So then, we've all been there. You're flicking through your PC games mag of choice and stumble across a preview for a game in the works that really takes your fancy. Maybe a new game from a favourite developer, an offshoot based on a franchise you love, or just something that looks and sounds really cool. You do a bit more research into it, maybe online in modern years, and get more and more excited about the prospect.
But time slips by - in the words of Stan, "It's been six months and still no word". Then in a low key announcement buried somewhere in the depths of a forum or newssite, a bombshell is dropped. Your much-anticipated game is no more. Finito. Kaputt.
For me, X-Com: Alliance was one such game. Around 10 years ago it was previewed in PCZ, and looked very promising. It was basically an Unreal Engine powered FPS set in the X-COM universe, with lush graphics and squad-based combat. What made it stand out was that you had little windows showing the views of your teammate inset into your HUD... a bit like Space Hulk, allowing you to see what other squad members were up against. The teammates had a (supposedly, of course we'll never know) advanced AI which included emotional states depending on what happens. Preview from IGN here: http://uk.pc.ign.com/articles/134/134159p1.html
So what games do wish would have seen the light of day?
But time slips by - in the words of Stan, "It's been six months and still no word". Then in a low key announcement buried somewhere in the depths of a forum or newssite, a bombshell is dropped. Your much-anticipated game is no more. Finito. Kaputt.
For me, X-Com: Alliance was one such game. Around 10 years ago it was previewed in PCZ, and looked very promising. It was basically an Unreal Engine powered FPS set in the X-COM universe, with lush graphics and squad-based combat. What made it stand out was that you had little windows showing the views of your teammate inset into your HUD... a bit like Space Hulk, allowing you to see what other squad members were up against. The teammates had a (supposedly, of course we'll never know) advanced AI which included emotional states depending on what happens. Preview from IGN here: http://uk.pc.ign.com/articles/134/134159p1.html
So what games do wish would have seen the light of day?