Just bought Bioshock

Ah thank god the widescreen issue was resolved in the latest patch (Having own a 22" widescreen here). Those were the sort of comments I was mostly looking for, I don't want spoilers obviously :)

And £2.49 wasn't a typo ;)
 
Guess I'm one of the few who thought it was only "decent" ?

I didnt even think it was that. Sure it looked beautiful but it was a very light weight game, with little or no innovation or new features, there was too little veriety in the enemies and every level looked exactly the same, that same grey/brown sepia tone you see in every game these days.
 
I'd hardly say that there was little/no innovation/new features...

I won't try and claim that it didn't feel a bit dumbed down and that lots of ideas seemed to get only half-finished, but there were lots of new ideas in the first couple of levels of the game. Obviously these ideas generally lacked depth so by about half way through the game you kind of feel a bit bored.
 
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To me the animation of the enemies and the really crap fighting scenes let the game down badly - i played it for a week, stopped for like 3 months and then completed it in a flurry of gameplay - out of sheer bloodymindedness more than anything. Bioshock really does have awesome mommnets BUT - the opening sequence is stunning, the plane crash, the water etc etc - and then......... nothing, thats it. No more amazing water, just mile after mile of indoor brown/blue/yellow interiro space and a real feeling of being shown the best of the game at the beginning just to make you buy it.
 
I found the mouse very un-responsive. It seamed to lag for me. Just read something about DX9/10 rendering preframes or something that can be lowered for more responsive mouse. (not sure if its only the nvidia drivers that do this) going to reload Bioshock and give it another go

Thats what I love about these forums the fact you can get excited about things again after reading other peoples post on something that has been shelved for a while

Deks

Deks
 
I found the mouse very un-responsive. It seamed to lag for me. Just read something about DX9/10 rendering preframes or something that can be lowered for more responsive mouse. (not sure if its only the nvidia drivers that do this) going to reload Bioshock and give it another go

I've jsut picked up this game again after getting it for christmas, I thought I would never get through it due to the mouse control, anyway, I've come across a fix and thought I'd add this as I can't seem to find it anywhere on the OCUK forums in realtion to Bioshock (no doubt someone will prove me wrong ;) ) and I thought that it may be useful to anyone else looking to fix the mouse acceleration.

There is a registry fix available out there for disabling mouse acceleration which has been an issue on the PC version for a lot of people (check 2K forums), and makes it's a lot better... or at least it certainly has for me.

Anyway, the fix can be found by googling the following term "cpl mouse fix"
 
I liked it quite a lot and yeah, some parts of the game were really pretty good. Though what I found a bit disappointing was the respawning enemies. That's a turn off and a half. I prefer more conventional weapons also, something tangible to connect with.
 
One of my favourite games ever...while the FPS action wasn't particularly revolutionary, it was by no means bad, and the Big Daddy fights (particularly with the hypnotize plasmid) were ace!

Then again I was a bit of a sucker for the Objectivist/transhumanism based storyline; I found it absolutely fascinating!
 
Is it just me, or did the game suddenly get ridiculously difficult about 3/4 way through after you get your health bar reduced? It seems as the enemy are faster and manage to connect hits more
 
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