Rumour: 3D Realms Shuts Down

According to fud George Broussard turned down $30m to sell the IP rights!!!
Guess he must know something we don't.......

Other FUD, on 3DR's forums, is different. The allegation is that George Broussard asked for $5M from Take Two, which has the right to publish DNF, for continuing costs. Supposedly, Take Two declined to bet $5M on 3DR being able to get DNF to market before the $5M ran out and offered to sell the publishing rights nack to 3DR for $30M. Which seems rather a lot - maybe they're still annoyed at George Broussard for him telling them to be quiet...only he didn't say "be quiet".

But we're in the dark as much as we have been for the last 12 years.

It's a shame 3DR created a brilliant game (DN3D) with such a memorable character...and then so utterly bodged the job of a sequel, bodged it again and again for 12 years. They had the talent, so what went wrong? We can speculate, but we're unlikely to ever know. My opinion:

i) They were perfectionists who became deeply caught up in DNF, ever more so as more and more of their lives were spent working on it. This made it psychologically difficult to even seriously consider the idea of saying "it's finished" and releasing it to potential criticism around the world.

ii) They were great game developers but not so great businessmen. There have been claims from ex-employees of constant reworkings, poor oversight, lack of communication, etc. People being assigned to a job, spending weeks on it, lower management saying it's fine, then upper management looking at the finished job and binning it, having not looked at it at all during the work. Over and over again.
 
Other FUD, on 3DR's forums, is different. The allegation is that George Broussard asked for $5M from Take Two, which has the right to publish DNF, for continuing costs. Supposedly, Take Two declined to bet $5M on 3DR being able to get DNF to market before the $5M ran out and offered to sell the publishing rights nack to 3DR for $30M. Which seems rather a lot - maybe they're still annoyed at George Broussard for him telling them to be quiet...only he didn't say "be quiet".

But we're in the dark as much as we have been for the last 12 years.

It's a shame 3DR created a brilliant game (DN3D) with such a memorable character...and then so utterly bodged the job of a sequel, bodged it again and again for 12 years. They had the talent, so what went wrong? We can speculate, but we're unlikely to ever know. My opinion:

i) They were perfectionists who became deeply caught up in DNF, ever more so as more and more of their lives were spent working on it. This made it psychologically difficult to even seriously consider the idea of saying "it's finished" and releasing it to potential criticism around the world.

ii) They were great game developers but not so great businessmen. There have been claims from ex-employees of constant reworkings, poor oversight, lack of communication, etc. People being assigned to a job, spending weeks on it, lower management saying it's fine, then upper management looking at the finished job and binning it, having not looked at it at all during the work. Over and over again.
Is utterly bemusing that 12yrs of work has been wasted...
 
Is utterly bemusing that 12yrs of work has been wasted...

idd but i can pretty much guarantee this isnt the last we hear from DNF or the duke nukem series for that matter, expect E3 BOMBSHELLS or something a bit further up than that. this isn't over by a long shot. this could be one of the highly anticipated best games ever. believe it, however unlikely it may sound.
 
idd but i can pretty much guarantee this isnt the last we hear from DNF or the duke nukem series for that matter, expect E3 BOMBSHELLS or something a bit further up than that. this isn't over by a long shot. this could be one of the highly anticipated best games ever. believe it, however unlikely it may sound.

I don't. The only way DNF will get released is with a radical change in management of it:

i) Treating the leaked material as the beginning of pre-release media, a complete reversal of 3DR's "no media until we're going to release the whole game" position. Otherwise, the leaked media is one big pre-release spoiler, which would cause another restart to create something different.

ii) Belief in a release, which would probably require different people in charge. Would you give millions to a company that has failed to complete the game in 12 years? That's one hell of a bet. Maybe you can always bet on Duke, but the current record makes betting on 3DR seem...bold. Sure, they were close to finishing, but if they retain total control there is always the chance that they'll bin it and start again, like they did at least twice before.

If I was personally extremely wealthy and wouldn't miss $5M much, I'd make that bet.

If I was employed by a company with authority to invest the company's money to make a profit, I wouldn't make that bet.
 
I really hope people speak up about what went wrong inside 3DR, because 12 years is one hell of a protracted development time. How the heck they managed to stay afloat for that long off the back of a game that was released in the mid 90's is a feat in itself. I wouldn't be surprised if the recent economic downturn resulted in the banks refusing to prop them up with loans any longer, hence the closing.

Having seen the footage, some of it looked very promising and it would be a terrible shame if someone else wasn't able to pick up the IP and develop it properly.
 
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I still think this version of the game (in 2001) is every way better than the version they have been working on:


The current version despite being on a apparently better engine, looks worse.
 
I don't get why they weren't granted the funding, yeah it was a long time being made but it seems to have been finally coming together well. Suppose its still possible it could be snapped up and finished by another company. With some alterations to the story if the actual plot has been leaked, if anything this leaking of pics and plots makes it less likely another dev would take it on as it would require a lot of changes.

If it doesn't happen then its just a waste, id think the duke nukem brand has a large following and if the list of things to do was as smal as 3dr made out then it should get done and released. Id love valve to get hold of it, one of the last true pc devs out there.
 
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Did you know, in the time it's taken for them to develop DNF, without ever even having released it, every single GTA game has come out?

Ditto Metal Gear Solid.

I'm not surprised nobody wanted to fund them. It's like a drug-addicted friend begging you for £20 so he can come clean. You know full well that moneys not gonna save him.

I still think this version of the game (in 2001) is every way better than the version they have been working on:


The current version despite being on a apparently better engine, looks worse.
Don't be silly, the most recent version looked miles better than that.
 
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In your opinion yes, but in mine no.
Then I guess I'm sorry to hear about the horrific loss of your eyes you must have suffered recently, because something pretty severe must be stopping you from seeing the less scripted, better textured, higher polygonned, better animated models and worlds in the newer demo video.
 
I really hope people speak up about what went wrong inside 3DR, because 12 years is one hell of a protracted development time. How the heck they managed to stay afloat for that long off the back of a game that was released in the mid 90's is a feat in itself. I wouldn't be surprised if the recent economic downturn resulted in the banks refusing to prop them up with loans any longer, hence the closing.

Having seen the footage, some of it looked very promising and it would be a terrible shame if someone else wasn't able to pick up the IP and develop it properly.

It wasn't just DN3D, not by a long chalk. Max Payne was partially theirs too, and that made a shipload of profit. They had a hand in some other games as well. It was stated that 3DR were wholly self-funded, no debt at all.

But if you were running a bank, would you lend them $5M to make DNF? The game they haven't made in 12 years? The most infamous vapourware ever?
 
Then I guess I'm sorry to hear about the horrific loss of your eyes you must have suffered recently, because something pretty severe must be stopping you from seeing the less scripted, better textured, higher polygonned, better animated models and worlds in the newer demo video.

If they had said the newer version has better graphics, then your sarcasm (and that of others) would have some basis.

The 2001 trailer did look like an outstanding game, arguably a better game (not better graphics) than the leaked video. Personally, I'd put that down to the 2001 trailer being a particularly good trailer and the leaked video being some bits from development not meant as a trailer (and apparently with some stuff removed to better show the animation).
 
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