how does that equal 5000 an hour

Well, If we say 50, 000 seeders, and we see 100's of thousands of leechers, It can quite easily equate that, Allowing for Leechers that begin to seed, and Seeders that log off.
Pc ISO's burnt to disk still normally require cd to be mounted on virtual drive to beat the copy protection. Console games don't thus easier to burn and play IF your console hardware has been modified to allow. SO i would say Console games are easier than PC
So if you make up figures off the top of your head and multiply it across torrent sites you can then get to 5000 an hour or 120,000 a day or 840000 copies a week. I find those figures extremely hard to belive

So if you make up figures off the top of your head and multiply it across torrent sites you can then get to 5000 an hour or 120,000 a day or 840000 copies a week. I find those figures extremely hard to belive
SO i would say Console games are easier than PC
It was the game developers that stated 5000 per hour being downloaded, how do they know this, well I don't know but I imagine it was more than just making it up, plus the lack of profits suggest that it was very heavily pirated.
Not made up. None of them are, they are figures I watched. I won't say where, or why or when. Considering it's illegal. But I've watched them, and seen them. Whether I care or not that you believe me is another matter.![]()
You are ignoring the fact there is no way to measure illegal downloads. All the figures are gestimates that they put out.
Not a lack of profits due to it being delay several times and over running by years. But of course it's all the pirates fault
You are ignoring the fact there is no way to measure illegal downloads. All the figures are gestimates that they put out.
Not a lack of profits due to it being delay several times and over running by years. But of course it's all the pirates fault
Call of Duty 4: Modern Warfare (PC, PS3, X360) developer Infinity Ward was shocked to discover an unexpectedly high level of piracy in regards to the PC versions of its acclaimed FPS.
After using his blog to reveal that the developer is quite happy with the recent number of PC owners playing the game online, the studio's community relations manager fourzerotwo expressed amazement at how many of those players were running a pirated copy of the game.
"What wasn't fantastic was the percentage of those numbers who were playing on stolen copies of the game on stolen / cracked CD keys of pirated copies (and that was only people playing online)," he posted under the heading "They Wonder Why People Don't Make PC Games Any More."
Renowned development houses id Software and Epic Games chimed in on the matter last year, with both noting that they were pursuing multiplatform development due to piracy of their PC titles. Two of last year's biggest PC titles--Epic's Unreal Tournament III and Crytek's Crysis--both made low retail sales debuts, though the effect of piracy on those numbers is unclear.
"I've seen studios close as the result of it, I've seen people lose their homes.," former Ritual QA manager Mike Russell told Shacknews when discussing the effects of piracy. "I guess I'm more vocal than a lot of people because I've seen the personal side of it, and it's just sad that we have so many people looking for a way of justifying it.
Irrational Games' 2K Boston and 2K Australia's attempts to protect the PC edition BioShock from piracy, meanwhile, caused a very vocal community outcry when the game was released last August.
Exact figures regarding the piracy of Cod4 were not disclosed, though fourzerotwo promises to provide them if able. "It blows me away at the amount of people willing to steal games (or anything) simply because it's not physical or it's on the safety of the internet to do," he concluded.
...i've never encountered a pirated PC game that needs to be burnt to disc :/
Call of Duty 4, one of the best-selling games of the year racked up almost 7 million sales in 2007 on console, and only 383K on PC.
COD4 Quote

So what you are saying that company is losing out on close to a million sales a week?
Do you work for FACT by any chance?
