And you thought PC piracy was bad...

With top games costing around £20+ i'm glad there are so many R4's out there.

I'm sure that it doesnt cost to much to develop DS games, greedy gits.
 
this used to be such a happy place :(

Pc ISO's burnt to disk still normally require cd to be mounted on virtual drive to beat the copy protection. Console games don't thus easier to burn and play IF your console hardware has been modified to allow. SO i would say Console games are easier than PC
 
Well, If we say 50, 000 seeders, and we see 100's of thousands of leechers, It can quite easily equate that, Allowing for Leechers that begin to seed, and Seeders that log off.

So if you make up figures off the top of your head and multiply it across torrent sites you can then get to 5000 an hour or 120,000 a day or 840000 copies a week. I find those figures extremely hard to belive
 
Pc ISO's burnt to disk still normally require cd to be mounted on virtual drive to beat the copy protection. Console games don't thus easier to burn and play IF your console hardware has been modified to allow. SO i would say Console games are easier than PC

Not true in the slightest nearly every pirate PC game comes with a cracked exe which needs no CD either physical or virtual, Starforce games might well need to have something but very rare.
 
So if you make up figures off the top of your head and multiply it across torrent sites you can then get to 5000 an hour or 120,000 a day or 840000 copies a week. I find those figures extremely hard to belive

Not made up. None of them are, they are figures I watched. I won't say where, or why or when. Considering it's illegal. But I've watched them, and seen them. Whether I care or not that you believe me is another matter. ;)
 
So if you make up figures off the top of your head and multiply it across torrent sites you can then get to 5000 an hour or 120,000 a day or 840000 copies a week. I find those figures extremely hard to belive

It was the game developers that stated 5000 per hour being downloaded, how do they know this, well I don't know but I imagine it was more than just making it up, plus the lack of profits suggest that it was very heavily pirated.
 
SO i would say Console games are easier than PC

Only if you have access to someway of modifying your console. They hardly come door to door offering to do it or run massive advertising campaigns.

So although copying console media is easier I think the overall process is more difficult
 
It was the game developers that stated 5000 per hour being downloaded, how do they know this, well I don't know but I imagine it was more than just making it up, plus the lack of profits suggest that it was very heavily pirated.

You are ignoring the fact there is no way to measure illegal downloads. All the figures are gestimates that they put out.

Not a lack of profits due to it being delay several times and over running by years. But of course it's all the pirates fault
 
Not made up. None of them are, they are figures I watched. I won't say where, or why or when. Considering it's illegal. But I've watched them, and seen them. Whether I care or not that you believe me is another matter. ;)

So what you are saying that company is losing out on close to a million sales a week?

Do you work for FACT by any chance?
 
You are ignoring the fact there is no way to measure illegal downloads. All the figures are gestimates that they put out.

Not a lack of profits due to it being delay several times and over running by years. But of course it's all the pirates fault

I am not ignoring that fact, due to their being no fact, all we can go by is what the developers said, why would they lie? And you can off course see the amount of people seeding the game which means they have already pirated it, so off course you can't say how many downloaded for a fact, but you can get a pretty good idea that is was massively pirated.
 
You are ignoring the fact there is no way to measure illegal downloads. All the figures are gestimates that they put out.

Not a lack of profits due to it being delay several times and over running by years. But of course it's all the pirates fault

There is no way of monitoring total downloads no. But there are estimates.

Websites do show total current downloaders, They are monitored by what are called trackers.

Trackers show total downloaded and total currently uploading. If you check around, the numbers are still huge to this day. And, As I said, When it was first announced, The numbers were astronomical.
 
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Call of Duty 4: Modern Warfare (PC, PS3, X360) developer Infinity Ward was shocked to discover an unexpectedly high level of piracy in regards to the PC versions of its acclaimed FPS.

After using his blog to reveal that the developer is quite happy with the recent number of PC owners playing the game online, the studio's community relations manager fourzerotwo expressed amazement at how many of those players were running a pirated copy of the game.

"What wasn't fantastic was the percentage of those numbers who were playing on stolen copies of the game on stolen / cracked CD keys of pirated copies (and that was only people playing online)," he posted under the heading "They Wonder Why People Don't Make PC Games Any More."

Renowned development houses id Software and Epic Games chimed in on the matter last year, with both noting that they were pursuing multiplatform development due to piracy of their PC titles. Two of last year's biggest PC titles--Epic's Unreal Tournament III and Crytek's Crysis--both made low retail sales debuts, though the effect of piracy on those numbers is unclear.

"I've seen studios close as the result of it, I've seen people lose their homes.," former Ritual QA manager Mike Russell told Shacknews when discussing the effects of piracy. "I guess I'm more vocal than a lot of people because I've seen the personal side of it, and it's just sad that we have so many people looking for a way of justifying it.

Irrational Games' 2K Boston and 2K Australia's attempts to protect the PC edition BioShock from piracy, meanwhile, caused a very vocal community outcry when the game was released last August.

Exact figures regarding the piracy of Cod4 were not disclosed, though fourzerotwo promises to provide them if able. "It blows me away at the amount of people willing to steal games (or anything) simply because it's not physical or it's on the safety of the internet to do," he concluded.

So it seems as far as COD4 goes, then piracy is more rife on PC, off course maybe they just can't track those on 360 as they won't be online to be caught I guess.
 
...i've never encountered a pirated PC game that needs to be burnt to disc :/

You can use a virtual cd tray, much easier.

I think the 90% figure was pulled out of nowhere. The DS is owned by many casual gamers and people who just want to use the device in their spare time to chill and relax. Those aren't the type of people who will go around looking for chips and trying to pirate games. I'd agree that a large number of people are using the chip, but 90% is unrealistic.
 
So what you are saying that company is losing out on close to a million sales a week?

Do you work for FACT by any chance?


What the hell are you talking about. :confused:

I told you what I saw, I'm not saying anything about sales. I saw through a certain site, one which correlates the trackers of some of the more popular illegal sites. That the figures were. And I'll say it again, 50,000 seeders, 200,000 leechers. No i don't remember the exact figure down to the digit, But that's a similar standard. If you look at the same place now, You'll see the numbers although arent as high, They are still huge, Which makes me believe the fall in downloads, wasn't a steep one. So if you work that out, it's quite easy to figure out the fact they have indeed lost a hell of a lot of sales.

You came to the conclusion from what I said that they are losing millions on sales. And if that's the conclusion you draw from my FACT based illegal stats. Then maybe that's right, Or...Maybe you are wrong.

Main thing I'm telling you, Is my stats arent. They are actually larger than what i posted, by around a possible 99,999 leechers and 9,999 seeders.
 
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