** WoW : 2.4 Patch **

Soldato
Joined
22 Oct 2006
Posts
5,913
Well its out today, server are up at about 9-10am today.

Release notes: http://www.wowwiki.com/Patch_2.4.0

Love the new gear, expesh the raiding gear (I'm a 70 prot Warrior)

New 5man instance sounds good - BUT no tanking gear from drops, so people might find tanks won't want to go after doing the quests. But i'll be tanking it all night :)

Also love the lock summon part now, where they can summon someone from outside a instance to inside - no more waiting for them to fly or running out to meeting stone.

What are other peoples views on the new patch?
 
not read them in detail.

just been waiting for it to go live !

better read up later as cannot see notes through firewall ! or if you can cut and paste.....

hmm probably means the servers will be borked tonite though ;)
 
Say hello to Isle of Quel'Danas AKA Sunwell Isle,

800px-Sunwellislemap.jpg


Home to a 5man Instance, and a 25 man raid, and loads more new dailys.


No doubt space for more instances.
 
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Read the patch notes not long ago and heard a lot of discussion on the WoW podcasts I listen to (lulz), sounds great

Love the 'Lock summoning in instances now, as well as being honourless after being ganked and ressing at the graveyard

No more attunement for Kara either :D
 
Well one person in the group has to be, took me about a week to get mine :(

Love the instant honor too. means no more waiting til 1am to get new kit :D

Just need S4 to be released
 
I hate the fact they are removing the attunements, it means my guild can goto BT/MH but i would prefer to down Vashj/Kael at the point we are now, 3/4 TK and 5/6 SSC :( Vashj is also down to p3 :(

but as a lock the new summoning thnig will be a pain, it will mean a lot more dependance on shards, which for a consumable which you have to farm and are not stackable it sort of suck, I use the Ebon bag and normally have around 24 on me, I hate having to think about the ghostbusters everytime i'm in a grp.

"Oh he's almost dead go go ghostbusters!!!"

KaHn
 
Warriors

* Cleave: This ability will no longer strike any secondary target which is under the effect of crowd-control spells that break on taking damage. i.e. Polymorph, Sap, etc.
* Endless Rage will now give the correct amount of rage as intended from damage dealt by a Warrior.
* Improved Hamstring (Arms) effect is now subject to diminishing returns when used in PvP.
* Stances: It is no longer possible to accidentally change into a stance you are already in via macros (resulting in a global cooldown and loss of rage).
* Whirlwind: Critical strikes with the off-hand weapon from this ability can now trigger Flurry and Rampage.
* Flurry will properly refresh if a crit occurs with 1 charge left.
 
Enchanting recipe to increase Defense Rating by 15 for chest armor.

Is a welcome addon for me :)

Need all the defence possible :)
 
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hmmm a big patch release.

some interesting things.....

* Primal Nether are no longer Bind on Pickup!
* The Daily Quest limit has been increased to 25. -
* A representative of the Keepers of Time has been spotted at the World’s End Tavern in Shattrath. Players in good standing with the faction will be granted ease of passage to the Caverns of Time. - saves a rather long trip to get there !
o Enchanting recipe to increase Defense Rating by 15 for chest armor.


this is a quite a big patch and its great to see the new Sunwell being added
 
Bah, more druid nerfs and no range bug fix. Again.

what nerfs? other than cyclone being reduced in range. lacerate now scales properly and mangle doesn't break CC.....

Enchanting recipe to increase Defense Rating by 15 for chest armor.

Is a welcome addon for me :)

Need all the defence possible :)

i don't. BUT it means i can drop my heavy clefthoof chest without needing to find another leather chest with some defence on it!
 
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