An outside dungeon is slightly overstating it, these aren't difficult boses(so far), to be fair I've not done much beyond the first area but the PQ's are just so ridiculously easy, haven't found one you can't do with 6 people..... yet.
But they are just so, basic, the whole gameplay, up to where i am just seems so utterly basic and boring. Hopefully it should improve but up to now it just feels like spoonfed drivel with no story. Even the basic quest stories become irrelevant as say with a Lotro or WoW reading quest info for clues and searching for things becomes quite difficult, but the, so far, very small area's, nothing far in terms of time to get to quests and being told exactly where they all are. The problem is that difficulty finding stuff in other MMO's makes it feel like you're exploring/adventuring or whatever, it gives you something to do and makes you read the story and get more involved, Warhammer just feels utterly childish and dumbed down so far.
Think server just went down, forgot the name of it tbh, but most of the "scenarios" aren't exactly exiciting and in general there seems to be a mahooosive destruction population with lots of much higher level characters and the order has nothing. I've been in maybe 15-20 of them and I think we've won twice. All that can even out, player numbers, character levels and so on, but after it all, not incredibly exciting gameplay and boring area's won't change.
The thing I guess I'm not liking most is lack of attacks, or options, theres really no different ways to attack, sword master, you're spoon fed an attack chain with no choice. Ranged with arrows, slow bow and 1 maybe 2 shots at range with no option to fire up close and a single close combat attack(thats one i just started though but it doesn't feel as fun as basically, hunters do in other mmo's). Pet's fairly damn useless for a game aimed towards RvR so liondude is out the window. War priest has can run in and pop heals before he gets in to have essentially a massive health bar, but the targeting, defence targeting , its very ackward to play in combat as you can't just heal if needs be, which isn't bad, ,you won't get shouted at for putting your hammer in, but shouldn't be so clumsily controlled and some utterly pointless attacks, a 1% aoe heal that does maybe 2% damage, why, just why?
While i have played it, and its not so much fun as interesting because its new thats got me playing. I'm waiting for that moment where it gets fun, or I find a fun alt to kick in but it seems less and less likely.
Are spawn times so ridiculously weird, and aggro distances because of the numbers they expect in newbie area's in the early days, or is this how its supposed to stay as it seems utterly retarded, I mean, ridiculously retarded.