Not too bothered about the 32 player limit, only used to play 8v8/16v16 anyway on 64 player maps, long games, huge points.
Only things that are bothering me are;
The massive lack of recoil, what is this...Call of Duty?
FOV
No prone
All can be contributed to the old and tired hardware of the PS3/360.
Can't control recoil on analogue sticks, screw it, remove it.
Can't render much without getting poor frame rates, even at 1138x640 or whatever the native resolution this is up-scaled from, reduce FOV to stupid levels.
Can't see players going prone on PS3, remove it.
Can't wait for new consoles, partly to get rid of DX9 mainly to at least start running games natively in TrueHD (i.e. 1920x1080) at ~40FPS+
Only things that are bothering me are;
The massive lack of recoil, what is this...Call of Duty?
FOV
No prone
All can be contributed to the old and tired hardware of the PS3/360.
Can't control recoil on analogue sticks, screw it, remove it.
Can't render much without getting poor frame rates, even at 1138x640 or whatever the native resolution this is up-scaled from, reduce FOV to stupid levels.
Can't see players going prone on PS3, remove it.
Can't wait for new consoles, partly to get rid of DX9 mainly to at least start running games natively in TrueHD (i.e. 1920x1080) at ~40FPS+
Last edited:



)