avp is mine![]()
it would be mine as well if it wasnt for the latest terrible games rebellion has made.
avp is mine![]()
Semiauto and Auto snipers and slug shotguns cannot 1 shot headshot at extreme range.
Edit.People were not naive as people believed PB was the ULTIMATE in anti cheat detection,when PB came out people thought hackers were well and truly finished,not so,wherea VAC is easily bypassed,thats why there are so many hackers on mw2 because some of the hacks made are public hacks which u can get for free and normally remain undetected for quite some time,public hacks are also available for bf2 but are normally detected within 24hrs and will earn you a swift GUID ban or worse,so most people buy private bf2 hacks as they remain undetected for longer
All my information about punkbuster i got from scouring the internet and talking to Stuart Dunsmore and Hendrick Thole,via webticket,EvenBalance,i also used to run my own 40 man server years ago and i had plenty of hassle with hackers
lol so now it's a case of ouch that tickles!
dear god, people are willing to PAY for hacks?! these ppl must be the lamest of the lame. not that public hacks are not completely lame also. but what is the mentality of someone who pays to cheat in an online game...why not just
pay to have a 'im no.1' plaque made instead and stare at that all day instead?
Tefal mate, As someone who has had servers streaming to PsB for donkeys years, please let me clear a few things up for you on how it works
1. PB enabled servers can be made to stream their PB logs to a centralised repository (for this example its PunksBusted.com). The whole process is automated once your application has been accepted and the server side set up.
2. Once you are an accepted member of PsB you are provided with an ever growing list of known cheats which PB will look for as each player joins, this is in addition to the bog standard ones PB looks for. It is proved as a series of MD5 checks that is carried out on join.
3. If PB detects one of the MD5 checks or indeed one that PB knows about, it will kick said player and that info will be logged and eventually streamed to PsB for processing.
4. Undetectable cheats can be picked up via server admin revied PB screen shot captures, PsB encourages admins to capture random SS of each player and review them accordingly. Only unaltered PB SS can be submitted (each one is given a MD5 key by PB as its taken and this has to tally with the submitted SS, You cant fake them basically.
5. All submitted SS are posted for review by the streaming admin members of PsB, they will never ban a player unless its clear to everyone what's happening, some of the guys over there spend hours trying to recreate situations and if there is any doubt, the player is placed on a "watch list" for further analysis.
6. once added to the ban list, server admins auto update their ban list via software written by PsB, its painless.
Thats about it, its a rock solid system imho and it cant be abused by so called "noob" admins simply because the chaps running PsB are sensible adults and jolly good chaps to boot. certainly an server runner cant bypass the process and add who they want to the MBL. In addition to the above there is an appeal process, sometime PB (evenbalance) will make an error and kick for something that it should'nt but again without exception these are rectified in a matter of hours of PB rescinding the PB kick.
lol so now it's a case of ouch that tickles!
Some people are in the mindset that they can't lose online and they shouldn't. They use the hacks to make sure they win games and ruin everyone elses enjoyment around them, and they really don't care, weather they pay for them or not.
It's pathetic. I hope OCUK will have a server where there's active admins on it a lot of the time, then at least if a hacker appears they get GUID banned without causing too much disruption.
Ahh thanks for clearing that up mate
Sounds like an excelent system![]()
Fixed the Knife's stab animation and improved the reliability of Knife attacks.
Lowered the long delay between Knife attacks.
Some people are in the mindset that they can't lose online and they shouldn't. They use the hacks to make sure they win games and ruin everyone elses enjoyment around them, and they really don't care, weather they pay for them or not.
It's pathetic. I hope OCUK will have a server where there's active admins on it a lot of the time, then at least if a hacker appears they get GUID banned without causing too much disruption.
Some people are in the mindset that they can't lose online and they shouldn't. They use the hacks to make sure they win games and ruin everyone elses enjoyment around them, and they really don't care, weather they pay for them or not.
It's pathetic. I hope OCUK will have a server where there's active admins on it a lot of the time, then at least if a hacker appears they get GUID banned without causing too much disruption.
they will only get a GUID ban for 2 reasons
1.Punkbuster detects that there using some kind of hack and kicks them for it(this information will then be sent and recorded and there cd-key will soon be GUID Banned eg:GUID ban 746473823 aimbot/multihack)
2.An admin on the Ocuk server thinks that somebody is hacking because of the way he is playing eg:5 kills in 1 second(normally aimbot)so the admin types in a command through console that takes a screenshot of the player he thinks is cheating,the admin can then view the screenshot and see if any hacks are present...
this is classed as a dirty screenshot as hacks are present called chams(chams=chameleon skins)this means you can see players through the wall
http://img23.imageshack.us/i/ws8tqx.jpg/
this information will then be sent so the player will soon have his cd-key GUID banned,in this case it would probably be like GUID ban 64637383 wallhack![]()
Source on that?