WoW - Vanilla, TBC or WOTLK?

Soldato
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So we've all lived through 4 years of Warcraft. Most of us have made our way from Lv1 - Lv80. I'm curious, which era of Warcraft do you prefer and kindly motivate your reason.

For me it has to be TBC followed very closely by Vanilla. I'm a child of TBC since I hit 60 the day TBC launched and never got to experience any endgame in Vanilla WoW. I've since done all the raids in vanilla and would have to say Blizzard dropped the ball there. There's very little variation. Don't stand in the fire, let the tank handle the dragon. In Burning Crusade you got marvelous raids with great variation. From Kara, to the arcane TK, to the watery SSC and green Hyjal, it was all immensely enjoyable and original and varied.

What's your favourite?
 
it depends really on what you look at and want to compare.
vanilla wow has to be the best for boss design and the feeling of truely epic fights. ragnaros for the first time for instance, running into his room and just having your jaw drop as you watched.pvp was also a lot better in vanilla imo, without resilience and gear farming twice for pvp/pve sets etc.
grinding gold was hard in vanilla though, this got easier in tbc and even more so in wotlk now. the whole game is going towards being more laid back and easy to pick up and put down, which is a good thing if youre not able to play for 12hrs a day+
i still enjoy it now, but my best moments are from level 60
 
Anyone who was into vanilla raiding will always say how much better it was back then, the only problem is that only a very small percentage of players ever got to see most of the end game content. It was biased much more towards players who could dedicate 4-5 hours a time, if you couldn't then you'd hit a brick wall and eventually give up.

The PvP in vanilla was ok, but again the honor system primarily rewarded the 5% of hardcore players.

The game right now is vastly superior to vanilla and TBC, the dungeons are varied and accessible to more players than ever, the PvP is as big or small as you'd like. If blizzard pandered to the hardcore there's no way they'd have half as many subscribers, the hardcore players are very vocal but the majority are casual players who would give up if they couldn't get further without losing half their social life.

The only thing i'd like to see is the ability to scale vanilla/TBC dungeons and raids to your current level, but that would bring more problems than it solves.
 
Vanilla > WotLK > TBC

TBC was a boring grindfest, in wotlk things have been done to stop that.
40 man raids were what made wow so good in vanilla, though. So many people playing at once was epic.
 
Definitely vanilla, nothing beat it. Ragnaros for the first time, Nefarian, and C'Thun which is still the best boss fight ever I think. And Naxxramas which was the absolute pinnacle of encounter design and simply brilliant work by Blizzard.

TBC was really, really poor.

WotLK has been fun, and revitalised it, but lets be honest its too easy. Clearing Naxx doesn't feel like an achievement.
 
I like WOTLK the most. Vanilla is good but a lot of the way things were done are feeling quite archaic now. I'd love the high difficulty and learning curve to come back though.
 
vanilla all the way befor crossrealm every one had a name n world PVP was just amazing, then along come honor!! the good old days
 
Vanilla, simply because everything that came after it was handed to you on a plate in one way or another. Vanilla required a fair amount of effort to actually get somewhere unlike TBC and Wrath which is mostly "Hi I see your new to the game and can only play 2 hours a week, here's free stuff"
 
It would be better if people clarified whether they played much at 60 on Vanilla, as if you came to the game when TBC came out, chances are your experiences of the first 60 levels are rushed.

IMO, Vanilla is FAR better than both, and WotLK is actually the reason I quit.

All of the challenge has been removed, they hand you epics on a plate, 5-man dungeons are just terrible linear affairs now, and although I don't know how to explain this properly, zones seem to have lost their....magic. The Elwynn forest, Silverpine, Redridge Mountains had a classic RPG feel. New zones seem to be trying to hard?


And seriously - the multi-quest, mutli-tiered, repeatable, challenging, multi-directional BlackRock Depths instance was fantastic. Stratholme with 2 entrances and different pathways. And those were proper instances, where mobs were in groups of 5-6!

What do we get now? Linear instances, with one way to go, easy bosses and mobs of 3. Rubbish!

I miss the old game, and how it was :(
 
Vanilla by a country mile. Everything was on such a bigger scale and felt so much more like you were actually achieving something.

Now it's been watered down into less people per raid, and everything is handed on a plate.

I'm still working on getting to 80, so i'll hold fire on WotLK, but I question Blizzard's ability to reach the heights of pre-TBC.
 
Vanilla, granted I started well into it when folks were playing TBC but those first 60 levels were sheer awesome. Like most bread it got stale.
 
Personally I think with how early we are into Wrath it's a bit early to call it.

Vanilla Vs TBC:
I started day of release, lost interest around lvl 55 (due to being on warsong, russian server), came back and re-rolled (a Pally) on Twilight's Hammer. Hit Molten Core and the start of BWL in a guild progressing thru the same, few guild moves before the end, re-rolled rogue and never really looked back. Raided up to downing Illidan in TBC so PVE side saw most of it.

Personally I really liked TBC over Vanilla, theres a few bits from Vanilla that were very good but on the whole they seemed to have a much better idea content and progression wise in TBC.

In short. TBC with Wrath looking like it may win me over.

For those turned off by Wrath at the moment. Yes, it's stupidly easy. After TBC being the expansion that was heavilly PVP bound the focus seems to have switched back to the raiding side of the game. As such, they want the ppl that went PVP for welfare epics engaged and raiding. Come 3.1 I expect things to change considerably.
 
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