*** Official Warhammer Online: Age of Reckoning Thread***

Order have Iron Breakers and their AOE knockback is what people are moaning about.
black orcs spammable knockback is fine though? ive even seen squiggs not the herder that seem to have knockback aswell and im sure sorcs get one as one of there morales?

destro seem to be the biggest whiners on all the forums, maybe they should try t4 as order and see what fun it is to have a magus pull the whole team in so a sorc can aoe them to death without the order guys beeing able to do anything because there disabled.
Same on Karak Hirn, funny enough. We were all delighted last night cos we had two tanks in the scenario, an IB and swordmaster.
lol yea not many order tanks on karak hirn, i think my guild has a large percentage of them :)
i went on a madd IB/SM recruiting spree when everyone was around lvl 20
 
most moves are like for like on both sides with the only exception being classes who's "mirror" isnt yet in game

from what ive seen borcs are pretty much identical move wise to a swordmaster, chosen and ironbreaker however dont seem to match, likely be paired with the missing human and dark elf tank respectively unless they are gonna introduce some diversity between the 2 sides other than skins

the only real difference on each side is the amount of players playing each class, more destro tanks ultimately leads to more destro knockbacks, order still have them, just usually not enough of the people to pull them off
 
look its obvious Order will defend Tor Arnoc and continue playing it due to the obvious imbalance, when ive played it using my mid 20's overpowered Bright Wizard i cant but laugh at poor destruction players who do their best to make the most of it, and i happily sit at the back pressing my multiple 'win' buttons..

but you miss the point, this game is superb and imbalance will eventually need addressing ,the game will lose many potential players/subs which in turn will only affect everyone, but of course all the little kids will roll the classes and pick the side that makes them real winners!! *cough*
 
look its obvious Order will defend Tor Arnoc and continue playing it due to the obvious imbalance

Hmm, so you've never been on the losing side at Tor Anroc?

I'm a Bright Wizard and I know I've lost a fair few there, the whole point of scenarios is that it's a team effort, bright wizards alone do not swing the balance over to favour order.

A few posts back you claimed that the imbalance was due to order's superior knockback. Make your mind up mate.

Didn't this discussion get going when I said I was sick of Tor Anroc? as I said, I'm an order bright wizard and I want to play all scenarios equally.
 
As the black orc is a mirror of the swordmaster do they get the same knockback? For the life of me I can't remember the cool down on my Chosen's Repel.
 
You have to laugh at some people :)

No idea why Destruction players think TA is imbalanced due to knockbacks, I play Order and constantly get punted into the lava. Not to mention Destruction have a shorter run to Bauble and can retreat with it before order get to the top of the hill.

The whine about bright wizards is also based on myth. Ive seen Sorcerors with equal amounts of damage, some scenarios you play one BW could have 100K damage and the other BW has 15K damage. It isnt just down to the class. Then there is the BW anti-class Mr. Witch Elf, even if you survive long enough to root your dead to his dot.
Destruction tanks and healers are more played than Orders ( on our server atleast ) so Order DPS struggles unless the majority of players are decent.

50/50 with the game so far. Abit gutted that the RVR system is not more like DAOC, but its still fun.
Dont know why but over the last few days ive had the urge to play a Minstrel :o
 
bws are overpowered. fact. The only people who don't acknowledge this are people that play bws.

You only have to check a few thread over at www.warhammeralliance.com to see logical and thorough examination of why bws are much better than sorcs atm.
 
All I see on that forum is whines like every other MMO forum.
So the Sorcs need a slight tweak, why should the BW be classed as overpowered ?
In Tier 3 Sorceror gloomburst ticks for 900+ on people with 4000'ish Hp's.

Bright Wizards are a ranged caster designed to do huge dps, with very low survivability which is exactly what they are doing. They require a healer to function correctly and are a free kill in melee range without a tank and healer.
Let them tone them down abit, but if they do they should also remove combustion explosions.
Most of the Destruction classes are better than their Order equivalent, this isnt the case with BW and Sorc..but that doesnt seem to make it fair in Destructions eyes.

I bet you enjoyed 2-3 shotting people in Stonetrolls crossing with your Marauder all those weeks ago, now its the Casters turn for fun.
 
Finally decided i'm not gonna sub to this,tried my best to like it but a game heavily focused on pvp needs to have fun pvp and in my opinion its pretty dull.
seem to spend most of my time rooted or flying through the air or dieing in 4 secs to bw dots (which they can apply to you from an unbelievable distance).

We never have any healers in destro scenarios making the class i love to play the tank class completely redundant can't kill anything can't tank anything without healers.
 
like ive said i have a lvl 22 Bright Wizard and i feel embarassed the amount of damage i can do hitting the same 3 win buttons against lvl 21-31's ... i also understand why all BW's dont want their classes nerfed but lets face facts it takes no skill to play and its no challenge .. whereas rolling a Zealot ive found it much more involving and a harder challenge, knowing when and who to heal during mass melee , knowing who to debuff and when to throw a little DPS about is actually great fun, plus its a refreshing change to get Pm's or chat messages saying thanks for heals and rezzes etc etc

with the game still in its infancy imbalance issue's are bound to be a problem , what we can only hope for is, over time, certain issues being addressed and fixed ... its not called 'whinning' its called progress and balance ..
 
Hey cool, a revival! Is most of the GW gang in there?


Tiny
Jane The Bear
Heroshma
Me
Sheik

We've been few a few games together to get to this, we are trying to drag a few more oldies out of the woodwork, some still play GW, we have decided to carry the name with us from game to game :)


like ive said i have a lvl 22 Bright Wizard and i feel embarassed the amount of damage i can do hitting the same 3 win buttons against lvl 21-31's ... i also understand why all BW's dont want their classes nerfed but lets face facts it takes no skill to play and its no challenge .. ..

You avoided my question I see. No matter, I have some more.

Have you ever lost in a scenario whilst playing as a bright wizard? Have you ever been knocked into the lava as a bright wizard? Have you ever been killed as a bright wizard in a scenario? Have you ever been pumelled into dust in seconds by a black orc?.....and have you ever blown yourself up? (you may not have actually done this one but I know more people who have than those who haven't):D

Bright wizards do a lot of damage I agree but that is their only positive point, take that away and you may as well just remove them from the game.
 
like ive said i have a lvl 22 Bright Wizard and i feel embarassed the amount of damage i can do hitting the same 3 win buttons against lvl 21-31's ... i also understand why all BW's dont want their classes nerfed but lets face facts it takes no skill to play and its no challenge .. whereas rolling a Zealot ive found it much more involving and a harder challenge, knowing when and who to heal during mass melee , knowing who to debuff and when to throw a little DPS about is actually great fun, plus its a refreshing change to get Pm's or chat messages saying thanks for heals and rezzes etc etc

with the game still in its infancy imbalance issue's are bound to be a problem , what we can only hope for is, over time, certain issues being addressed and fixed ... its not called 'whinning' its called progress and balance ..

Having read this and your previous post, I'd be prepared to put money on the fact you have never played a bright wizard. More than likely just another destruction kid who can't cope with the fact order have a class that isnt made to look like a defenceless gerbil by its destruction equivalent.
The amazing thing is, that with all the whinging that goes on, I still see 90% of the destruction players in scenarios ignoring the oh so overpowered BW's and attacking the tanks which are getting healed, which in the mean time means *shock horror* those godlike BW's are attacking!
 
Having read this and your previous post, I'd be prepared to put money on the fact you have never played a bright wizard. More than likely just another destruction kid who can't cope with the fact order have a class that isnt made to look like a defenceless gerbil by its destruction equivalent.
The amazing thing is, that with all the whinging that goes on, I still see 90% of the destruction players in scenarios ignoring the oh so overpowered BW's and attacking the tanks which are getting healed, which in the mean time means *shock horror* those godlike BW's are attacking!

sorry bud but your just clutching at flimsy straws there arent you plus im probably old enough to be your daddy, ive played probably all the classes to some degree through Closed and Open Beta, my main on Order is a Bright Wizard of which im sure theres pics i posted somewhere in this thread, along with a lvl 17 Warrior Priest

why do people get sooo upset when someone has a differing opinion to theirs, anyways the three win buttons go Fireball, Boiling Blood then boom them with Detonate * rinse repeat, you see once you add the mastery path tactic of 'Fuel to the fire' you add an extra 3seconds to their duration meaning even if anyone gets close you can root with 'fire cage' then sprint to freedom or turn and rinse repeat the above ... sure you can throw in a Pyroclastic Purge if you have time but anyways .. each to their own

regarding scenarios we only really have to worry about Witch Elves unstealthing after hitting us with 'Enfeebling Strike' which hurts every move you make for 15s, but even if you die the DoTs ive plastered AoE on everyone guarantee me easy xp/renown ..

blindly ignoring the fact there are imbalances and we BW's are overpowered is fine if thats how you like your gaming, me i prefer a good balanced fight where i know i was lucky or skilled to have won .. keep trying sonny
 
bws are overpowered. fact. The only people who don't acknowledge this are people that play bws.

You only have to check a few thread over at www.warhammeralliance.com to see logical and thorough examination of why bws are much better than sorcs atm.

what crap theres threads comparing the 2 from a non biased POV and its obvious the different is not a lot.

BW's have slighty better dots , sorcs have better direct dmg.


neither of them is OP, in t4 theres more counters to ranged classes like beeing pulled 65ft by a maruader or magus.

isnt it funny that bw are OP but its not engineer+BW thats doing a stupidly op combo that is no where near balanced. its the magus+sorc combo everyone keeps whining about because your whole group gets sucked in and whiped out while there disabled.

so much for sorc crap dps when that happens
Fireball, Boiling Blood then boom them with Detonate * rinse repeat, you see once you add the mastery path tactic of 'Fuel to the fire' you add an extra 3seconds to their duration meaning even if anyone gets close you can root with 'fire cage'
the fact that you said that is proof you dont play a bw or not one past lvl 25......

doing those buttons will get you nowhere , fireball is weak even if you spec into it.

what class cant break firecage within a second? you act like firecage is awesome when in reality its crap past lvl 20 and a single HOT takes care of the dots people like to spam around.

real BWs at endgame know focusing on one person at a time is key , obviously they will still use detonate but they wont be looking specificaly for big groups of clustered people.

spamming dots is only good until healers get there aoe heals or bouncing HOTs
 
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BW's have slighty better dots , sorcs have better direct dmg.


what class cant break firecage within a second? you act like firecage is awesome when in reality its crap past lvl 20 and a single HOT takes care of the dots people like to spam around.

real BWs at endgame know focusing on one person at a time is key , obviously they will still use detonate but they wont be looking specificaly for big groups of clustered people.

spamming dots is only good until healers get there aoe heals or bouncing HOTs

My opinions are based off playing t4 for the past few weeks, and being on the recieving end of damage that no healer could hope to cope with. Plus bws have a rather nasty debuff that reduces healing and damages the healer trying to heal you. In the past I've had 1400+ ticks of damage from 1 bw, so when you go up against 3+, there really is no counter.

Yes i can break firecage in one second, but the next second im in another one, helpless.

I've also witnesses scenarios where a bw has recieved 45k+ xp (and heard of 75k+ ), a testament to how the damage output vs survivability needs tweaking.

If that's how mythic want the bw to be then that's fine, but sorcs need buffing then.

Regardless I've subbed, and will be playing for a while yet ;]

[edit] And for the record I have never 3 shotted any class at any point.
 
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