onlive - Is This The Future of Gaming?

No trying to start flamewars please.
Seems like a good idea if it works, the tech could be something like there is one system running each individual game and each console interacts with it, probably not much data to send, like for example 2 people playing pro evo doesn't use more cpu power than one if you see what I mean. If it does work and is practical then the days of the e-peen pc are over lol.

It's not gonna take off, it's unlikely we will hear off it again after GDC.

I hope it dies completely off, why would you wanna play games with a delayed time between controller input? Also you have to pay a subscription fee and (it seems) still buy games from them yet you won't own the games or the proper machine, why can you not see this is nothing but a step backwards for gaming?

This isn't the same as playing Call of Duty online with a 50ms ping, when you press a button on a multiplayer game you still have that instant reaction (well for most), but with this system you will have the delay from input to what is shown on the screen.
 
No trying to start flamewars please.
Seems like a good idea if it works, the tech could be something like there is one system running each individual game and each console interacts with it, probably not much data to send, like for example 2 people playing pro evo doesn't use more cpu power than one if you see what I mean. If it does work and is practical then the days of the e-peen pc are over lol.

How am i trying to start a flame war? You came in and asked a question which is clearly explained in the OP, which even has pretty diagrams to illustrate it too!
 
It's not gonna take off, it's unlikely we will hear off it again after GDC.

I hope it dies completely off, why would you wanna play games with a delayed time between controller input? Also you have to pay a subscription fee and (it seems) still buy games from them yet you won't own the games or the proper machine, why can you not see this is nothing but a step backwards for gaming?

This isn't the same as playing Call of Duty online with a 50ms ping, when you press a button on a multiplayer game you still have that instant reaction (well for most), but with this system you will have the delay from input to what is shown on the screen.

Well no one can say that lag will ruin it until it has been tested, though I agree that the whole tech does seem way overambitious. Lag will probably be the killer.
 
It's not, it completely ignores physical limitations.

That doesn't mean it's not a great idea though surely? Fusion power is a great idea but it's just not possible on a large scale with todays technology, same goes for this. While that's a completely over-the-top comparison i'm sure you get my point.

One day this idea or something like it will be mainstream, but not for a long while yet imo.
 
Getting a signal to a server farm and back, even with the impossible zero game and compression processing latency will always incur noticeable input lag with the current method of networking. This may work well fro crappy columns style games but for FPS I highly doubt it will ever be feasible.

Ignoring current technical limitations and physics are two very different things. The average RTT alone will always be 20-50ms.
 
Sorry to get totally fenickety but the limitation here isn't physics, both light and electricity travel near instantly. The limitation does in fact lie with current technology, servers, exchanges and all sorts of other issues are what cause the lag.

If we were to have a direct optical link to the server for example, there would be no lag, or at least no more lag than with a home computer. Obviously that is well beyond what current or even near future technology will offer.

I agree that at present this idea is set up to fail. 20 years time though? Maybe.
 
Packet switching and processing, as well as game rendering, compression and decompression will never be instant. This may work if your server is less than 3 hops away and each stage of processing only takes half a millisecond but you will always have input lag.

We can't all have direct links to the server as a few million wires would take up an enormous amount of space.
 
Quite a few people use their consoles for media playback as well as gaming. Even if this concept was to work, then i would miss having that option.

But BD decks and TV's now even are coming out with the built in streaming functionality. And there is nothing to say that this device wouldn't be able to stream media.
 
Do you mean for people wanting to stream movies at the same time as someone plays a game?

I mean taking my 360 as an example. When i stream media there are sometimes playback issues due to my internet connection. If i copy it to a USB drive, i can play back without any issues.
 
I think Microsoft may buy onlive, In 1997 Microsoft bought webtv for 425 million dollars off Steve perlman who is the Founder and CEO of onlive. Maybe they will buy onlive.

I would prefer if google bought onlive. Google offer everything for free but make their money back with advertising. As google have been wanting to get into the games industry for a while now it would be amazing to buy onlive. Steve Perlman said he is happy to partner with companies. If google would embed adverts into billboards into game levels and during load times show adverts. Then imagine games that are completely free. Onlive said they may give away the microconsole for free as long as you subscribe to the onlive service. They also said the service will be cheaper than xbox live. Now they have a massive market with the ability to sell this service to hundreds of millions of people world wide, with internet speeds getting better each year. It will be a massive market. If we have that number of gamers viewing a load of adverts every time they play their games, imagine ad revenue for google and free games for ever for all the world players. It would be incredible.
 
Interesting to see how this goes, they do mention the "1000mile" limit in order to keep ping down. Guess we will hear more in the summer :)

No worries it won't be here till 2015 or something and by then BT might of finished their upgrades :P
 
Fixed for you there :)

Not really. BT have thought about it and have a website about it but I cant remember what it's called.

The idea is great and I think the nay-sayers are forgetting one thing. It's probably not aimed at us. Those of us looking for low pings, instant response time etc will be playing on the pc or with dedicated servers etc.

However you average joe... it is going to appeal to them. The annual fee might not though. I mean I understand what the fee is paying for but the consumer can't see that.
 
They are trying to reinvent the console, their is nothing wrong with the console, basically some marketing guru wants to package steam/xbox live and the idea of console gaming in on.

They have a very limited market and whats the point of pushing the online gaming on it when their will be nobody online.
 
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