An overclock on the GFX card for +25MHz on the core and +50MHz on the shaders results in:
>>> Forceware 190.15 LEAK
SCORE: 8000
AVERAGE: 96.82FPS
OS: Windows Vista™ Ultimate 64bit
CPU: Intel® Core™2 Quad CPU Q6600 @ 3.2GHz
Memory: 8GB DDR2 @ 990MHz
Graphics Card: NVIDIA GeForce GTX 260 @ 650c / 1100m / 1350s
Display Setting: 1920x1200 60Hz 4xAA, 16xAF, Max Shadows, Max Quality
I'll drop the clocks back and increase my CPU to 3.3GHz and rerun to see which overclock gives the biggest gain in this game.
Edit:
>>> Forceware 190.15 LEAK
SCORE: 7822
AVERAGE: 93.33FPS
OS: Windows Vista™ Ultimate 64bit
CPU: Intel® Core™2 Quad CPU Q6600 @ 3.3GHz
Memory: 8GB DDR2 @ 960MHz
Graphics Card: NVIDIA GeForce GTX 260 @ 625c / 1100m / 1300s
Display Setting: 1920x1200 60Hz 4xAA, 16xAF, Max Shadows, Max Quality
So a CPU overclock (ram too) results in absolutely zero performance difference indicating that the game is scaling very well on quad core but is limited by GFX card power at my screen's native resolution with FSAA (expectedly...).
Funnily enough though even with C16xQAA enabled it still gives 60FPS average
Also anyone with a 360 pad can mod the dpad
http://video.google.co.uk/videosear...sa=X&oi=video_result_group&resnum=4&ct=title#