. It's business. Think about it.
If what we’re hearing out of Saratoga, California is true, Xbox 360 owners can expect to be playing motion sensing games, much like that of the Wii or PS3, by the end of next year. The details are still sketchy, but it appears a first-party add-on to existing controllers may be the delivery method of the technology. More after the jump:
Hardcore gamers have known for sometime that it’s not too difficult to add motion-sensing functionality to the 360. With homebrew add-ons being worked on for the last year or so like the Xilt mod , it seemed only a matter of time before MS decided to release their own peripheral.
It appears Microsoft has contracted the Saratoga, California firm, Gyration to handle the peripheral. If that name sounds familiar, it’s for good reason. Gyration is the company responsible for the prototype designs of the Nintendo Wii-mote, which we all know has become a huge success. Most recently, the company was in the spotlight for creating a motion-sensing remote for Microsoft’s Media Center.
While details are still a bit thin on when “exactly” we’ll see this technology, we’re still excited at the prospect of new interactivity with our Xbox 360 games. There's also no word on whether or not the new add-on will incorporate the motion-sensing technology that MS successfully patented last year.
It's like I said to some of the OcUK guys in the Warcraft guild, the Wii may have done the gaming industry a lot of damage by introducing the money-making waggle feature to gaming, drawing in the money but totally ignoring the gameplay and substance stakes. The other developers would start to see that interactive motion sensing controls on short-term games are where the cash is at, then they would start investing and getting similair equipment out. I hate to exagerate, but this is it, if Microsoft really does go this way - then bye bye hardcore gaming experiences, nice knowing ya!
Before you start going 'oh you're a complete loony, trolling as usual', think about it - a money-centric company taking a look at the Wii and seeing just how much money it rolls in, and just how massive the audience reach are. They lost their first position already, despite a year head-start. If I was a fat exec at Microsoft with no clue about gaming, and don't care what gamers think - I would do the same right now and tell the people below to stop making such expensive games and copy the thing that's kicking my ass right now. It's business. Think about it.
Last edited: