Man of Honour
- Joined
- 5 Oct 2008
- Posts
- 9,003
- Location
- Kent
I would have posted this in the actual thread, but I figured not many would bother reading it if that was the case and they had read it already.
There's already a similar thread in the Steam forums, but I'm interested in what you all think. The Question is:
What game mode would you like to see implemented in the new L4D game? It is supposed to have all the existing modes from the original and a new one. So what would you like?
I'd like either a free-roaming map with 32 players or so (16 vs 16), an 8 vs 8 version of versus (with more, tougher infected) or an "In the beginning" game mode. Where the world is full of uninfected going about their daily lives and you are a hunter/smoker/rusher infected that infects as many people as possible. With survivors defending. Special infected may have more life and be able to stop mid-attack as a special infected and could choose who they spawned as, but you do not respawn when you die. You need to infect as many people as possible and once a certain percentage is infected you win, however the survivors defend (are able to respawn, albeit they have less life and only tier 1 weapons) and kill all of the infected then they win.
So, what would you guys do?
There's already a similar thread in the Steam forums, but I'm interested in what you all think. The Question is:
What game mode would you like to see implemented in the new L4D game? It is supposed to have all the existing modes from the original and a new one. So what would you like?
I'd like either a free-roaming map with 32 players or so (16 vs 16), an 8 vs 8 version of versus (with more, tougher infected) or an "In the beginning" game mode. Where the world is full of uninfected going about their daily lives and you are a hunter/smoker/rusher infected that infects as many people as possible. With survivors defending. Special infected may have more life and be able to stop mid-attack as a special infected and could choose who they spawned as, but you do not respawn when you die. You need to infect as many people as possible and once a certain percentage is infected you win, however the survivors defend (are able to respawn, albeit they have less life and only tier 1 weapons) and kill all of the infected then they win.
So, what would you guys do?